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Forum: General Authoring Discussion 05-27-13, 07:36 PM
Replies: 123
Views: 27,444
Posted By kaels
Any chance you have a working beta? :D

Any chance you have a working beta? :D
Forum: oUF (Otravi Unit Frames) 07-19-12, 03:34 AM
Replies: 13
Views: 4,491
Posted By kaels
The default UI shows 5 for me - 3 normal...

The default UI shows 5 for me - 3 normal indicators like in Cata, and then 2 smaller horizontal indicators below them for 4 and 5.
Forum: General Authoring Discussion 07-19-12, 03:22 AM
Replies: 5
Views: 2,264
Posted By kaels
Yes, you need to use secure templates...

Yes, you need to use secure templates (http://www.iriel.org/wow/docs/SecureHeadersGuide-4.0-r1.pdf) to make your frames and secure attributes...
Forum: oUF (Otravi Unit Frames) 07-19-12, 03:07 AM
Replies: 9
Views: 3,523
Posted By kaels
It would work with Clique, but you're going to...

It would work with Clique, but you're going to run into issues, because oUF's going to try to move those frames around in combat and taint them. If your auras are going to be secure frames, you need...
Forum: oUF (Otravi Unit Frames) 07-19-12, 03:00 AM
Replies: 9
Views: 3,523
Posted By kaels
When I first go into new content, I don't know...

When I first go into new content, I don't know the icons by sight. I also don't PvP much, so I don't know what a lot of player ability icons are for classes I don't play.

It's particularly relevant...
Forum: oUF (Otravi Unit Frames) 07-18-12, 01:28 AM
Replies: 9
Views: 3,523
Posted By kaels
Well, my thought was that you can create as many...

Well, my thought was that you can create as many secure frames as you like. So you'd have a layered structure:

1) Your normal unit frame, however you want to draw it
2) Your auras
3) An array of...
Forum: oUF (Otravi Unit Frames) 07-17-12, 10:39 AM
Replies: 9
Views: 3,523
Posted By kaels
At a minimum, you will have to create the aura...

At a minimum, you will have to create the aura frames using a secure template. If you're not using a secure template, you can't execute protected functions like targeting. Making each of them with...
Forum: oUF (Otravi Unit Frames) 07-15-12, 01:17 PM
Replies: 6
Views: 2,758
Posted By kaels
I actually found Simple far, far easier to follow...

I actually found Simple far, far easier to follow than Classic when I was first poking around.

Looking at Classic and Lily again now that I can actually read the code properly, and...yes, I still...
Forum: General Authoring Discussion 07-15-12, 07:24 AM
Replies: 4
Views: 3,554
Posted By kaels
wowprogramming.com (http://wowprogramming.com) is...

wowprogramming.com (http://wowprogramming.com) is a godsend. The API is almost fully documented with an excellent structure showing the relationships among widgets. That's probably the best starting...
Forum: General Authoring Discussion 07-14-12, 06:31 PM
Replies: 7
Views: 3,469
Posted By kaels
This is somewhat confusing. Basically, as far as...

This is somewhat confusing. Basically, as far as I can tell, you want 3 vertically-stacked frames, aligned on the left side, all on top of a single background (the parent), and you want to be able to...
Forum: Lua/XML Help 07-12-12, 08:32 PM
Replies: 4
Views: 1,635
Posted By kaels
Your iterator is getting mucked up because you're...

Your iterator is getting mucked up because you're using pairs over a table whose indexes are changing inside the loop. As a rule, if you're iterating over a table with pairs or ipairs, you should try...
Forum: Tech Chat 07-12-12, 06:21 PM
Replies: 27
Views: 15,742
Posted By kaels
I use the G700 and I think it's The Best Mouse...

