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Forum: UI Screenshots, Feedback and Design Discussion 08-26-15, 11:24 PM
Replies: 25
Views: 30,831
Posted By lynce
Looks really good. Do you intend to have an...

Looks really good. Do you intend to have an in-game option panel, like abu has? And if so how about making options for the raid frames aswell? Makes it so much easier setting up on different...
Forum: oUF (Otravi Unit Frames) 07-19-15, 12:48 AM
Replies: 9
Views: 4,982
Posted By lynce
Thanks again lightspark:)

Thanks again lightspark:)
Forum: oUF (Otravi Unit Frames) 07-17-15, 06:21 AM
Replies: 9
Views: 4,982
Posted By lynce
Yes i have looked at it. But what i do not...

Yes i have looked at it. But what i do not understand is how he uses this to represent his bars in the unitframes. Like where in the code:o
Forum: oUF (Otravi Unit Frames) 07-17-15, 03:54 AM
Replies: 9
Views: 4,982
Posted By lynce
I see. Thanks. Hm looks quite complicated:P

I see. Thanks.

Hm looks quite complicated:P
Forum: oUF (Otravi Unit Frames) 07-16-15, 01:12 PM
Replies: 9
Views: 4,982
Posted By lynce
Well i was sort of fascinated how SyncUI does...

Well i was sort of fascinated how SyncUI does animation on the unitframes. And i was wondering if someone have any experience doing this in oUF.
Forum: oUF (Otravi Unit Frames) 07-16-15, 09:04 AM
Replies: 9
Views: 4,982
Posted By lynce
Animate textures

Anyone got any knowledge on how to animate textures, say like a healthbar texture, in oUF?
Forum: oUF (Otravi Unit Frames) 06-28-15, 11:19 AM
Replies: 2
Views: 2,972
Posted By lynce
Thanks, il check it out.

Thanks, il check it out.
Forum: oUF (Otravi Unit Frames) 06-27-15, 12:31 AM
Replies: 2
Views: 2,972
Posted By lynce
Neav raid color text

I'm trying to add some color to the name text in the frames. I guess this is best doing in the tags file.
However i do have some problems with format i belive.

This is the original...
Forum: AddOn Help/Support 05-25-13, 05:27 AM
Replies: 3
Views: 4,610
Posted By lynce
The border texture is the on from your oUF...

The border texture is the on from your oUF layout(trying match the action buttons with the unit frames:)) It looks ugly when the cooldown corners sticks outside the border.
I have managed to re-size...
Forum: AddOn Help/Support 05-24-13, 01:10 AM
Replies: 3
Views: 4,610
Posted By lynce
rActionButtonStyler texture problem

I have a small aesthetic problem with this addon. I'm using a custom border texture which is slightly more rounded then the original one. My problem is that the cooldown spiral texture, which is...
Forum: AddOn Search/Requests 05-22-13, 05:19 AM
Replies: 7
Views: 5,068
Posted By lynce
This...

This maby:http://www.wowinterface.com/downloads/info21377-PlateBuff-Mop.html#info
Forum: oUF (Otravi Unit Frames) 05-22-13, 05:15 AM
Replies: 19
Views: 8,203
Posted By lynce
Thanks for your help Phanx:) Works perfectly.

Thanks for your help Phanx:) Works perfectly.
Forum: oUF (Otravi Unit Frames) 05-14-13, 10:45 AM
Replies: 19
Views: 8,203
Posted By lynce
I don't think I explained myself very well:o I'l...

I don't think I explained myself very well:o I'l try again.

Everything is default(forget the pictures i posted). I took the default border(SimpleSquare) and added a inner glow effect to it in...
Forum: oUF (Otravi Unit Frames) 05-14-13, 04:51 AM
Replies: 19
Views: 8,203
Posted By lynce
I used the default one so it would be easier to...

I used the default one so it would be easier to explain:o
The "below" picture i posted is the second row of buffs(It is to differen pictuers). Anyway applying your code gives me...
Forum: oUF (Otravi Unit Frames) 05-13-13, 09:31 AM
Replies: 19
Views: 8,203
Posted By lynce
Clearly i'm doing something wrong because the...

Clearly i'm doing something wrong because the result is not satisfying

http://i.imgur.com/u0zLZYM.jpg

Top picture is with the added code, and the bellow picture is original(i use another main...
Forum: AddOn Help/Support 05-12-13, 09:44 AM
Replies: 4
Views: 3,887
Posted By lynce
I don't use kgPanels myself. But this may help...

I don't use kgPanels myself. But this may help you.
Forum: oUF (Otravi Unit Frames) 05-12-13, 08:30 AM
Replies: 19
Views: 8,203
Posted By lynce
After much trial and error, i kinda abandon the...

After much trial and error, i kinda abandon the attempt to make the bar fade:/ No biggy.

I have another problem though that i hope someone can help me with:P
I made a custom border that i want to...
Forum: oUF (Otravi Unit Frames) 05-03-13, 03:04 AM
Replies: 19
Views: 8,203
Posted By lynce
I would very much appreciate that. I can't figure...

I would very much appreciate that. I can't figure out how OnUpdate and the fading code works. Which means i won't be able to see if my "cast complete" and "interrupt" color-change code works.

I...
Forum: oUF (Otravi Unit Frames) 04-30-13, 04:21 AM
Replies: 19
Views: 8,203
Posted By lynce
Yes it in the OnUpdate function. And the fade-out...

Yes it in the OnUpdate function. And the fade-out effect looks normal to me. Takes about a second to fade out. It may be better to use animation as you mentioned, but i'm clueless on how to use it so...
Forum: oUF (Otravi Unit Frames) 04-29-13, 05:03 AM
Replies: 19
Views: 8,203
Posted By lynce
This is the code i was copying from: local...

This is the code i was copying from:
local addon, ns = ...
local cfg = ns.cfg
local cast = CreateFrame("Frame")

-----------------------------
-- FUNCTIONS
...
Forum: oUF (Otravi Unit Frames) 04-28-13, 03:39 PM
Replies: 19
Views: 8,203
Posted By lynce
Thanks it worked:) I was messing around in...

Thanks it worked:) I was messing around in auras.lua and could not get it to work.

I have another question tho. I'm trying to make the castbar to turn red, and fade out(almost like the default...
Forum: oUF (Otravi Unit Frames) 04-28-13, 11:03 AM
Replies: 19
Views: 8,203
Posted By lynce
oUF_Phanx edit

So im looking for a way to make all the buffs and debuffs show on the target frame, and not just the filtered ones.
Forum: oUF (Otravi Unit Frames) 04-19-13, 04:16 AM
Replies: 17
Views: 16,317
Posted By lynce
Your right. This is basically what i used:...

Your right. This is basically what i used: https://github.com/Haleth/FreeUI/commit/197aeefa0f81c68797d5ccf099bdff1bc5ff8c50
Forum: oUF (Otravi Unit Frames) 04-12-13, 05:23 AM
Replies: 17
Views: 16,317
Posted By lynce
1. Latest version is installed. 2. Removed...

1. Latest version is installed.
2. Removed function.
3. Every mention of lib.spawnMenu is gone.
4. Added self:SetAttribute("*type2", "menu").
Error is gone:) but, nothing happens on...
Forum: oUF (Otravi Unit Frames) 04-11-13, 10:20 AM
Replies: 6
Views: 6,173
Posted By lynce
Thank you so much! I't works like a charm:)

Thank you so much! I't works like a charm:)
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