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Search: Posts Made By: xmlover
Forum: News 04-29-06, 07:25 AM
Replies: 11
Views: 7,584
Posted By xmlover
as a tech forum WOWInterface is surely better...

as a tech forum

WOWInterface is surely better than worldofwar.net and curse-gaming

and with the help of Iriel, this can be better and better.
Forum: Lua/XML Help 01-05-06, 03:50 AM
Replies: 1
Views: 3,831
Posted By xmlover
no, all write-to-file functions in lua were...

no, all write-to-file functions in lua were disabled by Blizzard
Forum: Lua/XML Help 01-05-06, 03:48 AM
Replies: 8
Views: 9,682
Posted By xmlover
is that mean you will do a ObjectCreate Engine in...

is that mean you will do a ObjectCreate Engine in 1.10 for your addons,Gazmik?

'cos the object created from the offical API is empty with all propeties

there're lots of things to do :rolleyes:
Forum: Lua/XML Help 01-05-06, 03:47 AM
Replies: 8
Views: 9,682
Posted By xmlover
before 1.10 is release one lua for all is just a...

before 1.10 is release

one lua for all is just a dream

it only happens in a hook Addon

i only know this


Frame:SetScript("handler", "function")
Forum: Lua/XML Help 01-05-06, 03:41 AM
Replies: 5
Views: 5,005
Posted By xmlover
with just one :AddLine () try this :p text =...

with just one :AddLine ()

try this :p

text = "text1".."\n".."text2".."\n".."text3"

just .."\n".. forever if you wanna show more message


then :AddLine() this message :rolleyes:
Forum: Lua/XML Help 01-02-06, 12:39 AM
Replies: 1
Views: 3,782
Posted By xmlover
Q: GameTooltip for Button?

ButtonName.tooltipText = .....

only works for CheckButton

but a button...how to give it a tooltip?
Forum: Lua/XML Help 12-12-05, 12:01 AM
Replies: 4
Views: 4,496
Posted By xmlover
oh,i got it :) when a frame is HIDE ,it doesn't...

oh,i got it :)

when a frame is HIDE ,it doesn't receive its <OnUpdate>.


and new question.

how to gray a slider and make it unusable?

it seems that the slider does not get a :Disable() method
Forum: Lua/XML Help 12-11-05, 01:14 AM
Replies: 4
Views: 4,496
Posted By xmlover
OKOKOK,i made a mistake by copy the...

OKOKOK,i made a mistake by copy the code.....

the name when i set the Value of the slider was the previous one.....

OK now :p

=================

good idea!!
use <OnUpdate>
Forum: Lua/XML Help 12-11-05, 01:06 AM
Replies: 4
Views: 6,577
Posted By xmlover
thx Gello once i think of seting it one by...

thx Gello

once i think of seting it one by one

what u write mentioned me


now i create a table with all the names of CheckButtons in it

and a FOR statement solves all problems :D
Forum: Lua/XML Help 12-10-05, 10:12 AM
Replies: 4
Views: 4,496
Posted By xmlover
Q : how to get the SLIDER work.....

all i want is to set a value by a slider..... but it doesn't work,it can show as the scripts but click with no effect, seems it's disabled :(


<Slider name="MySlider1"...
Forum: Lua/XML Help 12-10-05, 09:55 AM
Replies: 4
Views: 6,577
Posted By xmlover
hmmm, my CheckButtonTemplates inherits from the...

hmmm, my CheckButtonTemplates inherits from the UICheckButtonTemplate........

kaka.. i know the :SetTextColor() method. but i got 38 checkbuttons......and that means tons of IF...ELSE...
Forum: Lua/XML Help 12-10-05, 02:06 AM
Replies: 4
Views: 6,577
Posted By xmlover
Q : how to set the CheckBOX's TEXT Gray when it's unchecked

i tried the ButtonName:SetDisabledTextColor( .5, .5, .5 ) method from wowwiki.com

but it doesn't work

only :SetTextColor() works.....

but it's got a long long codes in the UPDATE function


is...
Forum: Lua/XML Help 12-01-05, 08:39 AM
Replies: 2
Views: 4,367
Posted By xmlover
thanks a lot it really works WOWWIKI should...

