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Search: Posts Made By: neverg
Forum: oUF (Otravi Unit Frames) 05-15-18, 08:00 AM
Replies: 4
Views: 880
Posted By neverg
I was looking for this for my frames, had the...

I was looking for this for my frames, had the same experience when implementing the nameplates.

Does the nameplates spawned through oUF respect Blizzard Settings? Like disabling Minor Enemies or...
Forum: oUF (Otravi Unit Frames) 05-01-18, 12:39 AM
Replies: 8
Views: 468
Posted By neverg
It will only hide the frames you spawn. So if you...

It will only hide the frames you spawn.
So if you only implement the nameplates it will only skin that.
Don't think it is overkill at all. oUF is quite light to be honest but as with everything...
Forum: oUF (Otravi Unit Frames) 04-29-18, 09:17 AM
Replies: 8
Views: 412
Posted By neverg
Don't think that will work, there is no Event...

Don't think that will work, there is no Event attached to it. It will always read the same value. :)
Forum: oUF (Otravi Unit Frames) 04-29-18, 06:40 AM
Replies: 8
Views: 412
Posted By neverg
I might be wrong then. :) Thought it was only...

I might be wrong then. :)
Thought it was only possible to check ranged between the player frame.
Someone can correct me if that is not the case.
Forum: oUF (Otravi Unit Frames) 04-29-18, 05:24 AM
Replies: 8
Views: 412
Posted By neverg
Range only works based on the player frame, that...

Range only works based on the player frame, that is, you cannot check range between other frames. WoW API doesn't support it. :)
It would lead to abuse.
Forum: oUF (Otravi Unit Frames) 04-24-18, 08:58 AM
Replies: 1
Views: 257
Posted By neverg
Could you use the LUA highlight capability of the...

Could you use the LUA highlight capability of the forum?
Makes the snippets way easier to read.

You have a button in the toolbar.
[ highlight="Lua" ] [ /highlight ]

Hard to debug a piece of code...
Forum: oUF (Otravi Unit Frames) 04-22-18, 05:37 PM
Replies: 2
Views: 295
Posted By neverg
You can check my code here to see how to do it:...

You can check my code here to see how to do it: https://github.com/greven/oUF_lumen/blob/master/core/core.lua#L120


-- Create Glow Border
function core:setglowBorder(self)
self.Glowborder =...
Forum: oUF (Otravi Unit Frames) 04-05-18, 06:09 AM
Replies: 41
Views: 1,925
Posted By neverg
What has been said and get to look at someone...

What has been said and get to look at someone else's code. Pick a simple addon and see how things are done.

This should help you...
Forum: oUF (Otravi Unit Frames) 04-01-18, 06:42 PM
Replies: 41
Views: 1,925
Posted By neverg
I don't want to beat the dead horse but ye, I...

I don't want to beat the dead horse but ye, I think you answered what your problem is when you use WA for way more than it was intended.

This kinda reminds me of this XKCD: https://xkcd.com/1172/

:D
Forum: oUF (Otravi Unit Frames) 09-10-16, 03:11 PM
Replies: 4
Views: 1,619
Posted By neverg
Thanks haste. Makes total sense putting p3lim,...

Thanks haste. Makes total sense putting p3lim, Rainrider and lightspark with push access.

Thanks for your work!
Forum: oUF (Otravi Unit Frames) 08-11-16, 12:29 PM
Replies: 7
Views: 1,675
Posted By neverg
I find it hard that someone will update it...

I find it hard that someone will update it without being a user of it already.
It can take a lot of effort depending how long it hasn't been updated.

Anyway I see that the layout uses oUF embedded....
Forum: oUF (Otravi Unit Frames) 08-05-16, 07:44 PM
Replies: 6
Views: 1,218
Posted By neverg
It is working now... Sorry guys. I basically...

It is working now... Sorry guys.
I basically refactored my Runes code into a function and somehow left a "self.Runes = Runes" behind, so basically it was registering nothing with oUF after creating...
Forum: oUF (Otravi Unit Frames) 08-05-16, 07:09 PM
Replies: 6
Views: 1,218
Posted By neverg
Strange. I can't seem to find the problem tho. I...

