"Pulsating" effect...what's the proper method?
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02-05-10, 12:01 PM
A Kobold Labourer
Join Date: Dec 2005
I'm not sure about how it would work in lua, but any pulsating effect can be achieved with a simple sinus function.
var sequence = 0;
AlphaProperty = sin(sequence);
this would result in the AlphaProperty going from 0 to 1, then from 1 to 0 and so on. google 'math sin lua' for more info
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