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Forum: General WoW Chat 11-10-14, 11:38 AM
Replies: 15
Views: 925
Posted By humfras
Well, that escalated quickly... Back to topic,...

Well, that escalated quickly...

Back to topic, please.
Forum: WoD Beta API and Graphics Changes 10-14-14, 01:26 AM
Replies: 5
Views: 437
Posted By humfras
Das Argument sorgt dafür, dass...

Das Argument sorgt dafür, dass Aspekte/Präsenzen/Auren ignoriert werden und nur die echten Stances angezeigt werden.
(Nur zur zusätzlichen Info ;) )
Du solltest hier prüfen, ob das Event...
Forum: WoD Beta API and Graphics Changes 10-13-14, 04:47 PM
Replies: 5
Views: 437
Posted By humfras
Krieger haben keine Stances mehr sondern nur noch...

Krieger haben keine Stances mehr sondern nur noch buffs.

GetShapeshiftForm(true) ist der korrekte Befehl.
Forum: Macro Help 10-13-14, 02:44 PM
Replies: 8
Views: 2,091
Posted By humfras
If you're curious about the exact stance/form ID,...

If you're curious about the exact stance/form ID, use the following script when in the desired stance/form
/run print(GetShapeshiftForm(true))
Forum: WoD Beta API and Graphics Changes 09-10-14, 03:20 PM
Replies: 40
Views: 6,474
Posted By humfras
Victory for common sense. Blizz' still in...

Victory for common sense.

Blizz' still in desperate need of more of that...
Forum: AddOn Help/Support 09-07-14, 03:37 PM
Replies: 2
Views: 774
Posted By humfras
local roll_anchor =...

local roll_anchor = XLoot:GetModule("Group").anchor
Forum: Lua/XML Help 07-17-14, 09:52 AM
Replies: 3
Views: 764
Posted By humfras
Your script doesn't check for frames without a...

Your script doesn't check for frames without a name.
If no name is passed, it will fail at ClickCastFrames[_G[name]] = true
Forum: Lua/XML Help 05-23-14, 05:21 AM
Replies: 9
Views: 1,552
Posted By humfras
May I just say: This is a wonderfull...

May I just say: This is a wonderfull thread.

Clear questions and information by the OP with the respective file attached.

Great and detailed answer by Phanx (as usual).

Why can't all help request...
Forum: General Authoring Discussion 04-03-14, 01:11 PM
Replies: 24
Views: 3,826
Posted By humfras
Ja genau Ulf, wir helfen dir, in deiner...

Ja genau Ulf, wir helfen dir, in deiner Muttersprache zu schreiben! :D

@Topic:
Since English is the default language, using short and simple descriptions and adequate localized strings from the...
Forum: AddOn Search/Requests 03-27-14, 12:03 PM
Replies: 3
Views: 886
Posted By humfras
Did you try the latest beta from...

Did you try the latest beta from http://www.wowace.com/addons/buffet/files/ ?

If so, is there something you're missing?
Forum: General WoW Chat 03-18-14, 09:32 AM
Replies: 10
Views: 5,943
Posted By humfras
#1 100% confirmed. Especially funny when on taxi...

#1 100% confirmed. Especially funny when on taxi (happened a lot when flying to Hyjal with my twinks right before the end of the route)
#2 business as usual ...
Forum: UI Screenshots, Feedback and Design Discussion 01-12-14, 04:11 PM
Replies: 11
Views: 3,606
Posted By humfras
While I like simple UIs like yours, I absolutely...

While I like simple UIs like yours, I absolutely hate those pixelfonts :mad:

I'd prefer the range display closer to the center because it is much more relevant than the boss frames (which are pretty...
Forum: Tutorials & Other Helpful Info. 01-08-14, 01:37 PM
Replies: 5
Views: 4,309
Posted By humfras
CursorCastBar is using a gradient function...

CursorCastBar is using a gradient function similar to yours.

The advantage of the extended function is that it will deviate between 3 given colors rather than simply green/yellow/red.
Forum: News 01-05-14, 05:16 AM
Replies: 13
Views: 15,052
Posted By humfras
You don't need to convince people. All you need...

You don't need to convince people. All you need is some people foolish enough to believe in anything you say.
Forum: Lua/XML Help 12-15-13, 03:59 PM
Replies: 2
Views: 1,026
Posted By humfras
You can access Aurora via the global...

You can access Aurora via the global "Aurora".
This table contains two tables:
Aurora[1] contains all functions and Aurora[2] contains constants and config.

You can change/hook the function CreateBG...
Forum: AddOn Search/Requests 12-12-13, 04:35 PM
Replies: 82
Views: 17,925
Posted By humfras
- Let's regard that as adjusted/solved...

- Let's regard that as adjusted/solved amicably.


Hiding the default unit frames is a visual functionality and will be done as soon as the core/base works flawlessly.
Additional (basic) units will...
Forum: AddOn Search/Requests 12-11-13, 06:31 PM
Replies: 82
Views: 17,925
Posted By humfras
regarding a) and "plug and play": I was about to...

regarding a) and "plug and play":
I was about to write how I really feel about spending time programming a automatic scaling/sizing function while there is a end-user option to do the same for...
Forum: AddOn Help/Support 12-09-13, 06:07 PM
Replies: 15
Views: 1,558
Posted By humfras
Should...

Should be:
\\Interface\\Addons\\Glassborder\\glassborder.tga
Forum: AddOn Search/Requests 12-09-13, 05:30 PM
Replies: 82
Views: 17,925
Posted By humfras
There is a very early alpha version available for...

There is a very early alpha version available for download.
It features the big player and target frame and small party/arena/boss frames with a basic configuration panel (open with '/sau' ).

Link:...
Forum: AddOn Search/Requests 12-04-13, 06:55 AM
Replies: 82
Views: 17,925
Posted By humfras
Currently working on the configuration menu and...

Currently working on the configuration menu and frame creation.
A beta version might be available at the end of the week.
Forum: RealUI 11-27-13, 06:01 AM
Replies: 3,591
Views: 775,042
Posted By humfras
Best way to handle this would be a custom module...

Best way to handle this would be a custom module designed for your needs.
Which should be quite easy for anyone who knows about WoW LUA.
Forum: AddOn Search/Requests 11-23-13, 04:28 PM
Replies: 26
Views: 3,407
Posted By humfras
Nice idea. If you want a tip on how to do this,...

Nice idea. If you want a tip on how to do this, see below:

Create the background texture (the scale) and a (square) texture for the indicator.
Create a ScrollFrame (like in the Questlog) with the...
Forum: AddOn Search/Requests 11-21-13, 05:45 PM
Replies: 82
Views: 17,925
Posted By humfras
Config mode with player, target, group and boss...

Config mode with player, target, group and boss frames:
http://wildtinybrothers.de/under_dev/SwordArtUI/WoWScrnShot_112113_235059.jpg

current group frames in LFG...
Forum: AddOn Search/Requests 11-20-13, 06:22 PM
Replies: 82
Views: 17,925
Posted By humfras
Fixed spelling mistake ;).

Fixed spelling mistake ;).
Forum: AddOn Search/Requests 11-20-13, 03:41 AM
Replies: 82
Views: 17,925
Posted By humfras
Actually, it's a light grey background rather...

Actually, it's a light grey background rather than white:
(note: non-pixel-perfect UI scaling!)
http://wildtinybrothers.de/under_dev/SwordArtUI/WoWScrnShot_112013_101713.jpg
Showing results 1 to 25 of 98