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Forum: UI Screenshots, Feedback and Design Discussion 12-04-10, 01:30 AM
Replies: 4,945
Views: 2,240,736
Posted By cerement
Probably not minimalist, but I still try to keep...

Probably not minimalist, but I still try to keep things simple (click to embiggen):

http://cerement.smugmug.com/Other/Screenshots/WoWScrnShot120310230750/1113891318_HKJAx-S.jpg...
Forum: Lua/XML Help 11-26-10, 09:52 PM
Replies: 1
Views: 2,921
Posted By cerement
Mixing font styles?

I'm assuming you can't change font styles in the middle of a FontString (even with escape sequences (http://www.wowwiki.com/UI_Escape_Sequences)) without having to chain multiple FontStrings...
Forum: Tutorials & Other Helpful Info. 11-21-10, 05:41 PM
Replies: 2
Views: 27,678
Posted By cerement
Sequential Cancel All Auctions Macro

Updated an unknown developer's old "Cancel All Auctions" macro (basically by just adding in a "break"). Obeys the requirements of one-hardware-action-per-cancel, doesn't cancel auctions with bids (or...
Forum: Lua/XML Help 10-31-10, 06:41 PM
Replies: 5
Views: 4,373
Posted By cerement
Gah! Thanks! That's what I get for copy-pasting...

Gah! Thanks! That's what I get for copy-pasting code without checking it ...
Forum: Lua/XML Help 10-31-10, 12:30 AM
Replies: 5
Views: 4,373
Posted By cerement
Just that exactly. From the larger example...

Just that exactly.

From the larger example below, there's five textures:
1 medium-transparent black rectangle, and
4 mostly-opaque medium-gray "lines" (one on each edge)

With the first rectangle...
Forum: Lua/XML Help 10-30-10, 02:07 PM
Replies: 5
Views: 4,373
Posted By cerement
Simplifying code when "drawing" shapes?

I'm wondering what "best practices" are when drawing single color lines and rectangles.

Standard method is the usual: create a master frame, create the texture(s), size, position, SetTexture,...
Forum: General Authoring Discussion 10-24-08, 03:59 PM
Replies: 0
Views: 3,503
Posted By cerement
Moving the QuestWatchFrame in 3.0?

Posted this over on the WoW forums, but haven't gotten any answer ...

How do we go about moving the QuestWatchFrame in 3.0?

Up til now, it was a simple 3 lines (in this case, moving it to upper...
Forum: Chit-Chat 10-16-08, 09:17 AM
Replies: 4
Views: 5,370
Posted By cerement
Thumbs up A Big "Thank You" to all the Addon Developers!

Despite all of the complaints on the official forums, this has been one of the most painless patches I've ever dealt with. And it's been thanks to all of the wonderful developers here putting their...
Forum: General Authoring Discussion 10-04-07, 09:22 AM
Replies: 2
Views: 3,998
Posted By cerement
Don't know the actual functions necessary, but...

Don't know the actual functions necessary, but maybe take a look at the newest oUF and see how Haste handles things.

oUF (http://wow-haste.googlecode.com/svn/trunk/oUF/)

Haste has separated the...
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