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Search: Posts Made By: ObbleYeah
Forum: AddOn Help/Support Yesterday, 04:48 AM
Replies: 9
Views: 243
Posted By ObbleYeah
seems kinda gross to add 255 blank messages...

seems kinda gross to add 255 blank messages rather than simply clearing them
Forum: Lua/XML Help 01-16-15, 08:56 AM
Replies: 23
Views: 2,729
Posted By ObbleYeah
like Phanx said further up, you need to use...

like Phanx said further up, you need to use SetOwner

tooltip:SetOwner(parent, anchor)

you can find a list of anchors here:
http://wowprogramming.com/docs/widgets/GameTooltip/SetOwner

edit: you...
Forum: Lua/XML Help 01-16-15, 08:30 AM
Replies: 23
Views: 2,729
Posted By ObbleYeah
try NUM_CHAT_WINDOWS

try NUM_CHAT_WINDOWS
Forum: Lua/XML Help 12-30-14, 05:51 PM
Replies: 10
Views: 1,952
Posted By ObbleYeah
Ah, interesting - and it looks like there's no...

Ah, interesting - and it looks like there's no way to filter both ways in one call of UnitAura? Good to know.
Forum: Lua/XML Help 12-28-14, 04:06 AM
Replies: 10
Views: 1,952
Posted By ObbleYeah
just bumping this up, interested to know why the...

just bumping this up, interested to know why the function only processes buffs currently.
Forum: AddOn Help/Support 12-27-14, 08:45 AM
Replies: 5
Views: 1,602
Posted By ObbleYeah
hooksecurefunc('ActionButton_UpdateCount',...

hooksecurefunc('ActionButton_UpdateCount', function(self) self.Count:SetText'' end)
Forum: AddOn Search/Requests 12-23-14, 04:03 PM
Replies: 4
Views: 980
Posted By ObbleYeah
there's skinner...

there's skinner (http://www.wowace.com/addons/skinner/) but its a bit of a monster
Forum: AddOn Search/Requests 12-23-14, 05:34 AM
Replies: 12
Views: 2,060
Posted By ObbleYeah
looks like the first part is doing an event trace...

looks like the first part is doing an event trace - registering which events fire (and how many times they do) during the load screen.

And blizzard has it so that Blizzard_GarrisonUI is loaded as an...
Forum: Lua/XML Help 12-23-14, 03:54 AM
Replies: 10
Views: 1,952
Posted By ObbleYeah
Dunno how I didn't see this 'til now. Thanks...

Dunno how I didn't see this 'til now. Thanks hugely - will test tonight.

edit: you say this is currently only running through buffs? I thought UnitAura passed both buffs & debuffs? Do I need to add...
Forum: Lua/XML Help 12-01-14, 02:39 PM
Replies: 10
Views: 1,952
Posted By ObbleYeah
okay new issue when trying to implement a...

okay new issue when trying to implement a priority to my whitelist table, here's the relevant code:

https://gist.github.com/anonymous/5153d080d60659e6725f

Basically, once one aura is successfully...
Forum: Lua/XML Help 11-30-14, 01:29 PM
Replies: 10
Views: 1,952
Posted By ObbleYeah
got it local function raid_Auras(self,...

got it

local function raid_Auras(self, unit)
for i = 1, 40 do
local name, _, icon, _, dtype, duration, _, _, _, _, id, _, isBossDebuff = UnitAura(unit, i)
if...
Forum: Lua/XML Help 11-30-14, 01:10 PM
Replies: 18
Views: 2,219
Posted By ObbleYeah
well the numbers would probably be positive...

well the numbers would probably be positive because the targetframe is reversed, but yeah
Forum: Lua/XML Help 11-30-14, 01:00 PM
Replies: 10
Views: 1,952
Posted By ObbleYeah
here's the whole thing, was previously whittled...

here's the whole thing, was previously whittled down because there's a lot of shit going on I guess. Relevant stuff starts around line...
Forum: Lua/XML Help 11-30-14, 12:39 PM
Replies: 18
Views: 2,219
Posted By ObbleYeah
PlayerLevelText:SetJustifyH'CENTER' PlayerLevelTex...