I use the G700 and I think it's The Best Mouse Ever, but it basically doesn't fit any of Phanx's criteria other than weight. It's asymmetrical, it has no buttons on the finger side, it has four...
Forum: oUF (Otravi Unit Frames) 07-12-12, 06:17 AM
Replies: 2
Views: 1,868
Posted By kaels
Thank you :)

Thank you :)
Forum: oUF (Otravi Unit Frames) 07-12-12, 04:55 AM
Replies: 2
Views: 1,868
Posted By kaels
Appropriate to submit tickets for minor issues?

I'm a newbie and I don't really know what the procedure is. There are a couple of issues with the current MoP beta build, and I don't know if I should submit tickets or what.

1) assistant.lua: Most...
Forum: WoWI's Pick(s) of the Week 05-03-12, 04:49 PM
Replies: 1
Views: 6,244
Posted By kaels
omg! Thank you! Just saw this :)

omg! Thank you! Just saw this :)
Forum: Alpha/Beta AddOns and Compilations 04-25-12, 07:27 AM
Replies: 4
Views: 5,721
Posted By kaels
Hm. I'm using animations as my timers - are they...

Hm. I'm using animations as my timers - are they internally dependent on OnUpdate too? If so, what's the workaround that other mods use to time things? I know my Raven/Weak Auras timers don't get...
Forum: Alpha/Beta AddOns and Compilations 04-24-12, 01:55 AM
Replies: 4
Views: 5,721
Posted By kaels
EasyLightwell - new addon, need feedback

Addon page link: http://www.wowinterface.com/downloads/info21059-EasyLightwell.html

My first publicly-available addon. I could use some feedback :)

Known issues:
Position of button doesn't save...
Forum: Lua/XML Help 03-30-12, 04:22 PM
Replies: 1
Views: 1,693
Posted By kaels
You're skipping some of the arguments passed by...

You're skipping some of the arguments passed by CalendarGetEventInfo. Your textureIndex is actually storing the argument repeatOption, if I'm counting correctly. Here's the API for...
Forum: General WoW Chat 03-19-12, 11:51 PM
Replies: 6
Views: 16,006
Posted By kaels
Hi! I'm a healer, so a solo screenshot would be...

Hi! I'm a healer, so a solo screenshot would be kind of silly because...well, I don't solo. My whole UI's built aroudn the raidframe. Here's a raid screenshot. If you pretend the raid window's not...
Forum: Lua/XML Help 03-16-12, 03:04 AM
Replies: 6
Views: 2,421
Posted By kaels
Sorry, I was typing before you posted :(

Sorry, I was typing before you posted :(
Forum: Lua/XML Help 03-16-12, 02:41 AM
Replies: 6
Views: 2,421
Posted By kaels
Basically, you have 2 problems with how you're...

Basically, you have 2 problems with how you're referring to your saved variables. See here:
function events:UNIT_POWER(source,type)
if source == "player" and type == "HOLY_POWER" then
...
Forum: Lua/XML Help 03-16-12, 02:27 AM
Replies: 11
Views: 3,043
Posted By kaels
I think if you want to access 'dostuff' through...

I think if you want to access 'dostuff' through that concatenated string, the best way to do it would be to use it as a key in a table:
local sometable = {}
sometable[classlist[c] .. "_" .. m] =...
Forum: Lua/XML Help 03-09-12, 09:48 PM
Replies: 38
Views: 8,800
Posted By kaels
Which fontstring?

Which fontstring?
Forum: Lua/XML Help 03-09-12, 02:43 PM
Replies: 38
Views: 8,800
Posted By kaels
Sorry! In your Checkbox function, you need to...

Sorry!

In your Checkbox function, you need to add at the end:
return checkbox

And then this line:
AftermathUIFrame.checkboxes = checkboxes
should have been
AftermathUIFrame.checkboxes = boxes
You...
Forum: Lua/XML Help 03-08-12, 07:42 PM
Replies: 4
Views: 3,853
Posted By kaels
Here's how you would modify Phanx's code to do...

Here's how you would modify Phanx's code to do what you want to do:

local buffs = {
-- setting the defaults to false so that you can start out assuming the player doesn't have the buff
["Battle...
Showing results 1 to 25 of 45