Showing results 1 to 25 of 500
Search took 0.07 seconds.
Search: Posts Made By: Xrystal
Forum: Wish List 12-14-14, 02:30 PM
Replies: 8
Views: 340
Posted By Xrystal
After reading Resike's post elsewhere regarding...

After reading Resike's post elsewhere regarding this problem and I have rigged up the following mini addon.



local addonName,addonData = ...

local myScrollFrame

addonData.Options = {
FrameWidth...
Forum: AddOn Help/Support 12-14-14, 02:28 PM
Replies: 16
Views: 684
Posted By Xrystal
Well, rigged up a mini addon, to create a...

Well, rigged up a mini addon, to create a scrolling frame to hold the tracker frame in and all seems fine except ...



local addonName,addonData = ...

local myScrollFrame

addonData.Options =...
Forum: Wish List 12-14-14, 01:39 PM
Replies: 8
Views: 340
Posted By Xrystal
Hmm Interesting .. Managed to get it not error...

Hmm Interesting ..
Managed to get it not error out in my addon with the following minimal...
Forum: AddOn Help/Support 12-14-14, 12:21 PM
Replies: 16
Views: 684
Posted By Xrystal
Hmm thanks Resike. That may very well be what...

Hmm thanks Resike. That may very well be what has caused things to go wrong on my rewrite. On the old version I am sure I used the setuserplaced function but don't seem to have done that this...
Forum: AddOn Help/Support 12-14-14, 11:19 AM
Replies: 16
Views: 684
Posted By Xrystal
Well, seeing as some of the quest items are...

Well, seeing as some of the quest items are supposed to be used while in combat, theoretically it shouldn't be hidden.
Forum: AddOn Help/Support 12-14-14, 09:13 AM
Replies: 16
Views: 684
Posted By Xrystal
I was contemplating the same thing Phanx for my...

I was contemplating the same thing Phanx for my scrolling watch frame update but looks to be a bit of a task despite them making it more modular and template based. I am hoping that creating a...
Forum: Wish List 12-14-14, 09:01 AM
Replies: 8
Views: 340
Posted By Xrystal
Signed here too ... I was quite surprised that...

Signed here too ... I was quite surprised that literally reparenting the main frame broke the buttons security.

What makes it worse is that some of the items aren't physically in the bags to use...
Forum: Site help, bugs, suggestions/questions 12-10-14, 08:35 AM
Replies: 0
Views: 117
Posted By Xrystal
My nUI Infopanel Plugins

I can't access any of my nUI plugin addons.

Which, I suspect, means that no one else can either. I understand there were nUI issues in the past but these are not nUI owned addons. Can someone...
Forum: AddOn Help/Support 12-06-14, 07:32 AM
Replies: 25
Views: 1,748
Posted By Xrystal
Well, unless they die on the first fight, the...

Well, unless they die on the first fight, the reputation check will kick in on that first kill.
Forum: AddOn Help/Support 12-04-14, 03:28 PM
Replies: 16
Views: 684
Posted By Xrystal
Do you have an addon that does anything to the...

Do you have an addon that does anything to the objective frame even as simple as moving it ?

I've noticed that the moment the main frame is re-parented in an addon the quest button becomes unsecure...
Forum: AddOn Search/Requests 12-03-14, 06:21 AM
Replies: 7
Views: 510
Posted By Xrystal
Looking at the xml side of the template you need...

Looking at the xml side of the template you need to look at the scripts for progressBar.Bar as that is the actual statusbar control. You can simply replace the OnEnter, OnLeave scripts as all they...
Forum: AddOn Search/Requests 12-02-14, 03:44 PM
Replies: 7
Views: 510
Posted By Xrystal
The progress bar isn't a fixed object, it is...

The progress bar isn't a fixed object, it is generated when the function ( BONUS_OBJECTIVE_TRACKER_MODULE:AddProgressBar(block, line, questID, finished) ) is called when the objective track is being...
Forum: Lua/XML Help 11-02-14, 02:22 PM
Replies: 7
Views: 596
Posted By Xrystal
I take it you debugged it and it highlights that...

