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Forum: AddOn Help/Support 10-30-14, 09:39 PM
Replies: 13
Views: 494
Posted By Fox536
Looks like that was the key, thanks for all the...

Looks like that was the key, thanks for all the help guys.
Forum: AddOn Help/Support 10-30-14, 03:48 PM
Replies: 13
Views: 494
Posted By Fox536
So I need a button table for each button added,...

So I need a button table for each button added, that seems like an memory extensive way to do things lol, but I can try that and see if it works.
Forum: AddOn Help/Support 10-30-14, 12:17 PM
Replies: 13
Views: 494
Posted By Fox536
Well when I get home I'll upload my most current...

Well when I get home I'll upload my most current version of my button library, I've been updating to fix a lot of what got messed up since 6.0.2, I've got most of the problems fixed, at least until...
Forum: AddOn Help/Support 10-30-14, 08:40 AM
Replies: 13
Views: 494
Posted By Fox536
My add-on is a replacement action bar ui, but...

My add-on is a replacement action bar ui, but I'm trying to add this into my custom button library so skins could be used for more customization.


Ok, well for button data would it be like


Or...
Forum: AddOn Help/Support 10-29-14, 11:02 PM
Replies: 13
Views: 494
Posted By Fox536
Ya I've read through it again, and I just don't...

Ya I've read through it again, and I just don't see what I need to do, to add my addon to have compatibility, any advice would be great.
Forum: AddOn Help/Support 10-29-14, 12:05 PM
Replies: 13
Views: 494
Posted By Fox536
Masque Questions

I 've been looking at masque to see if I could add compatibility for my addon, and I can't seem to find any information on what I need to do in order for masque to see my addon. If anyone knows how...
Forum: Released AddOns 04-26-12, 04:59 PM
Replies: 7
Poll: FoxSmoothUI
Views: 5,705
Posted By Fox536
ya I realized that yesterday when I jumped on my...

ya I realized that yesterday when I jumped on my Druid that it didn't work for that and the shapeshifts didn't affect the first bar so I was working on it for 6 hours instead of gettin to play I was...
Forum: Lua/XML Help 04-25-12, 10:48 PM
Replies: 0
Views: 1,855
Posted By Fox536
SecureState Driver issue

Hi, does anyone know why a secure state driver wouldn't work for Forms (Shapeshifted forms).
Im inheriting from the templates SecureActionButtonTemplate, SecureHandlerDragTemplate, and...
Forum: Macro Help 04-19-12, 01:31 PM
Replies: 10
Views: 10,218
Posted By Fox536
oh well if it was my addon I'd try and fix it or...

oh well if it was my addon I'd try and fix it or find a work around but I'm not about to start poking in someone else's addon and making any kind of changes lol
Forum: Released AddOns 04-19-12, 01:29 PM
Replies: 7
Poll: FoxSmoothUI
Views: 5,705
Posted By Fox536
oh alright cool I don't really like them much...

oh alright cool I don't really like them much either they just drain fps and in raids you need all the fps you can get lol, but I'll still add them as a option eventually. I also want a working page...
Forum: Macro Help 04-19-12, 01:23 PM
Replies: 10
Views: 10,218
Posted By Fox536
is it opening the menu that causes it or the...

is it opening the menu that causes it or the action, cause if it's the action then that should able to be fixed using the secure attribute "macrotext" and "/focus x" where x id the unitframe's target...
Forum: Released AddOns 04-19-12, 01:03 PM
Replies: 7
Poll: FoxSmoothUI
Views: 5,705
Posted By Fox536
ya I was thinking that too. but what do you mean...

ya I was thinking that too. but what do you mean by the default UI spell proc frame, because the buttons are completely from scratch except for the SecureActionButton template. so no proc animation...
Forum: Macro Help 04-18-12, 09:28 PM
Replies: 10
Views: 10,218
Posted By Fox536
oh wow, I must of miss read something somewhere I...

oh wow, I must of miss read something somewhere I could of sworn you could hide/show as long as you did it in secure code. I'll have to re-read that, and that's sad.
Forum: Macro Help 04-18-12, 07:09 PM
Replies: 10
Views: 10,218
Posted By Fox536
Hey can you not use secure actions to focus the...

