"Pulsating" effect...what's the proper method?
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01-26-10, 02:00 PM
nUI User and Supporter
Join Date: Feb 2006
Well did a quick search and there isn't much around on that subject so perhaps they hit a wall.
So far all I have seen is people utilising it on Enter and Leave scripts to do the different Fading functions. So how about this.
If you have an Update function that you call every so often perhaps you can put it in there to fadein if it has faded out or to fade out if it has faded in. Then keep a variable to store the last value updated. It's not perfect but might be the only way you can deal with it and even throwing the cycle in every event you watch may be a good idea too. The combination of the two functions may be enough to make it look passable at least.
Edit: Or what d87 said
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