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Search: Posts Made By: Fizzlemizz
Forum: AddOn Help/Support 09-11-18, 01:18 AM
Replies: 3
Views: 183
Posted By Fizzlemizz
You need to create the "player" entry as a...

You need to create the "player" entry as a table

local _, ns = ...
ns["player"] = {}
ns["player"].name = UnitName("player")

Then in exp2.lua
ns["player"].class = "WARRIOR"

You can also get rid of...
Forum: AddOn Help/Support 09-03-18, 02:50 PM
Replies: 3
Views: 166
Posted By Fizzlemizz
In the addon it might be called something "Status...

In the addon it might be called something "Status Icon" as rested is just one state a unit can be in during play eg. dead, disconnected, rested etc.
Forum: Lua/XML Help 08-20-18, 03:59 PM
Replies: 3
Views: 249
Posted By Fizzlemizz
I dont' see a frame:ClearAllPoints()

I dont' see a frame:ClearAllPoints()
Forum: AddOn Help/Support 08-13-18, 03:37 PM
Replies: 5
Views: 260
Posted By Fizzlemizz
Make sure the name part of the attribute isn't...

Make sure the name part of the attribute isn't misspelled as well nam="oops".
Forum: Lua/XML Help 08-12-18, 02:58 PM
Replies: 2
Views: 187
Posted By Fizzlemizz
Installer.texture:SetAllPoints()

Installer.texture:SetAllPoints()
Forum: General Authoring Discussion 08-12-18, 10:32 AM
Replies: 12
Views: 268
Posted By Fizzlemizz
Mostly green with occaisional leaps into the...

Mostly green with occaisional leaps into the blue... this can't end anywhere good :eek:.
Forum: General Authoring Discussion 08-12-18, 12:06 AM
Replies: 12
Views: 268
Posted By Fizzlemizz
You're probably thinking of the original, mine is...

You're probably thinking of the original, mine is just a pale imitation so, not so legendary :). Have fun.
Forum: General Authoring Discussion 08-11-18, 11:53 PM
Replies: 12
Views: 268
Posted By Fizzlemizz
local BottomPane = CreateFrame("Frame",...

local BottomPane = CreateFrame("Frame", "BottomPane", UIParent)
BottomPane:Hide()
...

The nil in your CreateFrame statement was incorrect, the third parameter is the parent.
Forum: General Authoring Discussion 08-11-18, 11:30 PM
Replies: 12
Views: 268
Posted By Fizzlemizz
The frame didn't have any height and a few other...

The frame didn't have any height and a few other errors

local BottomPane = CreateFrame("Frame", "BottomPane", nil, UIParent) -- creates a frame named BottomPane. Note, we also set a variable called...
Forum: AddOn Help/Support 08-08-18, 05:58 PM
Replies: 3
Views: 260
Posted By Fizzlemizz
As posted in that other forum. To walk up the...

As posted in that other forum.
To walk up the maps from where you are to the continent you're on:
local thisMapType = 0
local mapID = C_Map.GetBestMapForUnit("player")
while thisMapType ~= 2...
Forum: PTR API and Graphics Changes 08-06-18, 08:29 PM
Replies: 3
Views: 847
Posted By Fizzlemizz
local date = C_Calendar.GetDate() local...

local date = C_Calendar.GetDate()
local presentWeekday = date.weekday
local presentMonth = date.month
local presentDay = date.monthDay
local presentYear = date.year


or in game
/run local date =...
Forum: Lua/XML Help 07-31-18, 08:11 PM
Replies: 10
Views: 633
Posted By Fizzlemizz
Removing [exists] will hide while not in...

Removing [exists] will hide while not in combat.

You could
RegisterStateDriver(PlayerFrame,"visibility","[combat][noexists:target] show; hide")

Which will hide the player frame out of combat unless...
Forum: General Authoring Discussion 07-26-18, 03:57 PM
Replies: 5
Views: 236
Posted By Fizzlemizz
What happes if you give it a delay of 1-2 seconds?

What happes if you give it a delay of 1-2 seconds?
Forum: Lua/XML Help 07-26-18, 01:22 PM
Replies: 14
Views: 287
Posted By Fizzlemizz
The event will remain the same, the name will...

The event will remain the same, the name will change.

https://wow.gamepedia.com/Viewing_Blizzard%27s_interface_code

Once you've exported the code section there will be an addons folder that...
Forum: Lua/XML Help 07-26-18, 12:54 PM
Replies: 14
Views: 287
Posted By Fizzlemizz
The TalentUI is Load On Demand (the frames and...

The TalentUI is Load On Demand (the frames and code don't get loaded until you press N or click the talent menu)

local f = CreateFrame("Frame")
f:RegisterEvent("ADDON_LOADED")
f:SetScript("OnEvent",...
Forum: Lua/XML Help 07-26-18, 11:59 AM
Replies: 14
Views: 287
Posted By Fizzlemizz
/run for i, v in pairs({...

/run for i, v in pairs({ PlayerTalentFrameTopBorder,...
Forum: Lua/XML Help 07-26-18, 11:10 AM
Replies: 14
Views: 287
Posted By Fizzlemizz
Try to change to (1, 0, 0), .1, .1, .1 makes...

Try to change to (1, 0, 0),

.1, .1, .1 makes them pretty much black
Forum: Lua/XML Help 07-26-18, 10:49 AM
Replies: 14
Views: 287
Posted By Fizzlemizz
Works for me: The frame also...

Works for me:
The frame also has
PlayerTalentFrameBtnCornerLeft and PlayerTalentFrameBtnCornerRight plus others inherited from other templates.
Forum: Lua/XML Help 07-26-18, 09:50 AM
Replies: 14
Views: 287
Posted By Fizzlemizz
There's an r in Journal.

There's an r in Journal.
Forum: PTR UI Bugs 07-26-18, 07:46 AM
Replies: 3
Views: 521
Posted By Fizzlemizz
Thread Here...

Thread Here (http://www.wowinterface.com/forums/showthread.php?t=56290).
Forum: PTR UI Bugs 07-25-18, 12:42 PM
Replies: 2
Views: 402
Posted By Fizzlemizz
What happens if you: /run...

What happens if you:
/run TargetFrame:SetAttribute("*type2", "togglemenu")
Forum: AddOn Search/Requests 07-24-18, 08:06 PM
Replies: 12
Views: 1,170
Posted By Fizzlemizz
I've never used the mobile app so I have no idea...

I've never used the mobile app so I have no idea what state it is in, I just had the feeling you could purchase tokens with it (no idea why). That being said, I would think anything that can done...
Forum: AddOn Search/Requests 07-23-18, 09:59 PM
Replies: 12
Views: 1,170
Posted By Fizzlemizz
The token buy C_ function now needs the AH...

The token buy C_ function now needs the AH interface open, if it's not, the function fails silently but the game function that calls it still plays the sound :( Apparently you make better decisions...
Forum: General Authoring Discussion 07-19-18, 02:30 PM
Replies: 3
Views: 283
Posted By Fizzlemizz
Also, for future reference, if you want to pass...

Also, for future reference, if you want to pass information between modules (.lua files) within the same addon, each .lua file is "passed" two parameters, the name of the addon and a table that is...
Forum: PTR API and Graphics Changes 07-19-18, 12:16 PM
Replies: 31
Views: 7,569
Posted By Fizzlemizz
Did they define "tons" or give a timeframe in...

Did they define "tons" or give a timeframe in which "tons" were created/disposed? This is an API for public consumption and test lab or even Blizzard UI conditions rarely mimic all the real world...
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