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Search: Posts Made By: Kanegasi
Forum: Lua/XML Help Today, 08:25 PM
Replies: 3
Views: 87
Posted By Kanegasi
Here's my take on using C_Timer.After for...

Here's my take on using C_Timer.After for this:

function SellAllInBag(bag)
for slot = 1, GetContainerNumSlots(bag) do
C_Timer.After(slot/10, UseContainerItem(bag, slot) )
end
end

I don't know...
Forum: Lua/XML Help Today, 04:47 AM
Replies: 1
Views: 68
Posted By Kanegasi
That is the spell ID. Fifth argument of the...

That is the spell ID. Fifth argument of the event, correct?

http://www.wowhead.com/spell=116/frostbolt
http://www.wowhead.com/spell=228597/frostbolt

Looks like the game is confused and thinks...
Forum: RealUI 02-20-18, 05:41 AM
Replies: 4
Views: 333
Posted By Kanegasi
Did you read the last post before you posted?

Did you read the last post before you posted?
Forum: AddOn Help/Support 02-18-18, 10:10 AM
Replies: 4
Views: 170
Posted By Kanegasi
Whatís wrong wih it? Any errors?

Whatís wrong wih it? Any errors?
Forum: General Authoring Discussion 02-16-18, 08:33 PM
Replies: 1
Views: 92
Posted By Kanegasi
Check out the blizzard function that actually...

Check out the blizzard function that actually handles emote commands, ChatEdit_ParseText (https://www.townlong-yak.com/framexml/ptr/ChatFrame.lua#4494). When you use an emote, it checks the table...
Forum: Lua/XML Help 02-16-18, 05:46 PM
Replies: 1
Views: 136
Posted By Kanegasi
It looks like you used MoveAnything to move your...

It looks like you used MoveAnything to move your Skada window, then uninstalled Skada or Skada changed. Now, MoveAnything is trying to mess with a frame that no longer exists or doesn't exist by that...
Forum: AddOn Help/Support 02-16-18, 11:07 AM
Replies: 3
Views: 130
Posted By Kanegasi
That part I’m not exactly sure on. The first...

That part I’m not exactly sure on. The first number should always be how much health you just lost, so no need for any calculations. Mitigation, like damage reductions, are either counted as absorbs...
Forum: AddOn Help/Support 02-16-18, 08:52 AM
Replies: 3
Views: 130
Posted By Kanegasi
Total damage was 1200. You took 1000 and 200 was...

Total damage was 1200. You took 1000 and 200 was absorbed.
Forum: Lua/XML Help 02-13-18, 05:24 AM
Replies: 5
Views: 187
Posted By Kanegasi
If you donít mind using the scenic route, find...

If you donít mind using the scenic route, find any tutorial on regular expressions (commonly known as regex), then learn Lua pattern matching. Same concepts and mostly same implementation, Lua just...
Forum: Lua/XML Help 02-11-18, 12:42 PM
Replies: 26
Views: 1,007
Posted By Kanegasi
Some class halls are flyable. Dreamgrove (druid)...

Some class halls are flyable. Dreamgrove (druid) and Lodge (hunter) are flyable since they're simply zones of Broken Isles. I want to say Maelstrom is flyable (shaman) but I don't have a shaman to...
Forum: Lua/XML Help 02-11-18, 09:28 AM
Replies: 26
Views: 1,007
Posted By Kanegasi
Yes. All of Legion Dalaran is flyable.

Yes. All of Legion Dalaran is flyable.
Forum: Lua/XML Help 02-04-18, 06:46 PM
Replies: 8
Views: 376
Posted By Kanegasi
What MunkDev provided will prevent the error, but...

What MunkDev provided will prevent the error, but that's all anyone can do for you with what you provided. We need to know what is using Hide() and what f is supposed to be if you want to dig deeper...
Forum: General WoW Chat 02-01-18, 06:03 AM
Replies: 3
Views: 342
Posted By Kanegasi
I remember that thread. I’m not surprised...

