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Forum: WoD Beta API and Graphics Changes 07-08-14, 04:43 PM
Replies: 24
Views: 2,936
Posted By Haleth
uuuuuuuuurghhh I get why, but,...

uuuuuuuuurghhh

I get why, but, uuuuuuuuuuuuuuurghhhhh
Forum: AddOn Help/Support 07-07-14, 06:32 AM
Replies: 6
Views: 404
Posted By Haleth
You're not going to increase your chances of...

You're not going to increase your chances of getting help by making new threads in random parts of the forums or spam posting in one of them.

Keep it to one thread and just be respectful.
Forum: Released Compilations 06-15-14, 06:23 AM
Replies: 3,543
Views: 564,395
Posted By Haleth
Bleh, I'm still working out how to best rewrite...

Bleh, I'm still working out how to best rewrite Aurora. There's a lot to take into account.

The first big choice I have to make is how to deal with the version fragmentation. Currently, I have a...
Forum: General WoW Chat 03-16-14, 08:06 AM
Replies: 10
Views: 3,546
Posted By Haleth
Lua error in default UI

Has anyone been seeing this error lately? I get it sporadically, typically after taking a portal.

Message: [string "Death and Respawn Check"]:51: attempt to index field 'states' (a nil value)
Time:...
Forum: Lua/XML Help 03-11-14, 06:34 PM
Replies: 2
Views: 463
Posted By Haleth
The 10th return value of UnitAura is...

The 10th return value of UnitAura is 'shouldConsolidate', which is 1 if the buff is consolidated when the option is enabled and nil otherwise.
Forum: Lua/XML Help 02-19-14, 05:14 AM
Replies: 24
Views: 1,109
Posted By Haleth
For paladin, compare the new amount of combo...

For paladin, compare the new amount of combo points to the previous amount. Only beep if the new amount is greater.
Forum: Lua/XML Help 02-11-14, 09:21 AM
Replies: 10
Views: 772
Posted By Haleth
That would work in the example, but not when I'm...

That would work in the example, but not when I'm modifying the Blizzard UI (which is what I'm doing most of the time - the example was just to narrow down the issue).



Parenting it to the...
Forum: Alpha/Beta AddOns and Compilations 02-11-14, 05:41 AM
Replies: 11
Views: 2,181
Posted By Haleth
That's looking pretty damn awesome already :D

That's looking pretty damn awesome already :D
Forum: Lua/XML Help 02-11-14, 04:28 AM
Replies: 10
Views: 772
Posted By Haleth
semlar: I could use that workaround, but the...

semlar: I could use that workaround, but the problem is I'm often working with the default Blizzard frames and reparenting checkboxes often have all kinds of consequences. It's something I'd rather...
Forum: Lua/XML Help 02-10-14, 05:24 PM
Replies: 10
Views: 772
Posted By Haleth
SetScrollChild help

Hi!

I'm trying to figure out a bug where frame parent/child ordering doesn't work properly on scroll frames. I've determined that either I'm missing something, or the SetScrollChild() function is...
Forum: General WoW Chat 02-03-14, 10:36 AM
Replies: 5
Views: 3,493
Posted By Haleth
There is a Help button at the top of the website...

There is a Help button at the top of the website that can lead you to a step-by-step guide for installing addons. If you feel that it is too much work to do it manually, you can also use the Curse...
Forum: Lua/XML Help 01-24-14, 11:40 AM
Replies: 6
Views: 547
Posted By Haleth
You're not providing an anchor point for your...

You're not providing an anchor point for your text. Try this:

titleText:SetPoint("TOPLEFT", frame, "TOP", 0, 20)
Forum: Lua/XML Help 01-22-14, 07:45 AM
Replies: 10
Views: 633
Posted By Haleth
How would it make 10 new frames if you just make...

How would it make 10 new frames if you just make one to parent the StanceBarFrame to?

