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Forum: Site help, bugs, suggestions/questions 08-13-11, 08:23 PM
Replies: 2
Views: 1,482
Posted By starlon
Thanks. :)

Thanks. :)
Forum: Site help, bugs, suggestions/questions 08-13-11, 08:20 PM
Replies: 2
Views: 1,482
Posted By starlon
email notifications

Is there a way to get email notifications when your addons receive comments?
Forum: oUF (Otravi Unit Frames) 08-10-11, 05:20 AM
Replies: 11
Views: 3,122
Posted By starlon
Ok, you can make multiple widgets by doing ...

Ok, you can make multiple widgets by doing

self.ScriptableText = {fontstring1, fontstring2}

Same for ScriptableBar: {statusbar1, statusbar2}
Forum: oUF (Otravi Unit Frames) 08-10-11, 04:08 AM
Replies: 4
Views: 2,496
Posted By starlon
It worked out. :) Only thing, and it's likely due...

It worked out. :) Only thing, and it's likely due to metatables?, but I can't do..


self.ScriptableText[i] = WidgetText:New(...)
self.ScriptableText[i]:Start()


It needs to be...
Forum: oUF (Otravi Unit Frames) 08-08-11, 09:54 PM
Replies: 4
Views: 2,496
Posted By starlon
multiple elements of same type

Is it possible to have two or more Health bars on the same unit frame? At a glance it doesn't appear so, but I'm hoping there's a way.
Forum: oUF (Otravi Unit Frames) 08-08-11, 06:12 PM
Replies: 11
Views: 3,122
Posted By starlon
I'm not happy with it, so yeah there needs to be...

I'm not happy with it, so yeah there needs to be a better solution involved.

Thanks for the feedback.
Forum: oUF (Otravi Unit Frames) 08-08-11, 03:57 AM
Replies: 11
Views: 3,122
Posted By starlon
I'm thinking I know very little about oUF's...

I'm thinking I know very little about oUF's design... Initially I was testing with a single unit frame. When I try with multiple unit frames the unit gets mismatched with the player unit. >.<...
Forum: oUF (Otravi Unit Frames) 08-07-11, 05:46 AM
Replies: 11
Views: 3,122
Posted By starlon
It's an interface to loadstring, allowing you to...

It's an interface to loadstring, allowing you to display returned data (returned from the user's Lua script) in various ways. I think that's the simplest I can describe it. :)
Forum: oUF (Otravi Unit Frames) 08-07-11, 02:47 AM
Replies: 11
Views: 3,122
Posted By starlon
You should be able to set events...

You should be able to set events now.


mybar.events = {UNIT_POWER = true}
Forum: oUF (Otravi Unit Frames) 08-07-11, 01:19 AM
Replies: 11
Views: 3,122
Posted By starlon
Fixed a nasty bug (not really a bug, and not...

Fixed a nasty bug (not really a bug, and not really a fix). But every widget needs a unique name. The examples I've shown here didn't give them a name. I was giving them all the name of ScriptableBar...
Forum: Lua/XML Help 08-06-11, 11:50 PM
Replies: 1
Views: 1,758
Posted By starlon
I figured it out. :) Was due to the status bar...

I figured it out. :) Was due to the status bar changing places with another.
Forum: Lua/XML Help 08-06-11, 11:19 PM
Replies: 1
Views: 1,758
Posted By starlon
status bars and unit events

Do status bars lock down during a UNIT_HEALTH/UNIT_POWER event?



local Update = function(self)
local widget = self
local bar = widget.bar
if bar and bar:GetObjectType() ==...
Forum: oUF (Otravi Unit Frames) 08-06-11, 04:57 AM
Replies: 11
Views: 3,122
Posted By starlon
I guess I should point people to LibScriptable's...

