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Search: Posts Made By: Resike
Forum: General Authoring Discussion Today, 03:31 PM
Replies: 20
Views: 422
Posted By Resike
Well there are a lot more worse sites then the...

Well there are a lot more worse sites then the ones which offer fan updates, who monetizing your work from a US domain, yet you still can't do shit about it:

http://wowui.178.com/wow/0_742/u/0
Forum: Dev Tools Today, 08:30 AM
Replies: 37
Views: 1,281
Posted By Resike
Hmm i guess, however i can write a script to...

Hmm i guess, however i can write a script to automate that based on the page you linked.
Forum: Dev Tools Today, 07:49 AM
Replies: 37
Views: 1,281
Posted By Resike
I still need more volunteers guys, i'm not gonna...

I still need more volunteers guys, i'm not gonna go through 40 KLOC by myself, and i also have a lot more other stuff to do in the proejct. Any yet only Layback helped.

Currently i'm adding the...
Forum: Dev Tools Today, 07:45 AM
Replies: 37
Views: 1,281
Posted By Resike
Added it. 10char

Added it. 10char
Forum: General Authoring Discussion Today, 06:35 AM
Replies: 20
Views: 422
Posted By Resike
Well there is always a loophole, if they remove...

Well there is always a loophole, if they remove the infringement content whitin 48 hours from the DMCA then you can't really make legal actions. Which is dumb, but it is what it is.
Forum: General Authoring Discussion 07-23-17, 03:24 AM
Replies: 7
Views: 282
Posted By Resike
I always draw a sketch of my GUI on paper (this...

I always draw a sketch of my GUI on paper (this can reveal a lot of issues), everything else is in my head/lua comments. I also keep a notepad close to myself, so i can write up...
Forum: General Authoring Discussion 07-21-17, 02:31 PM
Replies: 18
Views: 248
Posted By Resike
I'm not sure what are you trying to do. You want...

I'm not sure what are you trying to do. You want to display a model on a frame, and when you scale/resize the frame you want the model to have the camera position/camera target x, y, z values not to...
Forum: General Authoring Discussion 07-06-17, 05:13 AM
Replies: 5
Views: 323
Posted By Resike
First of all your latency only gets updated once...

First of all your latency only gets updated once every 30 seconds.

Seeing your character doing something on your screen or looking at your cast bar remaining time, or the time when the events...
Forum: General Authoring Discussion 07-03-17, 06:48 AM
Replies: 19
Views: 883
Posted By Resike
It's not a hole it's only for like 2 seconds. It...

It's not a hole it's only for like 2 seconds.
It would be more retarded when you dc in a bossfight then not a single addon could build up their secure frames after you log back in.
Forum: General Authoring Discussion 07-01-17, 04:29 PM
Replies: 19
Views: 883
Posted By Resike
Because it's not indicating if you are in combat...

Because it's not indicating if you are in combat or not, it's showing if you can make changes on secure frames or not.
Forum: General Authoring Discussion 06-27-17, 03:43 AM
Replies: 19
Views: 883
Posted By Resike
I've only used InCombatLockDown() for years and...

I've only used InCombatLockDown() for years and never had any issue. If you log into the game while you are in combat it will return false, but thats intended.
Forum: General Authoring Discussion 06-26-17, 09:21 AM
Replies: 5
Views: 323
Posted By Resike
There is no secret second lag tolerace it's...

There is no secret second lag tolerace it's called latency. It means the server can't pick up the interrupion event of the cast, since the time for the packet to reach the server (World latency) is...
Forum: General Authoring Discussion 06-25-17, 01:33 AM
Replies: 19
Views: 883
Posted By Resike
Seems like it's applied out of combat now too,...

Seems like it's applied out of combat now too, which is bad news for load on demand addons.
Forum: Lua/XML Help 06-20-17, 01:32 PM
Replies: 6
Views: 204
Posted By Resike
I guess than they did changed it: local...

I guess than they did changed it:


local function SPELL_ABSORBED(...)
local _, _, _, _, _, _, _, _, arg9 = ...
if type(arg9) == "number" then
-- Spell
local timestamp, eventtype, srcGUID,...
Forum: Lua/XML Help 06-20-17, 12:41 PM
Replies: 6
Views: 204
Posted By Resike
There is no _ABSORBED suffix, you need the...

There is no _ABSORBED suffix, you need the _MISSED one and then filter the missType parameter to "ABSORB".
Forum: General Authoring Discussion 06-20-17, 09:31 AM
Replies: 5
Views: 253
Posted By Resike
https://www.townlong-yak.com/framexml/live/Helix/A...

https://www.townlong-yak.com/framexml/live/Helix/ArtTextureID.lua
Forum: Dev Tools 06-19-17, 06:31 PM
Replies: 37
Views: 1,281
Posted By Resike
Added the highlighing with Sublime Linter and...

Added the highlighing with Sublime Linter and luacheck:


Install the package Sublime Linter.
Add the path to luacheck.exe to your system PATH table, or to the paths/windows setting in the Sublime...
Forum: Dev Tools 06-18-17, 01:24 PM
Replies: 37
Views: 1,281
Posted By Resike
I guess it would be nice for the rookie authors...

I guess it would be nice for the rookie authors (and Blizzard employees) to stop population the global namespace with swarms of global functions.
Forum: Dev Tools 06-18-17, 10:55 AM
Replies: 37
Views: 1,281
Posted By Resike
Okay i managed to make it work: cmd = 'luacheck...

Okay i managed to make it work:

cmd = 'luacheck - --formatter=plain --no-unused --no-redefined --no-unused-args --no-unused-secondaries --no-self --no-max-line-length --no-max-code-line-length...
Forum: Dev Tools 06-18-17, 04:48 AM
Replies: 37
Views: 1,281
Posted By Resike
Looks good, you only missed one function...

Looks good, you only missed one function (EJ_GetTierInfo), gonna add em.
Forum: Dev Tools 06-18-17, 03:31 AM
Replies: 37
Views: 1,281
Posted By Resike
Nice i'll look into it. I'm soon to finish the...

Nice i'll look into it. I'm soon to finish the "A" myself.
Forum: Dev Tools 06-18-17, 03:30 AM
Replies: 37
Views: 1,281
Posted By Resike
I've managed to make this work (partly). One...

I've managed to make this work (partly).

One question tho, how the hell do i filter what to highlight, since it cries for every little stuff like line length, upvalue and whatever. If you can filter...
Forum: Dev Tools 06-18-17, 02:42 AM
Replies: 37
Views: 1,281
Posted By Resike
Sure, the Ace3 would take more time tho.

Sure, the Ace3 would take more time tho.
Forum: Dev Tools 06-17-17, 07:36 AM
Replies: 37
Views: 1,281
Posted By Resike
Also always use the latest live blizzard code,...

Also always use the latest live blizzard code, you can use mine (https://github.com/Resike/BlizzardInterfaceCode) or the townlong-yak (https://www.townlong-yak.com/framexml/live) one or extract it...
Forum: AddOn Help/Support 06-17-17, 04:55 AM
Replies: 10
Views: 447
Posted By Resike
In the long run you are better off to create your...

In the long run you are better off to create your own special power bar frame rather then reusing the existing Blizzard ones, i havn't done this for every special bar but here is my combo frame,...
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