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Forum: oUF (Otravi Unit Frames) 07-21-10, 11:09 AM
Replies: 106
Views: 118,011
Posted By Icerat
I did the following: lib.lua added: --gen pwr...

I did the following:

lib.lua added:

--gen pwr strings func
lib.gen_pwrstring = function(f)
-- Power string
local pwrval = lib.gen_fontstring(f.Health, cfg.font, 9,...
Forum: oUF (Otravi Unit Frames) 07-19-10, 11:18 AM
Replies: 106
Views: 118,011
Posted By Icerat
I had to use the following to get it to show the...

I had to use the following to get it to show the name in different loactions depending updon frame.

--gen name string func
lib.gen_namestring = function(f)
--name text string
local name =...
Forum: oUF (Otravi Unit Frames) 07-18-10, 02:57 PM
Replies: 106
Views: 118,011
Posted By Icerat
Hi thanks for the reply, I'm a complete noob, how...

Hi thanks for the reply, I'm a complete noob, how do I abbreviate names?
Forum: oUF (Otravi Unit Frames) 07-18-10, 09:14 AM
Replies: 106
Views: 118,011
Posted By Icerat
Learning a little more now, getting my head...

Learning a little more now, getting my head around it slowly, i have the following which displays the name at a set distance from the left of the frame,

For player and target its 28 from left as so...
Forum: oUF (Otravi Unit Frames) 07-15-10, 06:14 AM
Replies: 106
Views: 118,011
Posted By Icerat
Just come accross this and its inspired me to...

Just come accross this and its inspired me to have a go at creating my own layout once i get home (@Work at mo).

That being said im a complete lua nooob lol and was wondering how hard would it be...
Forum: oUF (Otravi Unit Frames) 09-29-09, 03:07 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
Sorry not sure what you mean, what do you mean by...

Sorry not sure what you mean, what do you mean by same level?
Forum: oUF (Otravi Unit Frames) 09-28-09, 01:20 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
At some point i swapped the reputation and...

At some point i swapped the reputation and experience code around for some reason and never noticed the loss of the pet experience bar, it was only after going through a few previous revision back...
Forum: oUF (Otravi Unit Frames) 09-28-09, 06:32 AM
Replies: 1,215
Views: 385,595
Posted By Icerat
Back again sorry: I have the following to show...

Back again sorry:

I have the following to show my experience bar and it works great does all i expected it to do, hide until mouse over and show a tooltip on my player.

For some reason though it...
Forum: oUF (Otravi Unit Frames) 09-27-09, 04:25 PM
Replies: 10
Views: 14,832
Posted By Icerat
Hi Back again The above works great I'm just...

Hi Back again

The above works great I'm just trying to tweak it a little to show a different color for my pvp square on a horde DK.

-- This goes in the main scope of your layout:
local MyPvPUpdate...
Forum: oUF (Otravi Unit Frames) 09-26-09, 04:41 AM
Replies: 1,215
Views: 385,595
Posted By Icerat
How do i fix it then :) ?

How do i fix it then :) ?
Forum: oUF (Otravi Unit Frames) 09-26-09, 02:35 AM
Replies: 1,215
Views: 385,595
Posted By Icerat
Many thanks for the reply Haste I've added the...

Many thanks for the reply Haste I've added the self.Resting.bg:SetParent(self.Resting) line but it throws an error.

-- RESTING ICON --
if(unit == "player") then
if UnitLevel("player") ~=...
Forum: oUF (Otravi Unit Frames) 09-25-09, 01:12 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
Currently using the following to show a small...

Currently using the following to show a small yellow square to indicate if my toon is resting or not.

-- RESTING ICON --
if(unit == "player") then
if UnitLevel("player") ~= MAX_PLAYER_LEVEL...
Forum: oUF (Otravi Unit Frames) 09-16-09, 05:36 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
Hi and many thanks for the reply If i add what...

Hi and many thanks for the reply

If i add what you sugested i get an error and at this time my knowladge is not there to fix it.