I guess I should point people to LibScriptable's home. :)

https://github.com/Starlon/LibScriptable-1.0

I recommend getting it straight from git. What's at Wowace may go away.
Forum: Site help, bugs, suggestions/questions 08-06-11, 03:46 AM
Replies: 8
Views: 1,867
Posted By starlon
Thank you. :) I can count out the hacker theory....

Thank you. :) I can count out the hacker theory. Yay. lol *happy sigh*
Forum: Site help, bugs, suggestions/questions 08-06-11, 02:28 AM
Replies: 8
Views: 1,867
Posted By starlon
No that didn't work. :\ I think I'm hacked again....

No that didn't work. :\ I think I'm hacked again. >.< sigh
Forum: Site help, bugs, suggestions/questions 08-06-11, 02:19 AM
Replies: 8
Views: 1,867
Posted By starlon
Let me generate a new one.

Let me generate a new one.
Forum: Site help, bugs, suggestions/questions 08-06-11, 01:44 AM
Replies: 8
Views: 1,867
Posted By starlon
starlon@localhost:tmp$ git clone...

starlon@localhost:tmp$ git clone git@git.wowinterface.com:StarTip-158
Cloning into StarTip-158...
Permission denied (publickey,keyboard-interactive).
fatal: The remote end hung up unexpectedly
Forum: oUF (Otravi Unit Frames) 08-06-11, 12:23 AM
Replies: 11
Views: 3,122
Posted By starlon
Here's for status bars....

Here's for status bars.
https://github.com/Starlon/oUF_ScriptableBar

Each WidgetBar object will keep track of two bars, although this isn't fully implemented in oUF_ScriptableBar currently. In...
Forum: oUF (Otravi Unit Frames) 08-05-11, 09:29 PM
Replies: 11
Views: 3,122
Posted By starlon
Here's oUF_ScriptableText's home for...

Here's oUF_ScriptableText's home for now.
https://github.com/Starlon/oUF_ScriptableText

Here's a marquee of your mana.



local hp = CreateFrame("StatusBar", nil, self)
-- do stuff...
Forum: Site help, bugs, suggestions/questions 08-05-11, 09:07 PM
Replies: 8
Views: 1,867
Posted By starlon
git auth

I'm having problems pushing to my git repos on WoWI. Says my key's rejected. I've made sure the keys match by replacing it. Any idea?
Forum: oUF (Otravi Unit Frames) 08-05-11, 05:40 AM
Replies: 11
Views: 3,122
Posted By starlon
oUF_ScriptableText

I'm considering writing these oUF modules for WidgetBar, WidgetHistogram, WidgetIcon, etc... I don't use oUF though. If someone wants to give it a go, don't hesitate. :)



local parent, ns =...
Forum: General Authoring Discussion 07-24-11, 11:05 PM
Replies: 4
Views: 2,962
Posted By starlon
Thanks. :) Looks like a great tool. I also ran...

Thanks. :) Looks like a great tool.

I also ran into this Python script that pulls from both git and svn repos into your local git.

https://github.com/eneroth/git-externals
Forum: General Authoring Discussion 07-24-11, 09:50 PM
Replies: 4
Views: 2,962
Posted By starlon
What I'm wanting to do is package a .zip and...

What I'm wanting to do is package a .zip and include files from both git and svn repositories, such as Ace3, LibDataBroker-1.0, etc... embedded. I don't see a way to do this on WoWI.
Forum: General Authoring Discussion 07-24-11, 07:47 PM
Replies: 4
Views: 2,962
Posted By starlon
Packaging tools

Anyone know of any tools addon authors can use to build addon packages? The tools would do things such as downloading libraries to embed, possibly keyword substitutions, etc... Is there anything like...
Forum: Site help, bugs, suggestions/questions 07-21-11, 01:53 AM
Replies: 3
Views: 1,852
Posted By starlon
Just occurred to me that this is likely due to...

Just occurred to me that this is likely due to Unity's default look-and-feel profile that I'm using.
Showing results 1 to 25 of 107