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Search: Posts Made By: Resike
Forum: AddOn Help/Support 05-20-15, 11:25 AM
Replies: 20
Views: 432
Posted By Resike
It's fixed.

It's fixed.
Forum: AddOn Help/Support 05-19-15, 05:15 PM
Replies: 20
Views: 432
Posted By Resike
I would suspect BigWings more, due the lot of...

I would suspect BigWings more, due the lot of updates recently.
Forum: Lua/XML Help 05-12-15, 04:17 AM
Replies: 3
Views: 220
Posted By Resike
You probably create a new FontString every time...

You probably create a new FontString every time you update the values, instead of just update it's text.
Forum: Alpha/Beta AddOns and Compilations 05-11-15, 01:45 PM
Replies: 44
Views: 19,093
Posted By Resike
Well my next goal is to create something stable...

Well my next goal is to create something stable around mid-summer, the addon's core funcions are looking pretty good, just adding and testing thoose pesky frames are really time consuming and boring...
Forum: Alpha/Beta AddOns and Compilations 05-11-15, 01:42 PM
Replies: 44
Views: 19,093
Posted By Resike
It's not always possible for every frames, the...

It's not always possible for every frames, the game only create frames when it's really needed, aka when you loot a monster for the first time.
Forum: Alpha/Beta AddOns and Compilations 05-11-15, 01:40 PM
Replies: 44
Views: 19,093
Posted By Resike
It's already added.

It's already added.
Forum: General Authoring Discussion 05-09-15, 02:40 AM
Replies: 22
Views: 669
Posted By Resike
Hmm i experinced no issues like that.

Hmm i experinced no issues like that.
Forum: General Authoring Discussion 05-08-15, 08:48 AM
Replies: 22
Views: 669
Posted By Resike
Show us some code master!

Show us some code master!
Forum: General Authoring Discussion 05-08-15, 08:47 AM
Replies: 22
Views: 669
Posted By Resike
I see you have upgraded to ZPerl. Good.

I see you have upgraded to ZPerl. Good.
Forum: General Authoring Discussion 05-07-15, 03:51 PM
Replies: 22
Views: 669
Posted By Resike
So you draw a different version of the same...

So you draw a different version of the same texture for every vertical line? And how does that transition looks like line by line?
Forum: General Authoring Discussion 05-07-15, 11:08 AM
Replies: 22
Views: 669
Posted By Resike
How can you transform textures like that?

How can you transform textures like that?
Forum: AddOn Help/Support 05-04-15, 11:15 AM
Replies: 8
Views: 301
Posted By Resike
I kinda use MSBT since it came out, and currently...

I kinda use MSBT since it came out, and currently i help in some development too, i personally like that it's a bit spammy, makes combat/fighting a bit more intresting, since you can feel that...
Forum: AddOn Search/Requests 04-25-15, 10:22 AM
Replies: 6
Views: 325
Posted By Resike
I'm not sure what would thoose numbers mean for...

I'm not sure what would thoose numbers mean for you, i could suggest you to try out the MoveAnything 2 (https://github.com/Resike/MoveAnything2) grid system. Where you can dinamically change the size...
Forum: General Authoring Discussion 04-25-15, 10:15 AM
Replies: 2
Views: 276
Posted By Resike
We need to see your code. Do you call the...

We need to see your code. Do you call the show/hide Overlay stuff in anywhere in your code?
Forum: Tutorials & Other Helpful Info. 04-23-15, 05:39 PM
Replies: 15
Views: 1,452
Posted By Resike
It's really hard to detect even after you know...

It's really hard to detect even after you know which addon is causing it, mostly thats why i made this threat to let the authors know the most common issues/mistakes.
Forum: Lua/XML Help 04-20-15, 07:37 AM
Replies: 4
Views: 292
Posted By Resike
If you want to read them sorted your could use...

If you want to read them sorted your could use spairs:


local function spairs(t, order)
local keys = { }
for k in pairs(t) do
keys[#keys + 1] = k
end
if order then
table.sort(keys,...
Forum: Tech Chat 04-18-15, 06:47 PM
Replies: 25
Views: 1,800
Posted By Resike
PepperFlash has been made for Debian, if you use...

PepperFlash has been made for Debian, if you use the Adobe one it's your fault. :P
Forum: Tech Chat 04-17-15, 06:03 PM
Replies: 25
Views: 1,800
Posted By Resike
The real issue is with the Firefox'es flash...

The real issue is with the Firefox'es flash support, thats the main reason i switched to Chome, all flash releated stuff was laggy as hell. Chome has it's own built in flash (stolen from Linux) and...
Forum: Tech Chat 04-17-15, 10:03 AM
Replies: 25
Views: 1,800
Posted By Resike
Actually it facintaing how fast Linux handling...

Actually it facintaing how fast Linux handling USB devices without any extra drivers and stuff compared to WinDOSdows:

https://www.youtube.com/watch?v=IW7Rqwwth84
Forum: Tech Chat 04-17-15, 10:00 AM
Replies: 25
Views: 1,800
Posted By Resike
Uninstall terribad Adobe flash or any other flash...

Uninstall terribad Adobe flash or any other flash sh!t, and start using Chrome.
Forum: Tech Chat 04-16-15, 09:40 PM
Replies: 25
Views: 1,800
Posted By Resike
This bug is in every Windows system since the...

This bug is in every Windows system since the last ~15-20 years.
Forum: Lua/XML Help 04-14-15, 03:18 PM
Replies: 7
Views: 557
Posted By Resike
You guess you are right, but you could still bump...

You guess you are right, but you could still bump into some limitation that StatusBars have.
Forum: Graphics Help 04-08-15, 05:08 PM
Replies: 5
Views: 600
Posted By Resike
Every wow texture is square, event the 4:3 ratio...

Every wow texture is square, event the 4:3 ratio loading screens. This means that neither of the loading screen textures have a native resolution, nor the 4:3 nor any wide ratios.
Forum: Lua/XML Help 04-07-15, 10:41 AM
Replies: 7
Views: 557
Posted By Resike
It's possible but you gonna have to animate a...

It's possible but you gonna have to animate a texture with texture coordinates (http://wowprogramming.com/docs/widgets/Texture/SetTexCoord) to act like a statusbar to achieve this. I can point you...
Forum: Lua/XML Help 03-29-15, 05:18 PM
Replies: 13
Views: 476
Posted By Resike
I updated some code in this...

I updated some code in this thread:

http://www.wowinterface.com/forums/showpost.php?p=307861&postcount=3

I'll dig deeper into models in the summer, when i'm (hopefully) gonna be back on this...
Showing results 1 to 25 of 500