NormalTexture resizing, I'm not sure. Perhaps you could find the function responsible, but do you absolutely...
Forum: Lua/XML Help 01-22-14, 07:22 AM
Replies: 10
Views: 633
Posted By Haleth
One new frame is really not going to make a...

One new frame is really not going to make a difference compared to what sorcery you might have to pull off otherwise to resize/reposition the stance bar each time. Honestly, you can make thousands of...
Forum: Lua/XML Help 01-22-14, 07:04 AM
Replies: 10
Views: 633
Posted By Haleth
Avoid overriding functions in such a way. Also...

Avoid overriding functions in such a way.

Also find an alternative to this:

hk:Hide();hk.Show = hk.Hide;

If you need a way to move/resize your stance bar and buttons, create a new frame and set it...
Forum: General Authoring Discussion 01-16-14, 08:52 AM
Replies: 30
Views: 5,461
Posted By Haleth
I have tested it but I don't see where it is...

I have tested it but I don't see where it is fundamentally different from any of the other new MMOs we've seen over the years. To me it feels like they're building off the TES fan base to make an MMO...
Forum: General WoW Chat 01-09-14, 09:38 AM
Replies: 22
Views: 4,203
Posted By Haleth
I have never realised this... (slash commands)

So apparently, if you type a slash in the chat edit box, and then press tab, it will try to auto complete the slash command for you. For example, if you type /a and then press tab, if will suggest...
Forum: Released Compilations 12-19-13, 07:27 PM
Replies: 3,543
Views: 564,395
Posted By Haleth
Just the game menu then, thanks.

Just the game menu then, thanks.
Forum: AddOn Help/Support 12-19-13, 01:11 PM
Replies: 14
Views: 1,002
Posted By Haleth
Either disable the UI scaling option in System ->...

Either disable the UI scaling option in System -> Advanced, or run the following script:

/run SetCVar("uiScale", 768/string.match(({GetScreenResolutions()})[GetCurrentResolution()],...
Forum: Released Compilations 12-19-13, 06:42 AM
Replies: 3,543
Views: 564,395
Posted By Haleth
It's nothing to do with Aurora. Previous methods...

It's nothing to do with Aurora. Previous methods of resizing the game menu no longer work as of the latest minor patch that also added the new Store button. It's easy to fix though.
Forum: Released Compilations 12-18-13, 05:52 PM
Replies: 3,543
Views: 564,395
Posted By Haleth
THE BUTTON IS HORRIBLE I'll style it in Aurora...

THE BUTTON IS HORRIBLE

I'll style it in Aurora but I'm getting rid of it in my own UI.

Anyone have a diff for this latest patch, by the way? Wondering if they managed to sneak in anything...
Forum: General Authoring Discussion 12-18-13, 10:03 AM
Replies: 13
Views: 1,364
Posted By Haleth
A redraw function would be doable as well, if it...

A redraw function would be doable as well, if it only has to happen the first time. Afterwards it can be loaded from saved vars.

How would I let other addons override the default API, though?...
Forum: nUI: Community Chat 12-18-13, 06:44 AM
Replies: 105
Views: 8,477
Posted By Haleth
If you want to argue with Blizzard's addon...

If you want to argue with Blizzard's addon development policies, I'm afraid you should take it up with Blizzard and not with us.

You will find that the majority of addon authors are absolutely fine...
Forum: General Authoring Discussion 12-18-13, 05:25 AM
Replies: 13
Views: 1,364
Posted By Haleth
Thanks for the feedback so far, it's been really...

Thanks for the feedback so far, it's been really useful.

There are indeed a lot of exceptions when it comes to skinning frames. I have a bunch of API functions to handle the most common widget...
Forum: nUI: Community Chat 12-17-13, 03:04 PM
Replies: 62
Views: 6,444
Posted By Haleth
Are you suggesting that free software can't be of...

Are you suggesting that free software can't be of high quality? You are insulting a lot of programmers out there, including many professional ones.
Showing results 1 to 25 of 500