Forum: oUF (Otravi Unit Frames)
02-04-09, 08:37 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
02-04-09, 07:41 AM
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Replies: 327
Views: 160,102
Would like to bring up once again a question on...
Would like to bring up once again a question on an applied method of reception safezone:
today I had a fine possibility to be convinced that the applied method of reception the incorrect.
Certainly...
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Forum: oUF (Otravi Unit Frames)
01-28-09, 12:13 AM
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Replies: 1,215
Views: 386,250
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Forum: oUF (Otravi Unit Frames)
01-27-09, 02:58 AM
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Replies: 1,215
Views: 386,250
There was a problem on Malygos, are not shown...
There was a problem on Malygos, are not shown combo points, here my code:
if ((PlayerClass == 'ROGUE') or (PlayerClass == 'DRUID') or (unit == 'pet')) and (unit == 'target') then
self.CPoints =...
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Forum: oUF (Otravi Unit Frames)
01-20-09, 01:12 AM
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Replies: 1,215
Views: 386,250
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Forum: oUF (Otravi Unit Frames)
01-15-09, 03:32 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
01-14-09, 07:53 AM
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Replies: 327
Views: 160,102
ty
Here my code (it I already post):
local...
ty
Here my code (it I already post):
local parent = debugstack():match[[\AddOns\(.-)\]]
local global = GetAddOnMetadata(parent, 'X-oUF')
assert(global, 'X-oUF needs to be defined in the parent...
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Forum: oUF (Otravi Unit Frames)
01-14-09, 07:16 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
01-14-09, 07:09 AM
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Replies: 327
Views: 160,102
Message: ..\AddOns\oUF\elements\status.lua line...
Message: ..\AddOns\oUF\elements\status.lua line 22:
Usage: <unnamed>:SetTexCoord(minX, maxX, minY, maxY) or SetTexCoord(ULx, ULy, LLx, LLy, URx, URy, LRx, LRy)
You have forgotten the last...
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Forum: oUF (Otravi Unit Frames)
01-14-09, 07:06 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
01-14-09, 06:17 AM
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Replies: 327
Views: 160,102
New version OUF
status.lua
An error in syntax,...
New version OUF
status.lua
An error in syntax, an error at the job of values, strings: 21 and 53
masterlooter.lua
Not correctly fulfils a unit entirely.
If the same code to place in leader.lua:...
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Forum: oUF (Otravi Unit Frames)
12-24-08, 06:04 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
12-24-08, 12:57 AM
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Replies: 327
Views: 160,102
Thanks Haste, the answer settling that it was...
Thanks Haste, the answer settling that it was required to understand :)
by the way are a new problem:
with vehicle, if in combat to quit from vehicle that units do not vary back, i.e. "player"...
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Forum: oUF (Otravi Unit Frames)
12-22-08, 06:14 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
12-22-08, 01:45 AM
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Replies: 327
Views: 160,102
ок, it is clear, I spoke that there is no sense...
ок, it is clear, I spoke that there is no sense to call function of show of name UNIT_NAME_UPDATE as UNIT_HEALTH update, i.e. it is not necessary to refresh so often UnitName...
I am am disturbed by...
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Forum: oUF (Otravi Unit Frames)
12-19-08, 02:28 AM
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Replies: 327
Views: 160,102
And so, I seem have not much understood the...
And so, I seem have not much understood the reason not correct working off:
earlier all events remained in the table subTypesMapping and processing function under this table was in
function...
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Forum: oUF (Otravi Unit Frames)
12-18-08, 03:34 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
12-18-08, 03:07 AM
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Replies: 327
Views: 160,102
I have in view of what the appointed function...
I have in view of what the appointed function does not fulfil, i.e. names on RaidFrames, Target, TargetTarget, Player etc are not written.
Probably I that do not understand:)
I understand as...
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Forum: oUF (Otravi Unit Frames)
12-17-08, 05:18 AM
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Replies: 327
Views: 160,102
Message processing does not work in the new...
Message processing does not work in the new version oUF
self:RegisterEvent('UNIT_NAME_UPDATE', updateName)
function is set:
local updateName = function(self, event, unit)
....
end
did as has been...
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Forum: oUF (Otravi Unit Frames)
12-05-08, 02:10 AM
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Replies: 1,215
Views: 386,250
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Forum: oUF (Otravi Unit Frames)
12-04-08, 12:22 AM
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Replies: 1,215
Views: 386,250
Certainly I saw it.
It not that that is...
Certainly I saw it.
It not that that is necessary, it would be necessary that frames MT's target's and MT's targettatget's, instead of the text string, well and to show on the filter of the main...
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Forum: oUF (Otravi Unit Frames)
12-03-08, 04:50 AM
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Replies: 1,215
Views: 386,250
I join question Cala, it is very necessary to...
I join question Cala, it is very necessary to make high-grade Frames for MT, MT's targets and MT's targettagets like in oRA.
I long studied Blizzard's codes, but could not adapt their realisation...
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Forum: oUF (Otravi Unit Frames)
11-11-08, 12:34 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
11-10-08, 03:53 AM
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Replies: 327
Views: 160,102
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Forum: oUF (Otravi Unit Frames)
11-10-08, 02:04 AM
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Replies: 1,215
Views: 386,250
Greetings Haste.
Whether you can write here an...
Greetings Haste.
Whether you can write here an example how now to update Name without use tags.
I have already made as have considered necessary, but it would be desirable to see realisation of the...
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