I remember that thread. I’m not surprised Blizzard completely ignored all the posts there and continued to screw CE players over.
Forum: Lua/XML Help 01-28-18, 07:40 PM
Replies: 3
Views: 206
Posted By Kanegasi
For more clarification, the vararg ... is passed...

For more clarification, the vararg ... is passed to every .lua file upon loading in WoW. It is a Blizzard implementation and is unique to every .toc file, so anything loaded by a single .toc file...
Forum: Lua/XML Help 01-27-18, 04:54 PM
Replies: 14
Views: 380
Posted By Kanegasi
Boss1TargetFrame.SetPoint = function() end is...

Boss1TargetFrame.SetPoint = function() end is what is causing taints. You cannot replace anything protected without tainting.

It looks like all you're doing is just moving and scaling frames. Use...
Forum: Lua/XML Help 01-25-18, 05:21 PM
Replies: 4
Views: 185
Posted By Kanegasi
I have similar code for both slash command...

I have similar code for both slash command argument matching and guild member iteration, so I threw together something that does what you want, case insensitive. You can invite anyone matching one or...
Forum: Graphics Help 01-23-18, 07:52 AM
Replies: 2
Views: 312
Posted By Kanegasi
Sorry for the late reply. That looks great, I’ll...

Sorry for the late reply. That looks great, I’ll be able to test it later on today.

Edit:

The image is not showing. I'm getting a green texture. After verifying code and path (setting different...
Forum: Graphics Help 01-22-18, 04:57 PM
Replies: 2
Views: 312
Posted By Kanegasi
Minor request to alter a single WoW graphic

I'm not great with graphic editing. It took an embarrassing amount of time just to figure out and create an alpha layer for my avatar some time ago, then some more time figuring out how I can get it...
Forum: AddOn Help/Support 01-16-18, 05:58 PM
Replies: 10
Views: 487
Posted By Kanegasi
In that case, it's more of a "don't reinvent the...

In that case, it's more of a "don't reinvent the wheel" kind of thing. If an addon wants to replicate something Blizzard did, completely copying it is the best thing to do, as long as you change any...
Forum: AddOn Help/Support 01-15-18, 05:36 PM
Replies: 10
Views: 487
Posted By Kanegasi
Can you be more specific? It entirely depends on...

Can you be more specific? It entirely depends on what code, what it does, where it is, and what it affects. For example, I wouldn't "reuse" dropdown menu code because part of it causes taints when...
Forum: WoWI's Pick(s) of the Week 01-14-18, 08:46 PM
Replies: 5
Views: 301
Posted By Kanegasi
There's also MapRuler...

There's also MapRuler (https://wow.curseforge.com/projects/project-19341), which was continued here (https://www.curseforge.com/wow/addons/mapruler-continued). It's the one I have used for a while.
Forum: Site help, bugs, suggestions/questions 01-14-18, 12:15 PM
Replies: 2
Views: 216
Posted By Kanegasi
It sounds like it was moderated, as in it...

It sounds like it was moderated, as in it probably won’t be released. That’s a pretty dumb idea for an addon to be honest. Looks like Curse also moderated it, since it is not accessible on the main...
Forum: AddOn Search/Requests 01-11-18, 07:10 PM
Replies: 6
Views: 424
Posted By Kanegasi
My apologies, I did some testing this time. I...

My apologies, I did some testing this time.
I was wrong, it really is levelup2.ogg. Damn Blizzard spaghetti code.
The second code didn't work because apparently PlaySoundFile doesn't actually work...
Forum: AddOn Help/Support 01-10-18, 10:38 AM
Replies: 34
Views: 1,077
Posted By Kanegasi
Frames get events in the order they were...

Frames get events in the order they were registered. If you want a frame to always go last when an event registers, you can find a way to occasionally call UnregisterEvent then RegisterEvent right...
Forum: AddOn Help/Support 01-10-18, 07:15 AM
Replies: 3
Views: 222
Posted By Kanegasi
Your WTF folder has nothing to do with installing...

Your WTF folder has nothing to do with installing or removing addons. Addons are installed in World of Warcraft\Interface\AddOns. You need to delete the FastCast folder in that AddOns folder.

As a...
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