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Search: Posts Made By: Kanegasi
Forum: Lua/XML Help 05-15-18, 05:42 AM
Replies: 13
Views: 517
Posted By Kanegasi
My removed reply and my second reply above is...

My removed reply and my second reply above is relevant and is not pointless discussion. They weren’t even discussing anything, they were stating something you need to know. If you are looking for WoW...
Forum: AddOn Search/Requests 05-12-18, 05:31 PM
Replies: 2
Views: 203
Posted By Kanegasi
Try out New Openables...

Try out New Openables (https://wow.curseforge.com/projects/new-openables), which I believe also supports AP.
Forum: General Authoring Discussion 04-25-18, 03:44 AM
Replies: 9
Views: 277
Posted By Kanegasi
Ingame, type /etrace then mount and fly. Try a...

Ingame, type /etrace then mount and fly. Try a bunch of things like flying straight up or riding across the ground then lifting off. If the window gets too busy for you to determine what events you...
Forum: Tech Chat 04-20-18, 05:32 PM
Replies: 3
Views: 381
Posted By Kanegasi
All you need to save is the World of Warcraft/WTF...

All you need to save is the World of Warcraft/WTF and World of Warcraft/Interface folders. Copy those and put them somewhere safe, then drop the WTF folder you want to try in the original's place and...
Forum: Lua/XML Help 04-18-18, 05:56 AM
Replies: 13
Views: 517
Posted By Kanegasi
I posted a reply right after Seerah informing you...

I posted a reply right after Seerah informing you that this forum supports only official Blizzard games and that we cannot help you. Unfortunately, Seerah gave you the benefit of the doubt and...
Forum: oUF (Otravi Unit Frames) 04-14-18, 08:16 PM
Replies: 14
Views: 379
Posted By Kanegasi
IsInGroup does not accept units. It is only to...

IsInGroup does not accept units. It is only to check if you are in a group. The only argument it has is to check realm groups or instance groups.

https://wow.gamepedia.com/API_IsInGroup

If it...
Forum: Lua/XML Help 04-13-18, 08:14 AM
Replies: 4
Views: 323
Posted By Kanegasi
Itís recursive. You attached a function that...

Itís recursive. You attached a function that calls SetPoint to SetPoint itself. Find another function to hook to.
Forum: Lua/XML Help 04-13-18, 05:39 AM
Replies: 5
Views: 295
Posted By Kanegasi
FWIW, I have witnessed IsInGroup() returning...

FWIW, I have witnessed IsInGroup() returning false while in a group. I use the number of group members to reliably check group status, which returns 0 if you arenít in a group.
Forum: General Authoring Discussion 04-12-18, 07:17 PM
Replies: 11
Views: 342
Posted By Kanegasi
SavedVariable files are also written during...

SavedVariable files are also written during /reload.
Forum: Lua/XML Help 04-12-18, 09:12 AM
Replies: 5
Views: 295
Posted By Kanegasi
You can find out if it’s a raid or not using...

You can find out if it’s a raid or not using IsInRaid(), then just use a for loop with 1-4 in a party and 1-40 in a raid, concatenating "party"..i or "raid"..i. Use UnitName(unit) and...
Forum: General Authoring Discussion 03-29-18, 08:48 PM
Replies: 5
Views: 423
Posted By Kanegasi
When you first use this code, the loop doesn't do...

When you first use this code, the loop doesn't do anything because the table is empty. There's nothing to loop through, so that if statement never happens.

Instead of a loop, use a ternary...
Forum: Lua/XML Help 03-24-18, 12:38 PM
Replies: 6
Views: 475
Posted By Kanegasi
I didn't think it would just be one or two of...

I didn't think it would just be one or two of them. I immediately assumed it was the spacing one since it's used in buff:SetPoint. To my surprise, the max display is what's causing the rightclick...
Forum: Lua/XML Help 03-23-18, 02:46 PM
Replies: 6
Views: 475
Posted By Kanegasi
I donít think thereís any functions tied to those...