I take it you debugged it and it highlights that it is passing true for mana in hunters for a split second somewhere during that port before realising it is not really mana ?

Although maybe it is...
Forum: RealUI 10-22-14, 07:19 PM
Replies: 26
Views: 3,306
Posted By Xrystal
It might be a problem with addons in general...

It might be a problem with addons in general adjusting the tracker in anyway. nUI is similarly afflcted and all it does is reparent the frame so it can be moved. Just in case that helps you...
Forum: Lua/XML Help 10-22-14, 04:20 PM
Replies: 20
Views: 1,190
Posted By Xrystal
Looks like there is a constant...

Looks like there is a constant MAX_TRADE_SKILL_REAGENTS that can be used to generate a list .. Blizzard_TradeSkillUI.lua is clearly a good place to look.

local reagentName, reagentTexture,...
Forum: AddOn Help/Support 10-19-14, 03:20 PM
Replies: 4
Views: 596
Posted By Xrystal
I am starting to wonder if the addon itself is...

I am starting to wonder if the addon itself is bugged in some way. You might want to post this on the We Don't Wipe addon page so that the author knows that you are having a problem. I tried...
Forum: Carbonite: Bug Reports - Beta Release Version 09-21-14, 01:38 PM
Replies: 2
Views: 792
Posted By Xrystal
I get a similar problem with my...

I get a similar problem with my ScrollingWatchFrame addon. Sometimes it works fine and others it kicks out that message. I've not figured out where the problem is short of the addon container I am...
Forum: Lua/XML Help 09-13-14, 01:46 PM
Replies: 3
Views: 619
Posted By Xrystal
I haven't tested this but it is a variant of one...

I haven't tested this but it is a variant of one that was listed at : http://forums.coronalabs.com/topic/46704-how-to-sort-a-table-on-2-values/



-- Sort Function
local function SortTableByKey(a, b...
Forum: WoD Beta API and Graphics Changes 09-04-14, 03:21 PM
Replies: 40
Views: 6,929
Posted By Xrystal
I tested this myself yesterday ( with index...

I tested this myself yesterday ( with index numbers not names ) and there are 2 '1' values on addons that are loadable and enabled. The values listed in wowpedia for GetAddOnInfo function are still...
Forum: WoD Beta AddOn Help & Feedback 08-26-14, 02:35 PM
Replies: 2
Views: 868
Posted By Xrystal
Well thought I found a solution but I suspect it...

Well thought I found a solution but I suspect it is bugged based on my results.

Functions I have been using:
local numClasses = GetNumClasses()
local classDisplayName, classTag, classID =...
Forum: Ion Engines, Engage! 08-10-14, 08:48 AM
Replies: 7
Views: 2,002
Posted By Xrystal
nUI's is working. Just tested it. Although that...

nUI's is working. Just tested it. Although that doesn't use Ion Engines.
Forum: Chit-Chat 07-29-14, 04:20 PM
Replies: 6
Views: 1,464
Posted By Xrystal
Welcome back ...

Welcome back ...
Forum: News 07-22-14, 04:09 PM
Replies: 16
Views: 14,764
Posted By Xrystal
I've not noticed any limitation except maybe...

I've not noticed any limitation except maybe making a new DK but I think that was simply server down time when I tried to play that. Other than that I have not seen anything wrong except the bug's...
Forum: WoD Beta API and Graphics Changes 07-19-14, 05:43 PM
Replies: 3
Views: 876
Posted By Xrystal
ObjectivesTrackerFrame Info

I'll update this as I get hold of the new information but here is a bit of the contents of the ObjectivesTrackerFrame. I only drilled 7 levels down but it looks like the latter levels are of the...
Forum: WoD Beta API and Graphics Changes 07-19-14, 04:04 PM
Replies: 9
Views: 1,669
Posted By Xrystal
/fstack findings ...

My ScrollingWatchFrame failed to load so checked what the new WatchFrame was called ...
Showing results 1 to 25 of 500