Hey can you not use secure actions to focus the target, or is it the Custom Unit Frames that cause the issue?
Forum: Released AddOns 04-18-12, 06:57 PM
Replies: 7
Poll: FoxSmoothUI
Views: 5,705
Posted By Fox536
FoxSmoothUI

Alright I would like some feedback, I would like to know what everyone thinks would be a more useful feature. I'm about to start working on adding 2 features to the addon FoxSmoothUI, and I would...
Forum: General Authoring Discussion 04-12-12, 09:55 PM
Replies: 5
Views: 3,189
Posted By Fox536
lol ya thanks Zork I found your topic through...

lol ya thanks Zork I found your topic through google but didn't know exactly what was going on in it. But now that i've seen some of it work I get the basic Idea behind it. I was looking at the code...
Forum: General Authoring Discussion 04-09-12, 10:39 PM
Replies: 5
Views: 3,189
Posted By Fox536
Thanks I'll look into that, I think I found what...

Thanks I'll look into that, I think I found what I was looking for as far as the Flash and AutoCast animations in ActionButton.xml getting that to all work exactly how I want is another story but I...
Forum: General Authoring Discussion 04-09-12, 07:28 PM
Replies: 5
Views: 3,189
Posted By Fox536
Animation Help

Does anyone have experience or know a Guide to learning the Animation system in wow. I need some animations, mainly a Auto-Cast, and Spell Proc animation. If anyone knows how to create them, either...
Forum: General Authoring Discussion 04-07-12, 09:26 PM
Replies: 19
Views: 5,513
Posted By Fox536
Ya no kidding about wow wiki it's horrible, but...

Ya no kidding about wow wiki it's horrible, but if you can sift through the massive about of useless junk it usually has what you need, but Im more fond of WowProgramming.com I'll try out...
Forum: General Authoring Discussion 04-07-12, 01:14 AM
Replies: 19
Views: 5,513
Posted By Fox536
huh weird, I'll test those events tomorrow after...

huh weird, I'll test those events tomorrow after work. I thought it was supposed to be called since thats how normal frames usually work... At least I thought I'd have to go back and test it again,...
Forum: General Authoring Discussion 04-06-12, 10:48 PM
Replies: 19
Views: 5,513
Posted By Fox536
lol ya, Im registering it, and it runs the first...

lol ya, Im registering it, and it runs the first time but the second time, it sometimes doesn't run and when it does the :IsEnabled call returns false if you've disabled then re-enabled the addon. I...
Forum: General Authoring Discussion 04-06-12, 10:06 PM
Replies: 19
Views: 5,513
Posted By Fox536
ok, so far it hasn't given me any trouble with...

ok, so far it hasn't given me any trouble with speed. But I'll keep an eye out for speed issues when loading and saving.

Question do you know why AceEvent doesn't fire "PLAYER_ENTERING_WORLD" when...
Forum: General Authoring Discussion 04-06-12, 11:13 AM
Replies: 19
Views: 5,513
Posted By Fox536
well hmm, that's gonna make this difficult how...

well hmm, that's gonna make this difficult how big a difference would it be, it only is read during loading and saving (reloadui, and logout). I might have to redo the entire load save functions it...
Forum: General Authoring Discussion 04-05-12, 08:28 PM
Replies: 19
Views: 5,513
Posted By Fox536
I see what you're saying, but to me it's not...

I see what you're saying, but to me it's not complex to have a table for each bar, and in the future when I add more bars with a more flexable user defined length with this structure, I won't have to...
Forum: General Authoring Discussion 04-05-12, 06:12 PM
Replies: 19
Views: 5,513
Posted By Fox536
well that just some of them, later I ll need them...

well that just some of them, later I ll need them to be variable lengths so that wouldn't work unless I had a separate variable holding where a bar starts. it's doable but itd be horribly unreadable....
Showing results 1 to 25 of 31