Forum: Lua/XML Help
10-19-10, 12:00 PM
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Replies: 4
Views: 4,986
You may be right and, in that case or in the...
You may be right and, in that case or in the interim if I find out otherwise, I may just have to make 2 buttons for each.
If I could make it work similar to blizzard's action buttons and just have...
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Forum: Lua/XML Help
10-19-10, 09:06 AM
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Replies: 4
Views: 4,986
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Forum: Lua/XML Help
10-18-10, 07:47 PM
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Replies: 4
Views: 4,986
SetAttribute("spell",...
Is there a way to set an attribute on a secure button with a target of a spell.
That is to set a button with the attribute "spell" "blabla" where blabla is a spell that expects you to then select...
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Forum: Lua/XML Help
10-16-10, 12:49 AM
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Replies: 2
Views: 6,867
Thank you very much.
That was helpful to...
Thank you very much.
That was helpful to optimize a few things in this addon and another. Also, good news on being able to cast by spellID.
While I still have the huge texture problem, this...
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Forum: Lua/XML Help
10-14-10, 06:14 AM
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Replies: 2
Views: 6,867
Secure button spell casting (setattribute)
As indicated in another thread, I have two issues currently with an addon that until 4.0 has worked just fine. Some fundamental things have changed and we all know documentation on these changes is...
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Forum: Lua/XML Help
10-14-10, 06:00 AM
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Replies: 0
Views: 2,392
Defiant and Large NormaTexture
I am seeking help on this after working with it for the last few weeks in beta and now with 4.01 on us, it is more imperative that I find the answer.
As always, I am sure it will be soemthing...
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Forum: Cataclysm Beta
09-12-10, 11:06 AM
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Replies: 11
Views: 6,232
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Forum: Cataclysm Beta
09-11-10, 12:18 PM
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Replies: 11
Views: 6,232
The trouble I am having is with button texture...
The trouble I am having is with button texture sizes. The button active area seems to be fine, the pushed texture is the right size, its just the normaltexture that is insisting on being large. ...
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Forum: Cataclysm Beta
07-13-10, 06:36 AM
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Replies: 30
Views: 9,193
Thank you
Thank you for this and I am so glad my addons are simple in that major UI changes don't often impact them.
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Forum: General Authoring Discussion
10-16-08, 07:09 AM
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Replies: 4
Views: 4,003
You can find it in FrameXML. Now, where to get...
You can find it in FrameXML. Now, where to get that isn't as easy as it may seem. I eventually found it on the web site that lists diffs for the wow stuff.
I find that by searching for FrameXML in...
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Forum: General Authoring Discussion
10-09-08, 12:27 PM
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Replies: 4
Views: 3,741
Another day....
I'll post this but probably not...
Another day....
I'll post this but probably not come back for a time as I think I'm now stuck.
I've managed to make a duplicate pet bar with a variable number of pet ability buttons (more than 4 if...
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Forum: Wish List
10-08-08, 01:39 PM
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Replies: 4
Views: 9,742
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Forum: General Authoring Discussion
10-08-08, 11:16 AM
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Replies: 4
Views: 3,741
An update for posterity...
CastSpell(bla bla)...
An update for posterity...
CastSpell(bla bla) does indeed work. So, for secure buttons you can just give the action buttons an attribute of "type","spell" and "spell","petspellname"
In my case, I...
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Forum: General Authoring Discussion
10-07-08, 06:36 AM
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Replies: 4
Views: 3,741
PetAttack/Defend/Stay/Passive bla bla bla
Ok, so my next project, and I've already started it when I ran into this brick wall is a better pet bar.
I've done some research and it isn't looking good. So far, I've found that all the pet...
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Forum: General Authoring Discussion
09-12-08, 08:57 AM
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Replies: 7
Views: 10,264
Here is the answer (found here...
Here is the answer (found here (http://forums.worldofwarcraft.com/thread.html?topicId=2968233433&sid=1&pageNo=15)):
Basically, to make an options panel, you make a frame like you do for anything...
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Forum: General Authoring Discussion
09-12-08, 07:18 AM
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Replies: 7
Views: 10,264
Now there's an idea. Thank you.
Aha, another...
Now there's an idea. Thank you.
Aha, another author that doesn't use XML. Good on ya.
The opinions expressed in this message do not necessarily reflect those of WowInterface or its affiliates.
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Forum: General Authoring Discussion
09-12-08, 06:39 AM
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Replies: 7
Views: 10,264
Blizzard Interface Options
Apparently, not too long ago, Blizzard added the ability to have your mod options attach to their interface options GUI.
I've been looking for information on how to tell Blizzard's Interface Options...
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Forum: General Authoring Discussion
09-04-08, 04:21 PM
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Replies: 4
Views: 4,736
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Forum: General Authoring Discussion
09-04-08, 06:37 AM
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Replies: 4
Views: 4,736
Disturbing SPELLS_CHANGED behavior
Yes, another question.
I am reading this about the SPELLS_CHANGED event and find it disturbing (in bold).
Is this indeed the case? It would be nice to have a way to detect only in cases where...
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Forum: General Authoring Discussion
09-04-08, 06:22 AM
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Replies: 2
Views: 3,168
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Forum: General Authoring Discussion
09-04-08, 06:12 AM
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Replies: 2
Views: 3,168
CreateFrame() but no DestroyFrame()?
I have searched for this but haven't seen it. Is there a DestroyFrame() function? I believe in cleaning up the resources I allocate.
The reason I ask is that at some time I may need to destroy...
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Forum: General Authoring Discussion
09-04-08, 06:09 AM
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Replies: 12
Views: 7,405
I have a mod where I wanted to check for the...
I have a mod where I wanted to check for the existence of a particular spell. I didn't care what rank it was. One nice feature of GetSpellInfo() is that when using a global spellID, it will always...
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Forum: General Authoring Discussion
08-28-08, 07:58 AM
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Replies: 8
Views: 5,707
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Forum: General Authoring Discussion
08-28-08, 06:34 AM
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Replies: 8
Views: 5,707
I forgot to bring my keyfob thing with me...
I forgot to bring my keyfob thing with me yesterday so I couldn't do any testing. Today, however, I could.
I am now convinced I just cannot do what I want to do. I did manage to get the...
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Forum: General Authoring Discussion
08-27-08, 06:01 AM
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Replies: 8
Views: 5,707
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