I donít think thereís any functions tied to those variables. Theyíre directly set and used in BuffFrame.lua. Thanks for your help anyways.
Forum: Lua/XML Help 03-23-18, 03:00 AM
Replies: 2
Views: 269
Posted By Kanegasi
Only if you use the item name. If you plug the...

Only if you use the item name. If you plug the itemID into GetItemInfo, you will get the info, but if you don’t have the item, you will initially not get info. Listen for the GET_ITEM_INFO_RECEIVED...
Forum: Lua/XML Help 03-22-18, 05:30 PM
Replies: 6
Views: 475
Posted By Kanegasi
Securely setting a global variable

I have the following code:

function PLAYER_LOGIN()

BUFFS_PER_ROW=12
BUFF_MAX_DISPLAY=36
BUFF_HORIZ_SPACING=-1.25

end
Forum: General Authoring Discussion 03-22-18, 01:17 PM
Replies: 5
Views: 422
Posted By Kanegasi
Lua object names are case-sensitive. If the error...

Lua object names are case-sensitive. If the error actually says "setEnabled" and the code you found says "setEnabled", try changing it to "SetEnabled".
Forum: Lua/XML Help 03-21-18, 09:08 PM
Replies: 12
Views: 775
Posted By Kanegasi
If you mouse over the entries in the window,...

If you mouse over the entries in the window, there are little red Xs. Clicking an X removes all events of that name already in the window and prevents them from showing until the next time you bring...
Forum: AddOn Help/Support 03-19-18, 09:38 PM
Replies: 7
Views: 506
Posted By Kanegasi
I assumed the event had a unit return looking at...

I assumed the event had a unit return looking at the function that updates your character stats (https://www.townlong-yak.com/framexml/ptr/PaperDollFrame.lua#362).
Forum: Lua/XML Help 03-18-18, 05:28 PM
Replies: 1
Views: 377
Posted By Kanegasi
Forcing Asian fonts to conform to chat size

I have my chat windows at size 10, but Asian fonts have their own size. I tried loading my own fonts.xml file hoping my heights would overwrite NumberFont_Shadow_Med (which is inherited by...
Forum: AddOn Help/Support 03-18-18, 10:13 AM
Replies: 7
Views: 506
Posted By Kanegasi
Stats may not be available right at login. Plus,...

Stats may not be available right at login. Plus, they could change with procs and other events during play. Use the event COMBAT_RATING_UPDATE instead. This could get spammy in a group, so you may...
Forum: Lua/XML Help 03-17-18, 12:31 PM
Replies: 2
Views: 299
Posted By Kanegasi
Thanks. I did glance over that, but I didn't...

Thanks. I did glance over that, but I didn't catch the end. Didn't occur to me that it was integrated with all link actions.
Forum: Lua/XML Help 03-16-18, 10:01 PM
Replies: 2
Views: 299
Posted By Kanegasi
Shift-clicking a player link

Is the code responsible for shift-clicking a player link to put their name in the editbox available? I've searched the extract in a few ways, but haven't found anything that does this.

I'm trying to...
Forum: Lua/XML Help 03-13-18, 11:41 AM
Replies: 17
Views: 646
Posted By Kanegasi
This is a relatively old and very weird Blizzard...

This is a relatively old and very weird Blizzard bug. Ping the minimap to bring the tooltips back.
Forum: AddOn Search/Requests 03-13-18, 08:02 AM
Replies: 17
Views: 569
Posted By Kanegasi
The code involved is relatively easy. However,...

The code involved is relatively easy. However, there are distribution issues with hosting copyrighted media. You would have to provide your own music or find it yourself.
Forum: AddOn Help/Support 03-12-18, 09:37 AM
Replies: 6
Views: 414
Posted By Kanegasi
Actually, some auras can be seen even if they...

Actually, some auras can be seen even if they arenít shown. For example, the turtle boss in Throne of Thunder gives you the kick shell ability through a debuff. Addons see the debuff applied but it...
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