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Search: Posts Made By: Mordog
Forum: Released AddOns 01-05-09, 01:36 AM
Replies: 13
Views: 4,651
Posted By Mordog
yes, thats what i mean.

yes, thats what i mean.
Forum: Released AddOns 01-04-09, 07:38 PM
Replies: 13
Views: 4,651
Posted By Mordog
Some things i would change: 1. Remove Debuffs...

Some things i would change:
1. Remove Debuffs from Targetframe (behind Omen)
2. Targetframe seems smaller than Playerframe (height)
3. 4xDebuffs (classtimer, Hud, Tagetframe. between player and...
Forum: oUF (Otravi Unit Frames) 01-02-09, 12:23 PM
Replies: 1,215
Views: 386,323
Posted By Mordog
i would try self.Buffs.onlyShowPlayer =...

i would try

self.Buffs.onlyShowPlayer = true

or

self.Buffs.filter = "HARMFUL|PLAYER"
Forum: oUF (Otravi Unit Frames) 12-28-08, 05:52 AM
Replies: 327
Views: 160,149
Posted By Mordog
You have to change the position in the Lua-file...

You have to change the position in the Lua-file of your Layout. search for ouf:spawn and change the position in that line.

id would be better to move this question to Layout-thread i think.
Forum: oUF (Otravi Unit Frames) 12-26-08, 05:43 AM
Replies: 327
Views: 160,149
Posted By Mordog
You have to change oUF and not the Layout. Open...

You have to change oUF and not the Layout.

Open oUF.lua and search for

-- Events
local OnEvent = function(self, event, ...)
if(not self:IsShown() and not self.__unit) then return...
Forum: oUF (Otravi Unit Frames) 12-23-08, 07:38 PM
Replies: 327
Views: 160,149
Posted By Mordog
works, no message in the chatframe. thank you :)

works, no message in the chatframe. thank you :)
Forum: oUF (Otravi Unit Frames) 12-23-08, 07:06 PM
Replies: 1,215
Views: 386,323
Posted By Mordog
Take a look at Nivaya's Layout, he has raidframes...

Take a look at Nivaya's Layout, he has raidframes for healers and another for DDs. I think that would be a good startingpoint for testing.
Forum: oUF (Otravi Unit Frames) 12-23-08, 06:50 PM
Replies: 327
Views: 160,149
Posted By Mordog
can someone tell me were to add this?

can someone tell me were to add this?
Forum: Alpha/Beta AddOns and Compilations 12-22-08, 07:13 PM
Replies: 3
Views: 1,731
Posted By Mordog
green is what you're casting at the moment, grey...

green is what you're casting at the moment, grey is the cooldown of the spells.
The addon delivers an visual feedback and can help in testing new rotations.
Forum: oUF (Otravi Unit Frames) 12-14-08, 12:39 PM
Replies: 327
Views: 160,149
Posted By Mordog
Thanks again Now I will stop to mess up the...

Thanks again

Now I will stop to mess up the thread :D
Forum: oUF (Otravi Unit Frames) 12-14-08, 12:17 PM
Replies: 327
Views: 160,149
Posted By Mordog
Didnt work for me in the savedvariables of...

Didnt work for me in the savedvariables of cligue. :(

So looked for a way to name the frames and added e.g. oUF:Spawn('player', "oUF_Player") to your code after looking at some other layoutcodes....
Forum: Cladhaire's Mods 12-14-08, 12:09 PM
Replies: 456
Views: 163,260
Posted By Mordog
found a way, thx.

found a way, thx.
Forum: oUF (Otravi Unit Frames) 12-14-08, 11:26 AM
Replies: 327
Views: 160,149
Posted By Mordog
thank you for the fast replay :)

thank you for the fast replay :)
Forum: oUF (Otravi Unit Frames) 12-14-08, 10:58 AM
Replies: 327
Views: 160,149
Posted By Mordog
I tested oUf with the Pelims Layout today. works...

I tested oUf with the Pelims Layout today.
works great and i like the look^^.

got only one little problem.
Im using Clique for healspells. Now Clique reacts to every ouf frame and i cant tell it...
Forum: Cladhaire's Mods 12-14-08, 10:44 AM
Replies: 456
Views: 163,260
Posted By Mordog
Is there a way to tell Clique not to use the...

Is there a way to tell Clique not to use the oUf-Frames, the frames dont show up in the Frame Editor.
Forum: AddOn Help/Support 11-01-08, 02:21 AM
Replies: 7
Views: 5,659
Posted By Mordog
You could try to set the X/Y-Offset to zero,...

You could try to set the X/Y-Offset to zero, maybe its just out of screen.
Forum: AddOn Help/Support 10-24-08, 04:56 AM
Replies: 7
Views: 4,186
Posted By Mordog
This may be caused by Clique, try to uncheck the...

This may be caused by Clique, try to uncheck the playerframe in Clique

Silly me, long solved^^
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