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Search: Posts Made By: Tim
Forum: AddOn Search/Requests Yesterday, 03:14 PM
Replies: 7
Views: 196
Posted By Tim
No clue about the map stuff you're talking...

No clue about the map stuff you're talking about.

Cooldown type of stuff, ForteXorcist does that and I'm sure there's others that do it as well. No clue if it's the addon you were actually using.
-...
Forum: Lua/XML Help 11-15-17, 04:52 AM
Replies: 4
Views: 131
Posted By Tim
Not sure why you need custom coding like this,...

Not sure why you need custom coding like this, you can set profiles in the raid setup window to handle group sizes, etc.

However, you could try something like this..

local eHandler =...
Forum: Lua/XML Help 11-13-17, 10:02 AM
Replies: 6
Views: 194
Posted By Tim
-- function to reposition editbox local function...

-- function to reposition editbox

local function RepositionEditBox(self)

if not self then return end

local name = self:GetName()
local box = _G[name.."EditBox"]
box:ClearAllPoints()
...
Forum: Site help, bugs, suggestions/questions 11-11-17, 03:29 PM
Replies: 7
Views: 140
Posted By Tim
Sure you can quote me, no big deal...

Sure you can quote me, no big deal there.




This will definitely more than likely be implemented as it was a staple part of the game. The only difference is the tech is more capable of handling...
Forum: Site help, bugs, suggestions/questions 11-11-17, 02:02 PM
Replies: 7
Views: 140
Posted By Tim
Addons were allowed in Vanilla so Classic will be...

Addons were allowed in Vanilla so Classic will be no different. However, things will be updated and some of the restrictions that were put on functions back then and up until now will more than...
Forum: Graphics Help 11-09-17, 11:47 AM
Replies: 4
Views: 231
Posted By Tim
You are definitely allowed to hire someone or...

You are definitely allowed to hire someone or multiple people to do paid work for you. You also already acknowledged and know that you are not allowed to charge people to use said software if you...
Forum: oUF (Otravi Unit Frames) 10-19-17, 08:15 PM
Replies: 1
Views: 162
Posted By Tim
When people embed oUF all they are doing is...

When people embed oUF all they are doing is copying the entire addon minus the .toc file and placing it within their addon and then adding the files to their toc file so oUF will load. All you would...
Forum: Lua/XML Help 10-16-17, 03:48 AM
Replies: 4
Views: 235
Posted By Tim
That's what happens when you code something right...

That's what happens when you code something right before bed. :P
Forum: Lua/XML Help 10-15-17, 08:30 PM
Replies: 4
Views: 235
Posted By Tim
To add/change the font heights for i = 1, 23 do ...

To add/change the font heights

for i = 1, 23 do
CHAT_FONT_HEIGHTS[i] = i+5
end



I haven't tested this for the hotkey stuff...
Forum: Lua/XML Help 10-15-17, 12:40 PM
Replies: 6
Views: 227
Posted By Tim
If you don't want your own addon for this then...

If you don't want your own addon for this then you will have to download a macro extension addon. Even with shortening the variable names it still exceeds the character limit for standard macros.
Forum: Lua/XML Help 10-15-17, 10:29 AM
Replies: 6
Views: 227
Posted By Tim
Only way you could make this into a macro is if...

Only way you could make this into a macro is if you downloaded 1 of those macro extender addons.

Also, if you're only going to be monitoring your own auras you can get rid of your 1st player check...
Forum: Graphics Help 10-01-17, 10:31 PM
Replies: 15
Views: 444
Posted By Tim
Majority of my art files I create I save as png...

Majority of my art files I create I save as png and then use BLP2PNG (https://www.wowinterface.com/downloads/info6127-BLP2PNG.html) to convert it to blp.



You drag your file directly onto the...
Forum: General Authoring Discussion 08-26-17, 12:01 PM
Replies: 34
Views: 1,600
Posted By Tim
After reading all this I feel this public apology...

