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Search: Posts Made By: tyeni
Forum: News 06-22-10, 03:06 PM
Replies: 22
Views: 42,809
Posted By tyeni
What's this "outside" you speak of?

What's this "outside" you speak of?
Forum: oUF (Otravi Unit Frames) 01-20-10, 06:13 PM
Replies: 14
Views: 8,827
Posted By tyeni
oUF_MovableFrames...

oUF_MovableFrames (http://www.wowinterface.com/downloads/info15425-oUF_MovableFrames.html)

no need to look through the code to try to move it. get this addon and /omf to toggle the move.
Forum: oUF (Otravi Unit Frames) 01-16-10, 03:10 PM
Replies: 17
Views: 8,227
Posted By tyeni
From oUF_Caellian self.CPoints =...

From oUF_Caellian


self.CPoints = {}
self.CPoints.unit = PlayerFrame.unit
for i = 1, 5 do
self.CPoints[i] = self.Power:CreateTexture(nil,...
Forum: AddOn Search/Requests 01-13-10, 11:20 AM
Replies: 3
Views: 3,346
Posted By tyeni
looks like they want to have an iLevel or gear...

looks like they want to have an iLevel or gear score on or next to the portrait of the unit frame.
Forum: oUF (Otravi Unit Frames) 12-30-09, 03:54 PM
Replies: 14
Views: 5,890
Posted By tyeni
Frames look good where they are. You could...

Frames look good where they are. You could actually look into having the castbar as an overlay to the entire player and target frames.
Forum: oUF (Otravi Unit Frames) 12-01-09, 08:06 AM
Replies: 13
Views: 8,141
Posted By tyeni
all your frames are set to stack on each other in...

all your frames are set to stack on each other in

if i==1 then
raidgroup:SetPoint ("LEFT", UIParent, "LEFT", 477, -185)
else
raidgroup:SetPoint("LEFT", raid[i-1], "LEFT", 0,...
Forum: UI Screenshots, Feedback and Design Discussion 10-06-09, 05:39 PM
Replies: 4,945
Views: 2,255,862
Posted By tyeni
Nope no upload yet. Still working out the...

Nope no upload yet. Still working out the unitframes slightly.
Forum: UI Screenshots, Feedback and Design Discussion 10-06-09, 02:41 PM
Replies: 4,945
Views: 2,255,862
Posted By tyeni
http://i50.photobucket.com/albums/f339/rdnckcowby/...

http://i50.photobucket.com/albums/f339/rdnckcowby/WoWScrnShot_100509_222821.jpg

Finally decided to post my UI. Still a major work in progress though. Any thought always helpful.
Forum: oUF (Otravi Unit Frames) 08-12-09, 06:56 PM
Replies: 1,215
Views: 385,498
Posted By tyeni
Take a look at oUF_Noob's Noob.xml... It adds the...

Take a look at oUF_Noob's Noob.xml... It adds the raid pets to the raid frames then you will have the vehicle swap you are looking for. I have added it to mine and everything works as it should.
Forum: oUF (Otravi Unit Frames) 06-19-09, 02:23 PM
Replies: 16
Views: 17,947
Posted By tyeni
Rhaethe, For the party frames you need to...

Rhaethe,

For the party frames you need to change

local party = oUF:Spawn("header", "oUF_Party")
party:SetPoint("TOPLEFT", UIParent, "TOPLEFT", cfg.partyX,...
Forum: AddOn Help/Support 06-12-09, 08:29 PM
Replies: 2
Views: 3,601
Posted By tyeni
Here are what i use for pretty much my...

Here are what i use for pretty much my resto/enhance shammy. I"m on a pretty outdated computer so minimalistic is a good thing.

Also in the image I have damage meters showing. I have replaced that...
Forum: AddOn Help/Support 02-26-09, 08:22 PM
Replies: 3
Views: 6,043
Posted By tyeni
Looks like if you do a little photoshop work on...

Looks like if you do a little photoshop work on it to make all the black areas transparent instead then make your minimap scale bigger and set the alpha on the minimap lower than the graphic it would...
Forum: oUF (Otravi Unit Frames) 12-17-08, 01:35 PM
Replies: 28
Views: 19,376
Posted By tyeni
Very nice idea. The concept of having a separate...

Very nice idea. The concept of having a separate config frame from the interface options is a must for all the options you plan on implementing. Either something like x-perl or DUF does would both...
Forum: AddOn Search/Requests 12-01-08, 04:01 PM
Replies: 10
Views: 11,063
Posted By tyeni
DoTimer and Ellipis both aare able to trach other...

DoTimer and Ellipis both aare able to trach other mobs without having to focus them and have the capability to announce when the debuff or buff has ended or broken. Still not sure if there are any...
Forum: AddOn Search/Requests 12-01-08, 07:30 AM
Replies: 10
Views: 11,063
Posted By tyeni
tellmeWhen can do what you are looking for. you...

tellmeWhen can do what you are looking for. you can add Hex to your cooldown bar and it will tell you when it is up.

TellMeWhen (http://www.wowinterface.com/downloads/info10855-TellMeWhen.html)
Forum: AddOn Help/Support 01-09-08, 02:45 PM
Replies: 5
Views: 4,994
Posted By tyeni
I use grid for healing all the time and was...

I use grid for healing all the time and was having the same issue.

Last night I ws playing with the settings and found that my priority for health depletion was at 25 so i turned it up to 99 and now...
Forum: AddOn Search/Requests 12-31-07, 08:00 PM
Replies: 4
Views: 3,327
Posted By tyeni
It really all depends on what specific kinda...

It really all depends on what specific kinda layout you are looking for. I have my primary layout for my resto shammy. I use 1280x800 on my laptop.

here is mine:...
Forum: AddOn Search/Requests 12-29-07, 07:20 AM
Replies: 7
Views: 4,278
Posted By tyeni
you can try Skillet...

you can try Skillet (http://www.wowinterface.com/downloads/info7571-Skillet.html) . very lightweight and easy to use.
Forum: UI Screenshots, Feedback and Design Discussion 12-17-07, 10:09 AM
Replies: 4,945
Views: 2,255,862
Posted By tyeni
My new Shaman UI. Any suggestions for changes,...

My new Shaman UI. Any suggestions for changes, additions or anything would be great.

http://i50.photobucket.com/albums/f339/rdnckcowby/WoWScrnShot_121707_105511.jpg
Showing results 1 to 19 of 19