I don't have a time frame... there's too many unpredictables that come up... when it's done ~lol~
That said, there's not a lot left to do to disconnect the engine from the config data. There's still about a dozen elements that don't speak "skinning" yet. Once they're done, then I can add the ability to take snapshots of the config and to select a config by name. That part will be easy.
The thing that is going to be a dog is the in-game controls for it all.
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