Strange. I can't seem to find the problem tho. I even copied p3lim implementation and it still doesn't work. But thanks for the feedback. Problem is in my end then.
Forum: oUF (Otravi Unit Frames) 08-05-16, 06:12 PM
Replies: 6
Views: 1,218
Posted By neverg
Hi p3lim. I'm using lightspark fork. Sorry,...

Hi p3lim.

I'm using lightspark fork. Sorry, forgot to mention. I was wondering if with yours or lightspark fork the RuneBar is working. If not I might have a look into it to fix it. Although I don't...
Forum: oUF (Otravi Unit Frames) 08-05-16, 04:40 PM
Replies: 6
Views: 1,218
Posted By neverg
RuneBar Update

Hi guys,

I'm been porting layout to Legion.

I was now testing the RuneBar and it is not working. Like not updating. It gets displayed correctly it just doesn't get depleted. I've set some prints on...
Forum: UI Screenshots, Feedback and Design Discussion 08-04-16, 06:37 PM
Replies: 7
Views: 2,676
Posted By neverg
It does to use oUF yes. But the rest of the UI is...

It does to use oUF yes. But the rest of the UI is probably all custom.
It is extremely popular.

I think one of the great decisions Blizzard has made for this game was creating the API for Addons,...
Forum: UI Screenshots, Feedback and Design Discussion 08-04-16, 01:11 PM
Replies: 7
Views: 2,676
Posted By neverg
I never used TukUI or ElvUI not because I think...

I never used TukUI or ElvUI not because I think they are not good compilations but because I like to do my own thing, fitted to my taste and requirements.

I was always curious though as to what is...
Forum: oUF (Otravi Unit Frames) 08-03-16, 06:09 PM
Replies: 16
Views: 2,696
Posted By neverg
Forgot to test on a Moonkin Druid! Again Druid...

Forgot to test on a Moonkin Druid!
Again Druid and DK are probably the classes I know less about now.

Thanks for that.
Forum: oUF (Otravi Unit Frames) 08-02-16, 09:52 AM
Replies: 4
Views: 936
Posted By neverg
Yes because spells changed a lot since it was...

Yes because spells changed a lot since it was last updated.
I might have a go at it once I reached that phase. :)
Forum: oUF (Otravi Unit Frames) 08-02-16, 03:01 AM
Replies: 4
Views: 936
Posted By neverg
Have you tested it, I have it in my layout but...

Have you tested it, I have it in my layout but since I'm doing a complete re-write for Legion I haven't yet started using it.

What is the outdated part, the classes and spell list I guess? Or do you...
Forum: oUF (Otravi Unit Frames) 08-01-16, 05:54 PM
Replies: 16
Views: 2,696
Posted By neverg
Use the ClassIcons implementation. I bet you are...

Use the ClassIcons implementation. I bet you are using the old CPoints ?

Regarding DruidPower, have any of you use it recently on your Frames?
I have mine working fine except for the fact that it...
Forum: oUF (Otravi Unit Frames) 10-26-14, 08:27 AM
Replies: 2
Views: 3,657
Posted By neverg
Know this is kinda old, but I returned now for...

Know this is kinda old, but I returned now for WoD (pre-ordered it yesterday) and I'm working on updating some bugs and whatsnot.

There are some classes tho that will require a bit more effort. But...
Forum: oUF (Otravi Unit Frames) 10-06-12, 01:19 PM
Replies: 6
Views: 3,082
Posted By neverg
Thanks, it's working great now. :)

Thanks, it's working great now. :)
Forum: oUF (Otravi Unit Frames) 10-06-12, 11:34 AM
Replies: 6
Views: 3,082
Posted By neverg
Thanks. I didn't even noticed. I'm getting errors...

Thanks. I didn't even noticed. I'm getting errors now, that is good I can now work with something. :)
Forum: oUF (Otravi Unit Frames) 10-06-12, 10:38 AM
Replies: 6
Views: 3,082
Posted By neverg
I'm a bit confused. I have Lua errors on and even...

I'm a bit confused. I have Lua errors on and even BugSack and I get no errors whatsoever.

And I didn't quite get what you mean haste, since I'm not calling SetVertexColor anywhere.

EDIT :

Ok it's...
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