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Search: Posts Made By: sylvanaar
Forum: AddOn Help/Support 08-02-11, 12:56 PM
Replies: 2
Views: 1,799
Posted By sylvanaar
Try this and see if it...

Try this and see if it helps...

Change:

function AIBot:CHAT_MSG_WHISPER()

to

function AIBot:CHAT_MSG_WHISPER(event, arg1, arg2, arg3, arg4, arg5, arg6)
Forum: Lua/XML Help 08-01-11, 10:47 AM
Replies: 4
Views: 3,236
Posted By sylvanaar
Doing this doesn't seem...

Doing this doesn't seem wise:

ChatFrame1:ClearAllPoints()
ChatFrame1:SetPoint("BOTTOMLEFT", ChatBackground, "BOTTOMLEFT", 3, 5)


You need to set the width and height or set another point
Forum: General Authoring Discussion 07-22-11, 12:11 PM
Replies: 9
Views: 3,288
Posted By sylvanaar
How do you reply to someone that has never...

How do you reply to someone that has never messaged you?
Forum: AddOn Help/Support 07-10-11, 04:07 PM
Replies: 15
Views: 3,629
Posted By sylvanaar
This happens every patch. Blizz chat is fragile.

This happens every patch. Blizz chat is fragile.
Forum: AddOn Help/Support 07-10-11, 03:58 PM
Replies: 7
Views: 3,484
Posted By sylvanaar
Well then you know when it has beed faded out...

Well then you know when it has beed faded out (alpha = 0)

You would need to write an onupdate to poll it though.

I don't know much about KgPanels, maybe someone else could help you integrate it.
Forum: AddOn Help/Support 07-10-11, 05:27 AM
Replies: 7
Views: 3,484
Posted By sylvanaar
The fading out of the chat text is a function of...

The fading out of the chat text is a function of Blizzard's widget, each line can have a different alpha value, so you would need to decide how to handle that.

Here is an example that gets the text...
Forum: AddOn Search/Requests 07-10-11, 01:36 AM
Replies: 24
Views: 9,550
Posted By sylvanaar
Try running this script: /script...

Try running this script:

/script GENERAL_CHAT_DOCK:ClearAllPoints() GENERAL_CHAT_DOCK:SetPoint("TOPLEFT", ChatFrame1, "BOTTOMLEFT", 0, -6) GENERAL_CHAT_DOCK:SetWidth(ChatFrame1:GetWidth())
Forum: General Authoring Discussion 07-04-11, 02:22 AM
Replies: 15
Views: 5,766
Posted By sylvanaar
You can always use IntelliJ with my Lua...

You can always use IntelliJ with my Lua plugin.

It is 1) free 2) pretty good and 3) X-platform

It is rather large - but in return you get a lot of functionality.

The code formatter alone is worth...
Forum: Dev Tools 06-27-11, 07:58 AM
Replies: 3
Views: 4,944
Posted By sylvanaar
In the case of Lua code printing you don't care...

In the case of Lua code printing you don't care if it is tainted or not usually. Since your are doing (mostly) introspection rather than execution.
Forum: Dev Tools 06-22-11, 01:09 AM
Replies: 3
Views: 4,944
Posted By sylvanaar
Interactive Console Autocompletion

http://www.wowinterface.com/forums/attachment.php?attachmentid=6281&stc=1&d=1308726983
I have always debugged using /print commands, and I have wished that I could autocomplete the names of the...
Forum: Dev Tools 05-14-11, 01:53 PM
Replies: 35
Views: 18,809
Posted By sylvanaar
I made a fix to the SDK integration, you should...

I made a fix to the SDK integration, you should download an update from:

https://bitbucket.org/sylvanaar2/idlua-sdk-world-of-warcraft/wiki/Home
Forum: Dev Tools 05-12-11, 08:42 AM
Replies: 35
Views: 18,809
Posted By sylvanaar
Ok, I'll take a look this weekend and see if I...

Ok, I'll take a look this weekend and see if I broke it somehow.
Forum: Dev Tools 05-12-11, 01:37 AM
Replies: 35
Views: 18,809
Posted By sylvanaar
Well did you follow the setup...

Well did you follow the setup screencast?

http://www.screencast.com/t/78ltrNMsC7
Forum: Dev Tools 04-12-11, 07:38 AM
Replies: 35
Views: 18,809
Posted By sylvanaar
Version 0.9.90...

Version 0.9.90 Announced:

http://permalink.gmane.org/gmane.comp.lang.lua.general/77870

Added a "how to" screencast showing how to set up the WOW APIs and FrameXML libraries for completions and...
Forum: Dev Tools 02-13-11, 08:23 PM
Replies: 35
Views: 18,809
Posted By sylvanaar
updated for 0.9.59, added links to some...

updated for 0.9.59, added links to some screencasts
Forum: Dev Tools 02-07-11, 12:36 AM
Replies: 35
Views: 18,809
Posted By sylvanaar
Updated for 0.9.51

Updated for 0.9.51
Forum: Dev Tools 01-29-11, 08:52 PM
Replies: 35
Views: 18,809
Posted By sylvanaar
Updated for 0.9.50-beta2 I need lots of people...

Updated for 0.9.50-beta2

I need lots of people to try it out and give me feedback so I can make sure it is ready for its 1.0 release.
Forum: AddOn Help/Support 01-13-11, 01:45 PM
Replies: 2
Views: 1,886
Posted By sylvanaar
You can make it whatever size you want. This...

You can make it whatever size you want.

This sets chatframe1 to have a font size of 2

/script FCF_SetChatWindowFontSize(nil, ChatFrame1, 2)
Forum: General Authoring Discussion 01-13-11, 01:33 PM
Replies: 3
Views: 2,269
Posted By sylvanaar
function ProcessInfo(link, info) end function...

function ProcessInfo(link, info)

end

function RetrieveBagOrBankInfo()
local link = GetContainerItemLink()
local info = { GetContainerItemInfo() }

ProcessInfo(link, info)
end
Forum: Chit-Chat 12-17-10, 11:42 AM
Replies: 68
Views: 17,968
Posted By sylvanaar
"Breaker One Nine", never knew thats what your...

"Breaker One Nine", never knew thats what your name meant
Forum: Chit-Chat 12-17-10, 11:40 AM
Replies: 68
Views: 17,968
Posted By sylvanaar
My name comes from my attempt to make an...

My name comes from my attempt to make an authentic sounding night elf name for my wow character in vanilla wow.

I thought, well sylvan means something green and natural, and i noticed that the town...
Forum: Dev Tools 12-15-10, 10:04 PM
Replies: 35
Views: 18,809
Posted By sylvanaar
Major performance improvements in 0.9.14

Major performance improvements in 0.9.14
Forum: AddOn Search/Requests 12-03-10, 09:27 AM
Replies: 6
Views: 2,718
Posted By sylvanaar
At one point Prat actually did (sort of) recreate...

At one point Prat actually did (sort of) recreate the ScrollingMessageFrame for an optional feature that let you have hover highlighting (setting the alpha of individual lines based on which char was...
Forum: Dev Tools 12-03-10, 06:55 AM
Replies: 35
Views: 18,809
Posted By sylvanaar
Updated description for 0.9.11

Updated description for 0.9.11
Forum: Cataclysm Beta 11-23-10, 11:53 AM
Replies: 17
Views: 6,812
Posted By sylvanaar
Beta is over, really?

Beta is over, really?
Showing results 1 to 25 of 52