"Pulsating" effect...what's the proper method?
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01-26-10, 06:44 PM
A Pyroguard Emberseer
Join Date: Aug 2008
Originally Posted by
Just as a quick test, I set it to pulse my Minimap (lulz) and it's using so little CPU time that it could simply just be an error. By comparison, the tool I used to measure this used 24 times as much CPU time as the pulse addon.
use a huge amount of CPU because of everything they have to do for measuring every AddOn you're running.
Anyway: Saying "it's using so little CPU" and then ignoring that is rather dismissive - people running 200+ AddOns which do this are suddenly using a metric ****-ton of CPU for no reason whatsoever. If you aren't currently generating a pulse, the frame should be hidden so its OnUpdate will not be run.
Whenever someone says "pls" because it's shorter than "please", I say "no" because it's shorter than "yes".
many other AddOns
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