I have:
-- RESTING ICON
if(unit == "player") then
if...
Forum: oUF (Otravi Unit Frames) 09-16-09, 12:07 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
After alot of messing about i finally figured out...

After alot of messing about i finally figured out through trial and error lol that if i use:


-- RESTING ICON
if(unit == "player") then
if UnitLevel("player") ~= MAX_PLAYER_LEVEL...
Forum: oUF (Otravi Unit Frames) 09-16-09, 11:12 AM
Replies: 10
Views: 14,832
Posted By Icerat
Wow many thanks Haste just what i was after, may...

Wow many thanks Haste just what i was after, may i ask how it works so i can learn from it as i would like to do the same for the rested icon.
Forum: oUF (Otravi Unit Frames) 09-15-09, 11:26 AM
Replies: 10
Views: 14,832
Posted By Icerat
Hi Guys many many thanks for the reply's. I...

Hi Guys many many thanks for the reply's.

I tried the suggestions but what I'm after is something like the indicators in grid, a clean simple red square.

I even tried:
if (unit == "player" or unit...
Forum: oUF (Otravi Unit Frames) 09-12-09, 01:21 AM
Replies: 10
Views: 14,832
Posted By Icerat
PvP Icon

I'm fairly new to lua and ouf but have worked out how to customize and get what i want out of an oUF_coree layout i been playing with.

At the moment im using -- PVP Icon
if (unit == "player" or...
Forum: oUF (Otravi Unit Frames) 09-10-09, 12:40 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
wow thanks for the fast reply where would i put...

wow thanks for the fast reply where would i put that?

Sorry I'm a nub but learning i hope lol


EDIT: Figured it out many thanks Rostok, been a long day at work
Forum: oUF (Otravi Unit Frames) 09-10-09, 11:57 AM
Replies: 1,215
Views: 385,595
Posted By Icerat
Ive been playing around with ouf_P3lim and the...

Ive been playing around with ouf_P3lim and the way it shows the experience bar with the rested in it and trying to auto hide it on mouse over.

The problem I'm having is the text and the green part...
Forum: oUF (Otravi Unit Frames) 05-14-09, 11:01 AM
Replies: 1,215
Views: 385,595
Posted By Icerat
OK thanks for the info, new link...

OK thanks for the info, new link http://www.pastey.net/114209
excuse all the nub comments on the code hehe, its helps me learn.

So anyone got any ideas?
Harpz
Forum: oUF (Otravi Unit Frames) 05-14-09, 06:07 AM
Replies: 1,215
Views: 385,595
Posted By Icerat
Hi I've been playing around with ouf_coree for...

Hi

I've been playing around with ouf_coree for sometime now since v3.0 and have learnt allot,

With v3.12 Ive managed to get the name and level on the player/pet frames and change the textures used...
Forum: oUF (Otravi Unit Frames) 12-07-08, 05:23 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
I wanted something that was cleaner and alot more...

I wanted something that was cleaner and alot more light weight, I really like Lyns layout but wanted to customize it to something nearer my taste, on the most part i have been successful. I also...
Forum: oUF (Otravi Unit Frames) 12-07-08, 12:31 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
I don't know much about coding, but i get the...

I don't know much about coding, but i get the general idea of bits of the code for the amended version of oUF_Lyn im playing and learning with.

How hard would it be to add the mirror bar to my...
Forum: oUF (Otravi Unit Frames) 11-28-08, 07:34 PM
Replies: 1,215
Views: 385,595
Posted By Icerat
Hi I've used pitball for a long time and decided...

Hi
I've used pitball for a long time and decided it was time to try to something new and more efficient.

I came across oUF and especially Lyn_oUF which i really like the look of.

I have no code...
Forum: AddOn Search/Requests 10-01-06, 03:04 AM
Replies: 6
Views: 3,520
Posted By Icerat
saves all off the settings and every now and...

saves all off the settings and every now and again it looses some
Showing results 1 to 25 of 28