Showing results 1 to 15 of 15
Search took 0.00 seconds.
Search: Posts Made By: Karudon
Forum: AddOn Help/Support 01-03-11, 08:49 PM
Replies: 12
Views: 16,214
Posted By Karudon
use instead of textures backdrops, its 100%...

use instead of textures backdrops, its 100% pixelperfect
Forum: oUF (Otravi Unit Frames) 11-14-10, 05:54 AM
Replies: 4
Views: 4,693
Posted By Karudon
activate Trigger bindings on the 'down' portion...

activate Trigger bindings on the 'down' portion of the click (experimental)
Forum: oUF (Otravi Unit Frames) 10-22-10, 05:38 AM
Replies: 13
Views: 11,266
Posted By Karudon
UpdateShards = function(self, event, unit,...

UpdateShards = function(self, event, unit, powerType)
if(self.unit ~= unit or (powerType and powerType ~= 'SOUL_SHARDS')) then return end
local num = UnitPower(unit, SPELL_POWER_SOUL_SHARDS)
...
Forum: oUF (Otravi Unit Frames) 10-14-10, 04:23 PM
Replies: 2
Views: 4,783
Posted By Karudon
i saw and fixed it. (got it totally ignored... ^^)

i saw and fixed it. (got it totally ignored... ^^)
Forum: oUF (Otravi Unit Frames) 10-14-10, 03:47 PM
Replies: 2
Views: 4,783
Posted By Karudon
oUF 1.5.2 issue

Ive got a problem with my layou, Raid works perfectly but player target etc... ;(


local font = [=[Interface\Addons\Itrulia\media\fonts\arial.ttf]=]
local fontsize = 12
local tags = nil
local...
Forum: oUF (Otravi Unit Frames) 10-14-10, 03:38 PM
Replies: 5
Views: 7,491
Posted By Karudon
you have to edit it, it works, but with errors...

you have to edit it, it works, but with errors (false health update and co)
Forum: oUF (Otravi Unit Frames) 10-13-10, 05:48 AM
Replies: 5
Views: 7,491
Posted By Karudon
local RAIDMEMBER = 25; local allClasses = {...

local RAIDMEMBER = 25;

local allClasses = { "WARRIOR", "ROGUE", "PRIEST", "SHAMAN", "DEATHKNIGHT", "HUNTER", "PALADIN", "MAGE", "WARLOCK", "DRUID" };
local simParty = {};
for i=1, 4, 1...
Forum: oUF (Otravi Unit Frames) 10-11-10, 03:05 AM
Replies: 11
Views: 6,809
Posted By Karudon
2.4 i think

2.4 i think
Forum: oUF (Otravi Unit Frames) 10-10-10, 02:24 PM
Replies: 6
Views: 4,263
Posted By Karudon
doesnt work, no portrait shows up e: nvm works...

doesnt work, no portrait shows up

e: nvm works perfectly ty
Forum: oUF (Otravi Unit Frames) 10-10-10, 12:37 PM
Replies: 6
Views: 4,263
Posted By Karudon
ok. Thanks portrait.PostUpdate = function(self)...

ok. Thanks

portrait.PostUpdate = function(self) self:SetAlpha(0) self:SetAlpha(0.1); end;

like this?
Forum: oUF (Otravi Unit Frames) 10-10-10, 02:52 AM
Replies: 6
Views: 4,263
Posted By Karudon
Portrait alpha

Heyho, ive got a problem with Portraits and Alpha.


local portrait = CreateFrame("PlayerModel", nil, self)
portrait:SetFrameLevel(8)

if unit == "player"...
Forum: oUF (Otravi Unit Frames) 10-10-10, 02:29 AM
Replies: 11
Views: 6,809
Posted By Karudon
its a old layout of mine, just search karui 2.0...

its a old layout of mine, just search karui 2.0 and search the right version (is a ouf 1.3 layout)

btw: where did you find this pic? :O
Forum: oUF (Otravi Unit Frames) 10-10-10, 02:24 AM
Replies: 12
Views: 6,866
Posted By Karudon
_, myclass = UnitClass("player") if (myclass ==...

_, myclass = UnitClass("player")

if (myclass == "WARLOCK" or myclass == "PALADIN") then

local bars = CreateFrame("Frame", nil, self)
bars:SetPoint("BOTTOMLEFT", self, "TOPLEFT", 0,...
Forum: oUF (Otravi Unit Frames) 08-25-10, 01:48 PM
Replies: 1
Views: 3,093
Posted By Karudon
Health/Power update

Is it possible to update Health/Power on events? if so, can someone explain me how to do it?
Forum: Tutorials & Other Helpful Info. 08-10-10, 01:36 PM
Replies: 1
Views: 10,719
Posted By Karudon
butbank_button a nil value

butbank_button a nil value
Showing results 1 to 15 of 15