After reading all this I feel this public apology wasn't even warranted. You heavily criticized someone's work and they couldn't take it. Mort makes real life threats and gets banned and thinks you...
Forum: Lua/XML Help 07-29-17, 02:57 PM
Replies: 15
Views: 449
Posted By Tim
Add this chunk to your event handler if...

Add this chunk to your event handler

if (event == "PLAYER_ENTERING_WORLD") then
if not IsAddOnLoaded("Blizzard_PVPUI") then
LoadAddOn("Blizzard_PVPUI")
honorKills,...
Forum: Lua/XML Help 05-16-17, 08:10 PM
Replies: 2
Views: 255
Posted By Tim
The reason for your icon not moving is due to you...

The reason for your icon not moving is due to you setting all points to the frame. Remove that line and watch the magic happen. :P

Also, you can just obj:SetSize(w, h) instead of...
Forum: Graphics Help 05-15-17, 02:51 PM
Replies: 8
Views: 537
Posted By Tim
It's pretty obvious how it's done. Create said...

It's pretty obvious how it's done.

Create said art in a program that supports tga. You could also download BLP2PNG and then create the files and save them as png. Then use that program to convert...
Forum: Lua/XML Help 04-12-17, 03:34 PM
Replies: 8
Views: 603
Posted By Tim
Perhaps have the destination target checked to...

Perhaps have the destination target checked to see if it's attackable/hostile with the initial spell cast?
Forum: General Authoring Discussion 03-31-17, 03:21 PM
Replies: 5
Views: 469
Posted By Tim
Here's the lovely C_Timer...

Here's the lovely C_Timer functions..

http://wow.gamepedia.com/API_C_Timer.After
http://wow.gamepedia.com/API_C_Timer.NewTimer
http://wow.gamepedia.com/API_C_Timer.NewTicker


Try to remember to...
Forum: Lua/XML Help 03-29-17, 01:12 PM
Replies: 6
Views: 433
Posted By Tim
Just some quick skimming and from what Kanegasi...

Just some quick skimming and from what Kanegasi said..

Your MythicGuildKeys:evaluateIfKey function checks for a single item id of KEYSTONE_ITEM_ID. Since they changed the naming of keystones...
Forum: AddOn Search/Requests 03-27-17, 01:56 PM
Replies: 4
Views: 643
Posted By Tim
The only file you're allowed to read from is your...

The only file you're allowed to read from is your addons saved variables. Stuff like polling information from sources outside of the game environment (ie: url, text files) is not possible.



I'm no...
Forum: Lua/XML Help 03-24-17, 04:38 PM
Replies: 3
Views: 480
Posted By Tim
I can't test this but, it should work. 1. Go...

I can't test this but, it should work.

1. Go here to create your own addon: http://addon.bool.no/
2. Follow directions on the website
3. Insert the code below
4. Insert your new addon into your...
Forum: AddOn Help/Support 03-13-17, 07:21 PM
Replies: 3
Views: 396
Posted By Tim
You're missing some quotes around the font.

You're missing some quotes around the font.
Forum: oUF (Otravi Unit Frames) 01-24-17, 05:11 PM
Replies: 1
Views: 626
Posted By Tim
If you're impatient with waiting for official...

If you're impatient with waiting for official release updates you could monitor the github page and update accordingly.

https://github.com/oUF-wow/oUF
Forum: Lua/XML Help 01-23-17, 06:49 PM
Replies: 5
Views: 690
Posted By Tim
I tested this for a few mins on a few different...

I tested this for a few mins on a few different characters with leaving/entering cities with both trade chat enabled/disabled as well as on login/reload with no issues.


local function...
Forum: Lua/XML Help 12-15-16, 07:38 PM
Replies: 6
Views: 1,007
Posted By Tim
The artifact data from what I can tell doesn't...

The artifact data from what I can tell doesn't fire at login which is why I ended up using a timer and forcing a function call.

ie:

local events_a =...
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