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Search: Posts Made By: Resike
Forum: Lua/XML Help 06-07-18, 02:03 PM
Replies: 7
Views: 338
Posted By Resike
GetSpellCooldown(61304) is the most accurate way,...

GetSpellCooldown(61304) is the most accurate way, however it only returns it's value while the GCD is already triggered.
Forum: Dev Tools 04-16-18, 11:34 AM
Replies: 56
Views: 5,792
Posted By Resike
You could just copy the luacheck.exe into one of...

You could just copy the luacheck.exe into one of your system PATH environment folders where you have write access, for example: "c:\windows\system32". Or if you can edit the system PATH variable...
Forum: Dev Tools 04-16-18, 04:09 AM
Replies: 56
Views: 5,792
Posted By Resike
You need to use the full path with driver letters...

You need to use the full path with driver letters and everything which points to your packages folder, i'm not exactly sure what would that be on a portable version, but you should see the packages...
Forum: Lua/XML Help 03-24-18, 01:32 PM
Replies: 6
Views: 616
Posted By Resike
Just because you can override their values that...

Just because you can override their values that doesn't mean that you should. As you can see you did nothing wrong here and the game still locks you down.

If you override SECOND_ONELETTER_ABBR,...
Forum: General Authoring Discussion 03-22-18, 09:50 AM
Replies: 5
Views: 525
Posted By Resike
:IsVisible() and :IsShown() is totally different,...

:IsVisible() and :IsShown() is totally different, :IsShown() also returns true if the frame is outside of the UIParent and shown, while :IsVisible() only returns true of the frame in inside of the...
Forum: Lua/XML Help 03-09-18, 06:31 AM
Replies: 11
Views: 1,267
Posted By Resike
I didn't mean to trash you project, i was just...

I didn't mean to trash you project, i was just stating facts. You still have 1 leaking global at General.lua:192:mouseover.
Forum: AddOn Help/Support 03-03-18, 11:00 AM
Replies: 14
Views: 993
Posted By Resike
Merged into my BlizzardInterfaceResources repo...

Merged into my BlizzardInterfaceResources repo for 7.3.5 (26124):

https://github.com/Resike/BlizzardInterfaceResources/blob/master/Resources/Data/CreatureDisplayPath.lua.txt
Forum: AddOn Help/Support 03-01-18, 05:28 PM
Replies: 14
Views: 993
Posted By Resike
Thanks, I'll create a new model table tomorrow.

Thanks, I'll create a new model table tomorrow.
Forum: AddOn Help/Support 03-01-18, 02:49 PM
Replies: 14
Views: 993
Posted By Resike
Edit: I found the problem, it's my bad.

Edit: I found the problem, it's my bad.
Forum: AddOn Help/Support 03-01-18, 02:05 PM
Replies: 14
Views: 993
Posted By Resike
Okay the problem is in the DB editor i used then...

Okay the problem is in the DB editor i used then (WDBX), what do you use to open it properly?
Forum: AddOn Help/Support 03-01-18, 10:44 AM
Replies: 14
Views: 993
Posted By Resike
I'm confused then why is my db file incomplete?...

I'm confused then why is my db file incomplete? Or you just used some other sneaky hack?
I could turn the table into an usable one, but i would prefer a retail live table, if you could share that...
Forum: AddOn Help/Support 02-22-18, 07:33 PM
Replies: 14
Views: 993
Posted By Resike
Okay, the new model data can't be extracted since...

Okay, the new model data can't be extracted since the game DB files only contain the first ~11k creature displayIDs, and the table also seems like inaccurate.
Forum: AddOn Help/Support 02-22-18, 08:29 AM
Replies: 14
Views: 993
Posted By Resike
I'll update my table and see what happens, but i...

I'll update my table and see what happens, but i have a strong feeling that Blizz overwritten the old ghoul models with the the new ones (at least in their DB files), since i had a project with ghoul...
Forum: AddOn Help/Support 02-16-18, 06:47 AM
Replies: 14
Views: 740
Posted By Resike
I think you oversimplify things, they way it...

I think you oversimplify things, they way it should work and the way it works is completely different when we talk about taint. The default dropdown templates and their methods should not taint...
Forum: AddOn Help/Support 02-15-18, 10:13 PM
Replies: 14
Views: 740
Posted By Resike
First the two things are completely different....

First the two things are completely different. The guy here SetPoints a protected frame to another protected frame, which gets moved in combat by Blizzard, without restrictions, and without any...
Forum: AddOn Help/Support 02-15-18, 03:07 PM
Replies: 14
Views: 740
Posted By Resike
You can't anchor stuff to the...

You can't anchor stuff to the MultiBarRightButton7 not to the whole MultiBarRight, since the multibar is protected so every time the Boss frames appears that pushes the MultiBarActionBars to the left...
Forum: Lua/XML Help 02-11-18, 04:10 PM
Replies: 10
Views: 440
Posted By Resike
The unit frame glow is specially useful for raid...

The unit frame glow is specially useful for raid frames or frames with no debuff frame.
Forum: Lua/XML Help 02-10-18, 12:47 PM
Replies: 10
Views: 440
Posted By Resike
I don't think it would be this easy, since some...

I don't think it would be this easy, since some dispels are spec based.
Forum: Tutorials & Other Helpful Info. 01-31-18, 10:56 AM
Replies: 7
Views: 40,209
Posted By Resike
I have every templates extracted in my resources...

I have every templates extracted in my resources repo, if you can't find what you need:

https://github.com/Resike/BlizzardInterfaceResources/blob/master/Resources/Templates.lua
Forum: Lua/XML Help 01-30-18, 05:13 PM
Replies: 8
Views: 507
Posted By Resike
The problem is that the default Target/Boss...

The problem is that the default Target/Boss global functions taints stuff when called from addons, so you can't just use the template and call it a day, you probably need to create everything from...
Forum: Lua/XML Help 01-29-18, 08:12 AM
Replies: 8
Views: 507
Posted By Resike
I think this is going to be a lot harder then i...

I think this is going to be a lot harder then i thought so since calling the default global boss loaders also taint shit, i'll create my boss frames later this week then i can share my insights if...
Forum: Lua/XML Help 01-28-18, 02:01 PM
Replies: 15
Views: 796
Posted By Resike
I think the problem is that some boss frames get...

I think the problem is that some boss frames get created in combat, so you can't do much about this, just to hide the original boss frames and create your own versions with "BossTargetFrameTemplate",...
Forum: Lua/XML Help 01-28-18, 11:35 AM
Replies: 15
Views: 796
Posted By Resike
Does that happens with every other addon disabled...

Does that happens with every other addon disabled too?
Forum: Lua/XML Help 01-28-18, 08:04 AM
Replies: 15
Views: 796
Posted By Resike
For protected frames i don't think using...

For protected frames i don't think using .ignoreFramePositionManager = true is a good idea, since the whole point of the SetUserPlaced(true) call is to fake that the SetPoint was called by Blizzard...
Forum: Lua/XML Help 01-28-18, 06:12 AM
Replies: 15
Views: 796
Posted By Resike
This is the Uganadan wai my bratha: local b =...

This is the Uganadan wai my bratha:


local b = _G.Boss1TargetFrame
b:SetMovable(true)
b:SetUserPlaced(true)
b:ClearAllPoints()
b:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", -350,...
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