thanks a lot

it really works


WOWWIKI should fix this small error :)
Forum: Lua/XML Help 11-29-05, 11:00 PM
Replies: 2
Views: 4,367
Posted By xmlover
the arg1 of <OnClick> event

CODEs in XML

<OnClick>
MIEasyOpen_Show(arg1);
</OnClick>


CODEs in LUA

function MIEasyOpen_Show(arg1)
Forum: Lua/XML Help 11-05-05, 09:17 AM
Replies: 0
Views: 4,066
Posted By xmlover
Q : About FrameLevel

what's this.....
i notice that the Offical Inspect Frame get its FrameLevel +1 OnLoad
its close button get its FrameLevel +1 when OnLoad.....

why? any use of this? FrameLevel is what?


or...
Forum: Lua/XML Help 11-03-05, 11:55 PM
Replies: 2
Views: 4,625
Posted By xmlover
wow....is this means that a nil value won't...

wow....is this means that a nil value won't return to yourConfig.configValue ?

and


yourConfig.configValue = ButtonName:GetChecked() or 0;

is it OK?
so ButtonName:SetChecked() can use this...
Forum: Lua/XML Help 11-03-05, 09:29 AM
Replies: 2
Views: 4,625
Posted By xmlover
CheckButton & Initialize Function......

once i wrote the code based on a thought

when CheckButton got checked, its value is 1
when it's uncheck . its value is 0



but i was wrong....when it's uncheck....its value is NIL......

so my...
Forum: Lua/XML Help 11-01-05, 02:29 AM
Replies: 5
Views: 5,005
Posted By xmlover
Wisp_ShowTooltip =...

Wisp_ShowTooltip = function(text1,text2)
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT");
GameTooltip:AddLine(text1, 1.00, 0.95, 0.95,1);
GameTooltip:AddLine(text2, 0.26, 0.86,...
Forum: Lua/XML Help 10-31-05, 04:32 AM
Replies: 5
Views: 5,005
Posted By xmlover
hmmm, how to make the TOOLTIP not too long...

function Wisp_ShowToolTip()
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT");
GameTooltip:SetText(text1, 1.00, 0.95, 0.95);
GameTooltip:AddLine(text2, 0.26, 0.86,...
Forum: Lua/XML Help 10-31-05, 04:25 AM
Replies: 3
Views: 5,559
Posted By xmlover
:eek: GREAT!!! i learned a lot!!!!!! THX both...

:eek: GREAT!!!

i learned a lot!!!!!!

THX both Gello and mondinga!!!

hmmm.i will try and back with Qs(hope not) :) :o
Forum: Lua/XML Help 10-28-05, 11:25 PM
Replies: 3
Views: 5,559
Posted By xmlover
how to redefine an offical <OnEnter>?

what i thought is to show my tooltip when mouse moves over the default EXPBar....

i check the offical MainMenuBar.xml

and found


<OnEnter>
TextStatusBar_UpdateTextString();
...
Forum: Lua/XML Help 10-26-05, 06:47 AM
Replies: 62
Views: 46,887
Posted By xmlover
it's GREAT! a good way to sort the codes...

it's GREAT! a good way to sort the codes sea!

and a few question :)

1.is that mean I can define function for widget in this way?

for instance. i got a Frame named MyFrame and a button in it call...
Forum: Lua/XML Help 10-26-05, 05:26 AM
Replies: 4
Views: 5,992
Posted By xmlover
hmm. i come with a little questions. 1. i saw...

hmm. i come with a little questions.

1. i saw some code of some addons.

in their initialization part, they set the texture and some properties of some elements of the GUI.

why don't they set them...
Forum: Lua/XML Help 10-13-05, 10:20 PM
Replies: 4
Views: 5,992
Posted By xmlover
shouryuu thx for the GREAT site.....GREAT...

shouryuu
thx for the GREAT site.....GREAT site.....GREAT SITE......



Gello

i finally got what i want for the main frame.....thx for your stick-to-itive reply.......really helps!

when i wanna...
Forum: Lua/XML Help 10-12-05, 12:19 PM
Replies: 4
Views: 5,992
Posted By xmlover
a simple XML question.....

nowadays, i try to write a smalle addon.

1.
i wanna the border and it's red title like Recap(Addon By Gello)......just a boder and a Red title.... 'cos I think that's pretty

i get the border,by...
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