PlayerLevelText:SetJustifyH'CENTER'
PlayerLevelText:ClearAllPoints()
PlayerLevelText:SetPoint('CENTER', PlayerFrame, -61, -16)
Forum: Lua/XML Help 11-30-14, 11:05 AM
Replies: 10
Views: 1,952
Posted By ObbleYeah
hiding frames from UnitAura

Hullo, i'm building a simple function that will display a filtered list of important auras on my raid frames:

http://abload.de/img/screenshot2014-11-30ay0d0z.png

This is the code i currently...
Forum: AddOn Search/Requests 11-13-14, 11:00 AM
Replies: 9
Views: 1,303
Posted By ObbleYeah
http://www.wowinterface.com/downloads/info18589-Au...

http://www.wowinterface.com/downloads/info18589-Aurora.html
Forum: AddOn Search/Requests 11-13-14, 03:29 AM
Replies: 25
Views: 13,811
Posted By ObbleYeah
that is much nicer, thanks!

that is much nicer, thanks!
Forum: AddOn Search/Requests 11-13-14, 02:05 AM
Replies: 25
Views: 13,811
Posted By ObbleYeah
I've been using an extremely ugly method if...

I've been using an extremely ugly method



if DraenorZoneAbilityFrame then
DraenorZoneAbilityFrame.ignoreFramePositionManager = true
DraenorZoneAbilityFrame:SetScale(.925)
...
Forum: Lua/XML Help 11-11-14, 01:22 AM
Replies: 13
Views: 2,451
Posted By ObbleYeah
local otf = ObjectiveTrackerFrame local frame...

local otf = ObjectiveTrackerFrame
local frame = CreateFrame'Frame'
frame:RegisterEvent'INSTANCE_ENCOUNTER_ENGAGE_UNIT'

local function bossexists()
for i = 1, MAX_BOSS_FRAMES...
Forum: Lua/XML Help 11-10-14, 02:18 PM
Replies: 7
Views: 1,196
Posted By ObbleYeah
http://www.wowwiki.com/Creating_simple_pop-up_dial...

http://www.wowwiki.com/Creating_simple_pop-up_dialog_boxes

edit: oh, group ones. I dunno about those
Forum: Lua/XML Help 11-07-14, 11:04 AM
Replies: 31
Views: 6,363
Posted By ObbleYeah
setting a "MONOCHROME" flag for that string also...

setting a "MONOCHROME" flag for that string also crashes the client, though "MONOCHROMEOUTLINE" works fine...
Forum: Lua/XML Help 11-06-14, 04:06 PM
Replies: 31
Views: 6,363
Posted By ObbleYeah
neat, thanks! I definitely still prefer omniCC...

neat, thanks!

I definitely still prefer omniCC but it's nice to have the option to mod this - since I imagine a fair few users will shift to use the default option where available.
Forum: Lua/XML Help 11-04-14, 10:31 AM
Replies: 31
Views: 6,363
Posted By ObbleYeah
might have already been answered but I didn't see...

might have already been answered but I didn't see it - does anyone know if it's possible to modify the new cooldown text? i'm looking to scale it down a bit.
Forum: AddOn Search/Requests 10-26-14, 10:06 AM
Replies: 8
Views: 1,333
Posted By ObbleYeah
That's just using the default MainMenuBar...

That's just using the default MainMenuBar textures I think, available here (https://github.com/Gethe/wow-ui-textures/blob/live/MainMenuBar/UI-MainMenuBar-NightElf.PNG) or via the same file path in...
Forum: Lua/XML Help 10-26-14, 09:56 AM
Replies: 5
Views: 1,251
Posted By ObbleYeah
you're doing a few things that might well cause...

you're doing a few things that might well cause taint since the boss frames are pretty sensitive, but I wouldn't be surprised if it was this:


for i = 1, MAX_BOSS_FRAMES do
local bossFrame =...
Showing results 1 to 25 of 168