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Forum: oUF (Otravi Unit Frames) 04-28-11, 06:23 AM
Replies: 6
Views: 5,881
Posted By lurelure
oUF lure still uses 1.5.8 (says so at the top of...

oUF lure still uses 1.5.8 (says so at the top of the page). I raided with it yesterday, and had no issues. Probably works with 1.5.9 too, I just haven't tried.

I'll update to 1.5.10 when it's...
Forum: oUF (Otravi Unit Frames) 11-20-10, 01:54 PM
Replies: 11
Views: 7,089
Posted By lurelure
Probably because it's written by a beginner......

Probably because it's written by a beginner... :D
I've rewritten it lots of times, and its far from perfect, but i'm quite happy with where it's at now.
Forum: Lua/XML Help 10-29-10, 05:44 AM
Replies: 10
Views: 4,916
Posted By lurelure
Does it load the value correctly from the...

Does it load the value correctly from the savedvars? Just doesn't save it?

*removed the rest of the post as it was incorrect*
Forum: Lua/XML Help 10-29-10, 03:52 AM
Replies: 10
Views: 4,916
Posted By lurelure
This Interface\AddOns\DreamBars\config.lua:26:...

This
Interface\AddOns\DreamBars\config.lua:26: attempt to index local 'parent' (a nil value)
Indicates that you did not pass the parent as an argument when you called the function, or that the parent...
Forum: Lua/XML Help 10-28-10, 06:16 AM
Replies: 15
Views: 12,964
Posted By lurelure
Wow, thanks for that writeup! I kind of scrapped...

Wow, thanks for that writeup!

I kind of scrapped the project because i didn't see a point when just using textures, but this makes it more interesting :)

As for what the project is, i wanted to...
Forum: Lua/XML Help 10-25-10, 01:36 AM
Replies: 15
Views: 12,964
Posted By lurelure
I wanted to learn it. I can perfectly well do...

I wanted to learn it. I can perfectly well do what i intend to with textures, but it won't be as fun or educational ;)

As for what it is, I'll probably release the addon in the next few days...
Forum: Lua/XML Help 10-24-10, 04:00 PM
Replies: 15
Views: 12,964
Posted By lurelure
Not exactly the response i hoped for, but thanks...

Not exactly the response i hoped for, but thanks a lot :)
Forum: Lua/XML Help 10-24-10, 10:08 AM
Replies: 15
Views: 12,964
Posted By lurelure
Drawing triangles?

How would i go about creating a frame, and then drawing some triangles inside it? I know how to create the frame, but not much more beyond that.

I've got no knowledge of the math/theory behind...
Forum: oUF (Otravi Unit Frames) 10-22-10, 07:04 AM
Replies: 4
Views: 6,268
Posted By lurelure
Thanks! Disable() worked like a...

Thanks!

Disable() worked like a charm.

Regarding the headers, I just used
raidgroup:SetAttribute("showParty", value)
raidgroup:SetAttribute("showRaid", value)
etc, on the individual headers.

I...
Forum: oUF (Otravi Unit Frames) 10-22-10, 06:02 AM
Replies: 125
Views: 60,619
Posted By lurelure
Oh, I didn't know that was possible. Thanks, and...

Oh, I didn't know that was possible. Thanks, and appologies for my noobishness. :)
Forum: oUF (Otravi Unit Frames) 10-22-10, 03:33 AM
Replies: 125
Views: 60,619
Posted By lurelure
The eclipsebar seems to force visibility (on form...

The eclipsebar seems to force visibility (on form changes etc), meaning I can't control its visibility once its spawned.

Edit: Nevermind, this seems to be the case with more things (castbars etc.)
Forum: oUF (Otravi Unit Frames) 10-22-10, 01:29 AM
Replies: 4
Views: 6,268
Posted By lurelure
Show/hide frames on the fly (no reload)

Is it possoble to show or hide frames without reloading the ui? I'm trying to make ingame options that work straight away, but i'm having some trouble with this. I've tried
oUF_pet:Hide() etc, but it...
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