Quantcast WoWInterface - Search Results
Showing results 1 to 25 of 500
Search took 0.03 seconds.
Search: Posts Made By: Rilgamon
Forum: Lua/XML Help 05-17-18, 05:49 AM
Replies: 4
Views: 244
Posted By Rilgamon
Wasnt there an automatic shifting to the left...

Wasnt there an automatic shifting to the left when you enabled the actionbars at the right side? Perhaps an old cvar active?
Forum: PTR General Discussion 05-17-18, 05:42 AM
Replies: 12
Views: 468
Posted By Rilgamon
I'm not sure I understand it right. But...

I'm not sure I understand it right. But hooksecure calls your code after calling the original code.
So you should not call it again in your function I think.
Forum: PTR General Discussion 05-06-18, 03:32 AM
Replies: 6
Views: 541
Posted By Rilgamon
The Map is heavily changing. With BfA there is a...

The Map is heavily changing.
With BfA there is a new ingame help for commands
/api mapui
or https://github.com/Ellypse/wow-ui-source/blob/beta/AddOns/Blizzard_APIDocumentation/MapDocumentation.lua
Forum: PTR API and Graphics Changes 05-03-18, 03:46 PM
Replies: 19
Views: 1,137
Posted By Rilgamon
If I call C_Map.GetBestMapForUnit(unit) in Lua or...

If I call C_Map.GetBestMapForUnit(unit) in Lua or C_Map.GetPlayerMapPosition(unit) would call it in C the result will be the same just quicker and with less code written in Lua.
Forum: PTR API and Graphics Changes 05-03-18, 04:53 AM
Replies: 19
Views: 1,137
Posted By Rilgamon
Dont get me wrong,Nevcairiel. I really love...

Dont get me wrong,Nevcairiel. I really love seeing a rewrite of the engine. When the cataclysm brought so many not working elements into our world and the expected repairs did not happen in pandaria...
Forum: PTR API and Graphics Changes 05-03-18, 01:24 AM
Replies: 19
Views: 1,137
Posted By Rilgamon
Sure, thats totally ok. But in 99% you will use...

Sure, thats totally ok.
But in 99% you will use C_Map.GetBestMapForUnit to find the units uiMapId.
You'll alway pass the same unit to both functions.
Coords are updated frequently so I guess its...
Forum: PTR API and Graphics Changes 05-02-18, 02:22 AM
Replies: 19
Views: 1,137
Posted By Rilgamon
I dont understand why they did not make uiMapId...

I dont understand why they did not make uiMapId the second parameter and optional,
defaulting to C_Map.GetBestMapForUnit(unit).
Forum: PTR API and Graphics Changes 04-25-18, 09:25 AM
Replies: 30
Views: 2,229
Posted By Rilgamon
Is an invite required? I just installed beta and...

Is an invite required? I just installed beta and logged in.
Forum: Lua/XML Help 04-17-18, 05:27 AM
Replies: 15
Views: 595
Posted By Rilgamon
https://www.townlong-yak.com/framexml/live Blizzar...

https://www.townlong-yak.com/framexml/live
Blizzard_CompactRaidFrames
Forum: Lua/XML Help 03-22-18, 03:50 AM
Replies: 12
Views: 772
Posted By Rilgamon
Chat-Events are fired. Guess parsing them would...

Chat-Events are fired. Guess parsing them would help in your case.
Forum: AddOn Help/Support 03-15-18, 09:02 AM
Replies: 1
Views: 284
Posted By Rilgamon
yes, it is correct.

yes, it is correct.
Forum: AddOn Help/Support 03-04-18, 12:09 PM
Replies: 8
Views: 471
Posted By Rilgamon
You're missing one underscore,Phanx. 6th argument...

You're missing one underscore,Phanx. 6th argument is duration ;)
Forum: Lua/XML Help 02-04-18, 11:57 AM
Replies: 6
Views: 362
Posted By Rilgamon
You offer no information to make it interesting...

You offer no information to make it interesting for most of the existing addon-coders.
What would your UI do better than one of the existing?
Forum: Lua/XML Help 02-04-18, 03:30 AM
Replies: 6
Views: 362
Posted By Rilgamon
This is the important line. Without knowing what...

This is the important line. Without knowing what you've done to that file we cant help.
The current version seems to only have 171 lines instead of your more than...
Forum: Lua/XML Help 02-01-18, 04:49 AM
Replies: 20
Views: 884
Posted By Rilgamon
I wrote two test-addons and both work as they...

I wrote two test-addons and both work as they should. The first without AceAddon and the second with.

## Interface: 70300
## Title: Example_AceDB_01
## SavedVariables:...
Forum: General WoW Chat 02-01-18, 02:34 AM
Replies: 3
Views: 921
Posted By Rilgamon
https://us.battle.net/forums/en/wow/topic/20419283...

https://us.battle.net/forums/en/wow/topic/20419283368
Forum: Lua/XML Help 02-01-18, 02:28 AM
Replies: 20
Views: 884
Posted By Rilgamon
Do you really need Ace-Addon? If you dont use any...

Do you really need Ace-Addon? If you dont use any other function from this lib you can just leave it alone and directly register ADDON_LOADED like you do in OnInitialize. Every ACE-Lib is standalone....
Forum: Lua/XML Help 01-26-18, 03:04 PM
Replies: 20
Views: 884
Posted By Rilgamon
Your code has two variables for the addon name...

Your code has two variables for the addon name (name, addon)
And two for the addon table (ns, core)
So for me it does not make sense to have different names for the same variables.
And as you say...
Forum: Lua/XML Help 01-25-18, 06:39 AM
Replies: 20
Views: 884
Posted By Rilgamon
This construct makes no sense. '...' represents...

This construct makes no sense. '...' represents the arguments passed to every file loaded in your addon.
There are only 2 arguments. The first is the name of your addon. And the second is a table...
Forum: Lua/XML Help 12-10-17, 09:04 AM
Replies: 6
Views: 373
Posted By Rilgamon
Not sure, you create defaults for char but you...

Not sure, you create defaults for char but you only define the global db?
Forum: AddOn Help/Support 12-08-17, 05:41 AM
Replies: 2
Views: 355
Posted By Rilgamon
For my broker addons I've created a skelleton and...

For my broker addons I've created a skelleton and split the loading into system (*.toc) and addon (pack.xml).
So I can just put the addonfolders into my BrokerPack...
Forum: General Authoring Discussion 12-04-17, 06:22 AM
Replies: 3
Views: 335
Posted By Rilgamon
Only the 2D (Interface) is available for AddOns....

Only the 2D (Interface) is available for AddOns. 3D is not.
Forum: General Authoring Discussion 12-24-16, 02:12 AM
Replies: 1
Views: 681
Posted By Rilgamon
If you want them deleted write a message...

If you want them deleted write a message (normally its enough if you link from a forum post). If you just want to stop development it would be nice if you write on the addon-page your addon is under...
Forum: General Authoring Discussion 11-15-16, 04:05 AM
Replies: 5
Views: 915
Posted By Rilgamon
Protected functions need a hardware event.

Protected functions need a hardware event.
Forum: Lua/XML Help 11-12-16, 10:34 AM
Replies: 9
Views: 955
Posted By Rilgamon
local addonName, addonNamespace = ... Every file...

local addonName, addonNamespace = ...

Every file loaded has access to two variables. The first is the addon name and the second is a shared namespace ( a table ). Put the data or functions you want...
Showing results 1 to 25 of 500