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Search: Posts Made By: Freebaser
Forum: Lua/XML Help 10-16-13, 03:38 PM
Replies: 3
Views: 807
Posted By Freebaser
Ah, wasn't aware of the spellbook limitation.

Ah, wasn't aware of the spellbook limitation.
Forum: Lua/XML Help 10-16-13, 02:36 PM
Replies: 3
Views: 807
Posted By Freebaser
GetSpellInfo with name issue

print( (GetSpellInfo(116257) == "Invoker's Energy") )

-- true


print( GetSpellInfo("Invoker's Energy") )

-- nil
Forum: AddOn Search/Requests 10-11-13, 07:29 PM
Replies: 3
Views: 1,166
Posted By Freebaser
Have you seen PlateBuffs...

Have you seen PlateBuffs (http://www.wowace.com/addons/platebuffs/)? Probably needs to be updated, but it's a starting point.
Forum: oUF (Otravi Unit Frames) 10-10-13, 09:11 PM
Replies: 16
Views: 1,386
Posted By Freebaser
SetActiveStyle does not actually spawn or...

SetActiveStyle does not actually spawn or activate anything. It's just telling oUF which style to use on the next oUF:Spawn call. Try this visibility for 10 man.


custom [@raid11,exists]...
Forum: oUF (Otravi Unit Frames) 10-10-13, 03:26 AM
Replies: 16
Views: 1,386
Posted By Freebaser
Use two styles and custom visibility. local...

Use two styles and custom visibility.


local Style1 = function(self)
--blah blah
end

local Style2 = function(self)
--blah blah
end
Forum: oUF (Otravi Unit Frames) 10-10-13, 02:14 AM
Replies: 13
Views: 1,107
Posted By Freebaser
Make sure it runs after...

Make sure it runs after self.Health:SetSize/SetWidth or replace it with a static value. If you're using the entire frame (e.g. self.Health:SetAllPoints(self)) you could use self:GetWidth()
Forum: oUF (Otravi Unit Frames) 10-09-13, 08:39 PM
Replies: 13
Views: 1,107
Posted By Freebaser
You can drop the PostUpdate healAbsorbPercent and...

You can drop the PostUpdate healAbsorbPercent and healAbsorbBar:SetPoint stuff. Use something like this when creating the bar.


local healAbsorbBar = CreateFrame("StatusBar", nil,...
Forum: oUF (Otravi Unit Frames) 10-08-13, 09:27 PM
Replies: 13
Views: 1,107
Posted By Freebaser
This is where you can use PostUpdate, instead of...

This is where you can use PostUpdate, instead of an override function or writing a separate element.


local function HealPostUpdate = function(hp, unit)

if(hp.absorbBar:GetValue() > 0)...
Forum: General WoW Chat 06-03-13, 01:24 AM
Replies: 9
Views: 9,617
Posted By Freebaser
18,370,000

18,370,000
Forum: oUF (Otravi Unit Frames) 12-04-12, 08:20 AM
Replies: 11
Views: 2,938
Posted By Freebaser
UnitAlternatePowerTextureInfo doesn't always...

UnitAlternatePowerTextureInfo doesn't always return the color you expect. Some of the alt power bars are not colored by this function and simply use a unique texture that is already appropriately...
Forum: AddOn Search/Requests 10-25-12, 12:59 PM
Replies: 1
Views: 1,195
Posted By Freebaser
A few items have been added since Buffet was last...

A few items have been added since Buffet was last updated.

https://github.com/TekNoLogic/Buffet

Help Tekkub update the db on github or post missing items here and I'll send them.
Forum: Lua/XML Help 10-04-12, 11:24 AM
Replies: 2
Views: 1,227
Posted By Freebaser
http://wowprogramming.com/docs/scripts/OnClick

http://wowprogramming.com/docs/scripts/OnClick
Forum: Site help, bugs, suggestions/questions 08-29-12, 03:42 PM
Replies: 2
Views: 1,041
Posted By Freebaser
Seems to be working now.

Seems to be working now.
Forum: Site help, bugs, suggestions/questions 08-29-12, 02:40 PM
Replies: 2
Views: 1,041
Posted By Freebaser
Git Control Panel not working

It's displaying a blank page for me.
Forum: News 08-16-12, 05:35 PM
Replies: 27
Views: 18,964
Posted By Freebaser
So this...

So this (http://web.archive.org/web/20020803080809/http://www.eqgui.com/) is how it all started. Nice!

Congrats and thanks for all your work.
Forum: MoP Beta Addons 08-09-12, 08:58 AM
Replies: 463
Views: 129,934
Posted By Freebaser
I didn't mean it in a negative way... but failed...

I didn't mean it in a negative way... but failed to really have a constructive point, I admit. It was in regard to the *nice* overhaul being done and the word classic being used. What's classic...
Forum: MoP Beta Addons 08-09-12, 02:38 AM
Replies: 463
Views: 129,934
Posted By Freebaser
With the 5.0 version, I'm not sure the Power...

With the 5.0 version, I'm not sure the Power Auras "Classic" name is justifiable.
Forum: oUF (Otravi Unit Frames) 08-09-12, 02:24 AM
Replies: 7
Views: 2,338
Posted By Freebaser
Your still moving the unit, instead of the header...

Your still moving the unit, instead of the header that creates the unit. Try using the gen_mover and moveable on the headers you created rather than each unit that is spawned.
Forum: oUF (Otravi Unit Frames) 08-09-12, 01:30 AM
Replies: 7
Views: 2,338
Posted By Freebaser
When dealing with raid frames it's best to create...

When dealing with raid frames it's best to create a separate movable dummy frame and then anchor the first Header(not unit) to that. Making each raid unit movable doesn't work since the header...
Forum: oUF (Otravi Unit Frames) 08-08-12, 03:02 PM
Replies: 3
Views: 1,676
Posted By Freebaser
Where is the "local min/max" code located,...

Where is the "local min/max" code located, PostUpdateHealth? Also, have you looked at using Tags? I would suggest it for any basic handling of font strings.
Forum: Lua/XML Help 07-25-12, 02:22 PM
Replies: 4
Views: 3,217
Posted By Freebaser
Alright, thanks.

Alright, thanks.
Forum: Lua/XML Help 07-25-12, 01:55 PM
Replies: 4
Views: 3,217
Posted By Freebaser
Don't inherit parent frame alpha

With SetAlpha, all child objects inherit the parent frame alpha. Is there a way around that? I want a specific frame to always have 100% alpha, and still Show/Hide with the parent frame.
Forum: Lua/XML Help 07-25-12, 07:13 AM
Replies: 2
Views: 1,467
Posted By Freebaser
You're creating a frame every update. Just use...

You're creating a frame every update. Just use SetText inside the OnUpdate function.
Forum: General Authoring Discussion 07-19-12, 04:08 AM
Replies: 5
Views: 2,145
Posted By Freebaser
You might want to look at Baud Manifest...

You might want to look at Baud Manifest (http://wow.curseforge.com/addons/baud-manifest/)
Forum: oUF (Otravi Unit Frames) 07-18-12, 12:46 PM
Replies: 9
Views: 3,219
Posted By Freebaser
Edited my previous post that EnableMouse(false)...

Edited my previous post that EnableMouse(false) does work using PostUpdateIcon, but obviously lose the tooltip.


Your assumption is correct.

I'm messing with "SecureActionButtonTemplate" in own...
Showing results 1 to 25 of 125