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Search: Posts Made By: Game92
Forum: Lua/XML Help 02-09-18, 05:34 PM
Replies: 33
Views: 802
Posted By Game92
Can you link full code?

Can you link full code?
Forum: Lua/XML Help 01-11-18, 05:58 AM
Replies: 9
Views: 325
Posted By Game92
Looks like your font size is too big :)

Looks like your font size is too big :)
Forum: General Authoring Discussion 12-28-17, 05:35 AM
Replies: 8
Views: 450
Posted By Game92
AddOnName will use your addon name from your TOC...

AddOnName will use your addon name from your TOC file :)

local A, C, L = unpack(YourAddonName)
Forum: General Authoring Discussion 12-27-17, 03:18 PM
Replies: 8
Views: 450
Posted By Game92
-- Lib Globals local _G = _G local select =...

-- Lib Globals
local _G = _G
local select = select
local unpack = unpack
local tonumber = tonumber
local match = string.match
local floor = math.floor

-- Locals
local Resolution =...
Forum: AddOn Help/Support 12-13-17, 11:06 AM
Replies: 20
Views: 2,185
Posted By Game92
I would love a Discord server, its much easier to...

I would love a Discord server, its much easier to communicate with each other and the best part is that it doesn't remove the chat history everytime you log on, and you have the mobile app to always...
Forum: General WoW Chat 11-25-17, 05:58 AM
Replies: 6
Views: 321
Posted By Game92
Pretty much this :)

Pretty much this :)
Forum: General WoW Chat 11-09-17, 07:26 AM
Replies: 12
Views: 747
Posted By Game92
Classic needs a corner too on the forum!

Classic needs a corner too on the forum!
Forum: AddOn Search/Requests 07-07-17, 03:11 AM
Replies: 11
Views: 764
Posted By Game92
I've always been happy with my UI. Because i've...

I've always been happy with my UI.

Because i've always pretty much coded it myself, this is way more fun than just downloading something and then setup some settings while they are 1000 more options...
Forum: Lua/XML Help 06-26-17, 07:25 AM
Replies: 12
Views: 564
Posted By Game92
Just create a invisible frame, then attach the...

Just create a invisible frame, then attach the text or icon which ever you want to be highest frame level.
Forum: RealUI 06-23-17, 04:01 AM
Replies: 1
Views: 256
Posted By Game92
Yes in the interface options, under names i...

Yes in the interface options, under names i belive :)
Forum: AddOn Help/Support 06-17-17, 05:06 AM
Replies: 10
Views: 866
Posted By Game92
I had a similar issue with my "arrows" a few...

I had a similar issue with my "arrows" a few weeks back.

Here's my code for my class bars, hope it helps :)

-----------------------------------------------------
--- Heavy Modifed Version of Neal's...
Forum: Dev Tools 06-06-17, 04:45 PM
Replies: 42
Views: 28,863
Posted By Game92
Damn this is awesome!

Damn this is awesome!
Forum: Lua/XML Help 06-01-17, 08:58 AM
Replies: 11
Views: 881
Posted By Game92
Here's a code of mine! local ActionBars =...

Here's a code of mine!



local ActionBars = CreateFrame("Frame")

local HiderPanel = CreateFrame("Frame", "AHiderPanel", UIParent)
HiderPanel:Hide()

local _G = _G
Forum: oUF (Otravi Unit Frames) 05-31-17, 02:14 AM
Replies: 2
Sticky: oUF 7.0
Views: 1,223
Posted By Game92
Finally! Thank you for the update. <3

Finally! Thank you for the update. <3
Forum: Lua/XML Help 05-23-17, 07:46 AM
Replies: 7
Views: 539
Posted By Game92
And heres an "minimal" version of tullaCC aka...

And heres an "minimal" version of tullaCC aka OmniCC if it's something you wanna use, because i used the CooldownFrameTemplate but it doesn't work exactly everything unfortune :(


A.FormatTime =...
Forum: Lua/XML Help 05-23-17, 07:41 AM
Replies: 7
Views: 539
Posted By Game92
Heres my code for CooldownFrameTemplate and i...

Heres my code for CooldownFrameTemplate and i guess this the best way to to do it.


local function UpdateCooldownFrame(self)
local Now, Start, Duration = GetTime(), self:GetCooldownTimes()
local...
Forum: AddOn Help/Support 05-15-17, 08:17 AM
Replies: 6
Views: 690
Posted By Game92
This should work :) local function...

This should work :)

local function StartButtonHighlight(self)
if (self.overlay) then
self.overlay:Hide()
ActionButton_HideOverlayGlow(self)
end

if not (self.Animation) then
local NewProc...
Forum: AddOn Search/Requests 05-15-17, 08:15 AM
Replies: 2
Views: 342
Posted By Game92
Looks a lot like NeavUI with some modifactions

Looks a lot like NeavUI with some modifactions
Forum: Lua/XML Help 05-08-17, 10:32 AM
Replies: 3
Views: 403
Posted By Game92
If anyone wanna use :D local A, C, M, L =...

If anyone wanna use :D

local A, C, M, L = select(2, ...):unpack()

A.FormatTime = function(Seconds)
local Day, Hour, Minutes = 0, 0, 0

if Seconds >= 86400 then
Day = Seconds / 86400
Seconds...
Forum: UI Screenshots, Feedback and Design Discussion 05-08-17, 10:27 AM
Replies: 6
Views: 2,408
Posted By Game92
Are you ever going to release this? :)

Are you ever going to release this? :)
Forum: Lua/XML Help 05-07-17, 01:43 AM
Replies: 3
Views: 403
Posted By Game92
Thanks for letting me know :)

Thanks for letting me know :)
Forum: Lua/XML Help 05-06-17, 08:08 PM
Replies: 3
Views: 403
Posted By Game92
CooldownCount trying to edit the FormatTimes

Hi, i'm trying to edit/add formated times to my cooldown count, although im not getting anywhere anyone that could help out?

local A, C, M, L = select(2, ...):unpack()

A.FormatTime =...
Forum: Lua/XML Help 03-31-17, 03:32 PM
Replies: 6
Views: 412
Posted By Game92
I would do this :) function SkinDebuff() local...

I would do this :)

function SkinDebuff()
local button, icon;
for i = LayAura.debuffs + 1, DEBUFF_ACTUAL_DISPLAY do
button = _G["DebuffButton" .. i];
icon = _G["DebuffButton" .. i .....
Forum: General Authoring Discussion 03-15-17, 05:08 AM
Replies: 4
Views: 591
Posted By Game92
No clue, haven't had a problem with it anyways :)

No clue, haven't had a problem with it anyways :)
Forum: Lua/XML Help 02-15-17, 04:55 AM
Replies: 31
Views: 1,896
Posted By Game92
Managed to fix this yesterday, thanks Vlad &...

Managed to fix this yesterday, thanks Vlad & Phanx!

hooksecurefunc("AuraButton_Update", function(self, index, filter)
local ABuffFrame = _G[self..index]
if not ABuffFrame then return...
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