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Forum: PTR AddOn Help & Feedback 06-04-18, 05:58 PM
Replies: 0
Views: 165
Posted By galvin
BfA - Bugsack issues

Sometimes blizzards own lua error box pops up instead of bugsack.
Both buggrabber and bugsack seem to work fine most of the time.
Forum: PTR General Discussion 05-28-18, 09:42 PM
Replies: 13
Views: 928
Posted By galvin
Finally did it without taint. Basically had to...

Finally did it without taint. Basically had to recreate the bar. But not as hard as I thought it would be.
Someone else can make it movable or what not.

UPDATE: Now handles enter/leaving a vehicle. ...
Forum: PTR General Discussion 05-28-18, 11:53 AM
Replies: 4
Views: 471
Posted By galvin
It worked. I was looking at the ptr folder...

It worked. I was looking at the ptr folder instead of the beta folder. Both folders look exactly the same.
Forum: PTR UI Bugs 05-25-18, 11:50 PM
Replies: 1
Views: 208
Posted By galvin
Found a fix. Never had to do this on live. Need...

Found a fix. Never had to do this on live. Need to do ScanTooltip:ClearLines() prior to SetHyperlink()

Curious to know whats changed.
Forum: PTR UI Bugs 05-25-18, 04:38 PM
Replies: 1
Views: 208
Posted By galvin
BfA - Bug with ScanTooltip:SetHyperlink?

I have code that checks the spell book on aura changed or spell book changed events.
I use ScanTooltip:SetHyperlink(format('spell:%s', SpellID))
This works the first time, but later...
Forum: PTR General Discussion 05-24-18, 07:31 PM
Replies: 4
Views: 471
Posted By galvin
Yeah was looking at a similar folder in ptr

Yeah was looking at a similar folder in ptr
Forum: PTR General Discussion 05-24-18, 04:42 PM
Replies: 4
Views: 471
Posted By galvin
BfA - exportInterfaceFiles code not working

I type this into the console at login and on character screen not working. Screen freezes for a few seconds. Then unfreezes. And nothing.

Also how come we don't have beta forums?
Forum: PTR General Discussion 05-18-18, 04:15 PM
Replies: 13
Views: 928
Posted By galvin
Don't think this can be done reliably. Going to...

Don't think this can be done reliably. Going to pass. Also blizzards current implementation of the bags bar doesn't work too well with max ui scale. So they may have to ditch it. Or change it up....
Forum: PTR General Discussion 05-17-18, 03:26 PM
Replies: 13
Views: 928
Posted By galvin
No matter what I do i'll have to set the position...

No matter what I do i'll have to set the position of the microbar. After their code does. And that causes a protected function call error. Which I mentioned I did make it so it would only do it...
Forum: PTR General Discussion 05-17-18, 11:07 AM
Replies: 13
Views: 928
Posted By galvin
The bags bar gets repositioned at any time. Even...

The bags bar gets repositioned at any time. Even during combat. I tried making it so it only does it out of combat. But sometimes the whole bar shrinks.

You have to call SetScale() in the function....
Forum: PTR General Discussion 05-16-18, 07:09 PM
Replies: 13
Views: 928
Posted By galvin
I hit an issue. Once in a while in combat. The...

I hit an issue. Once in a while in combat. The bag bar gets updated. Which causes the setscale function which is protected to give an error.
Forum: PTR General Discussion 05-13-18, 11:19 PM
Replies: 13
Views: 928
Posted By galvin
I thought about hook. Long as that code is not...

I thought about hook. Long as that code is not secure code I should be good. I'll do some more testing.

Update: You're right it did taint. I did it thru hooksecurefunction. No taint.

Modified...
Forum: PTR General Discussion 05-13-18, 08:57 PM
Replies: 13
Views: 928
Posted By galvin
Ok I found a workaround not sure if this creates...

Ok I found a workaround not sure if this creates taint or not.


MainMenuBarArtFrame.LeftEndCap:Hide()
MainMenuBarArtFrame.RightEndCap:Hide()

local OldMainMenuBarSetScale =...
Forum: PTR General Discussion 05-13-18, 07:04 PM
Replies: 13
Views: 928
Posted By galvin
I don't really know what they're trying to do....

I don't really know what they're trying to do. When I try to offset it with setpoint, the mainbar starts looking smaller. Why can't blizzard just make things simple. And create as a frame that can...
Forum: PTR General Discussion 05-13-18, 04:47 PM
Replies: 13
Views: 928
Posted By galvin
BfA - How can the bag bar be moved?

I want to move this to the left side of the screen.
I tried moving MicroButtonAndBagsBar to BOTTOMLEFT of UIParent. But it doesn't work right.

Any ideas?
Forum: Lua/XML Help 03-31-18, 01:59 PM
Replies: 12
Views: 852
Posted By galvin
Yeah I found that. There used to be a...

Yeah I found that. There used to be a globals.lua file. But looks like they took it out. But the global strings like the one you posted are still the same. Yeah I'm going to use those.
Forum: Lua/XML Help 03-30-18, 05:05 PM
Replies: 12
Views: 852
Posted By galvin
Just an update. This isn't too bad. I don't...

Just an update. This isn't too bad. I don't even have to read the chatline.
I can use CHAT_MSG_SYSTEM.

This passes back the text for of any yellow messages.

So fairly easy to make something from...
Forum: Lua/XML Help 03-21-18, 05:02 PM
Replies: 12
Views: 852
Posted By galvin
Didn't know about that command. I'll give it a...

Didn't know about that command. I'll give it a try

Thanks
Forum: Lua/XML Help 03-20-18, 08:32 PM
Replies: 12
Views: 852
Posted By galvin
Is there an event for someone declining group invite?

I send out an invite. If they don't accept the invite 60sec later. It tells me that person declined the invite.

But are there events that tell me when someone declines an invite or is already in a...
Forum: PTR General Discussion 12-28-17, 02:21 AM
Replies: 5
Views: 1,090
Posted By galvin
Yeah I checked that. Before making code changes...

Yeah I checked that. Before making code changes wanted to be sure I wasn't missing something.
Forum: PTR General Discussion 12-27-17, 03:24 PM
Replies: 5
Views: 1,090
Posted By galvin
GetSpellBookItemInfo returning bad spell

On the PTR, this function returns a spell that can't be found by GetSpellInfo

So on my warrior GetSpellBookItemInfo return spellID 161608
Then GetSpellInfo returns nil

Did something change or this...
Forum: Lua/XML Help 08-13-17, 05:26 PM
Replies: 0
Views: 269
Posted By galvin
Need some checking on alt power bar

The beta release of my addon. Has alt power bar support. I'm knew to doing code with this bar. So if someone can take a look at the code which is in main.lua, and tell me if this...
Forum: Lua/XML Help 08-02-17, 10:36 PM
Replies: 9
Views: 693
Posted By galvin
The first value returned by...

The first value returned by UnitAlternatePowerCounterInfo()
After looking at blizzards code this looks like its for counters that have the format ##/##

if the first value is nil or false then its a...
Forum: Lua/XML Help 07-31-17, 08:50 PM
Replies: 9
Views: 693
Posted By galvin
So when I hid the alt power bar frame during...

So when I hid the alt power bar frame during flowers game in Hillsbrad it would give an error when i exit the game.
But when I hid the frame like below instead of unregistering the 3 events, it...
Forum: Lua/XML Help 07-25-17, 11:07 AM
Replies: 9
Views: 693
Posted By galvin
I've never had to worry about others, the raid...

I've never had to worry about others, the raid leader may. And boss mods take care of that. What I'm doing is making a alt power bar for the player only. I've been using simplepowerbar for years...
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