Forum: News
04-01-09, 07:23 AM
|
Replies: 137
Views: 120,076
|
Forum: Chit-Chat
08-09-08, 09:03 PM
|
Replies: 544
Views: 149,802
Well - I got tired of waiting for the character...
Well - I got tired of waiting for the character copy (the weekend will be over soon and it'll be 5 more 12 hour workdays before I can do anything in beta) so I made a DK. I hope that doesn't wreck...
|
Forum: Chit-Chat
08-08-08, 09:15 PM
|
Replies: 544
Views: 149,802
|
Forum: Chit-Chat
10-08-06, 09:34 AM
|
Replies: 72
Views: 36,331
|
Forum: Lua/XML Help
06-09-06, 07:06 AM
|
Replies: 7
Views: 4,872
One thing to note is that, unlike the original...
One thing to note is that, unlike the original FlexBar these are completely GUI driven. The new lua created frames from 1.10 made this much easier for me. I always found creating and editing XML to...
|
Forum: Lua/XML Help
06-09-06, 07:02 AM
|
Replies: 7
Views: 4,872
|
Forum: Lua/XML Help
06-09-06, 07:01 AM
|
Replies: 7
Views: 4,872
|
Forum: Lua/XML Help
06-09-06, 06:59 AM
|
Replies: 7
Views: 4,872
BarsLite.lua
BarsLite = {}
local...
BarsLite.lua
BarsLite = {}
local bars={"Action","MultiBarRight","MultiBarLeft","MultiBarBottomLeft","MultiBarBottomRight"}
BarsLite_Saved_Data = {}
for i,v in ipairs(bars) do...
|
Forum: Lua/XML Help
06-09-06, 06:57 AM
|
Replies: 7
Views: 4,872
Hiya - I just wrote a couple of short bar mods...
Hiya - I just wrote a couple of short bar mods (more as proof of concept than anything) and posted the code in the UI forums at blizz. That server is down right now (naturally) but I'll post the...
|
Forum: Lua/XML Help
05-22-06, 06:23 PM
|
Replies: 5
Views: 4,324
|
Forum: Tutorials & Other Helpful Info.
05-18-06, 03:08 PM
|
Replies: 4
Views: 16,402
Voice commanding WoW on a budget
Recently someone posted on the Blizzard UI forums regarding voice commands for WoW - her brother had returned from Iraq without the use of his arms. My only previous experience with voice command...
|
Forum: General Authoring Discussion
11-11-05, 02:47 PM
|
Replies: 9
Views: 5,140
self is the table that contains the function...
self is the table that contains the function you're in. It's only available if you use the colon syntax to define the function.
sometable = {}
function sometable:somefunction(a)
self.x =...
|