Also, another question before it becomes lost, is Variable Based Period Repaint possible?
To switch between multiplexer and period repaint say, if the new variable (var_ismaxhealthpower) triggered could it switch from multiplexer to 0.1 repaint or something? Or not possible?
Still getting the same error by the way, when trying to drag and drop "Var: isMaxHealthPower?", not sure what I did X_X
Code:
nterface\AddOns\RDX\ObjectMgr\FeatureEditor.lua:314: attempt to index local 'feat' (a nil value)
Stack trace:
-----------
Interface\AddOns\RDX\ObjectMgr\FeatureEditor.lua:395: in function <Interface\AddOns\RDX\ObjectMgr\FeatureEditor.lua:394>
Interface\AddOns\RDX\ObjectMgr\FeatureEditor.lua:78: in function <Interface\AddOns\RDX\ObjectMgr\FeatureEditor.lua:59>
Interface\AddOns\RDX\ObjectMgr\FeatureEditor.lua:246: in function `OnDrop'
Interface\AddOns\VFL\UI\DragDrop.lua:48: in function <Interface\AddOns\VFL\UI\DragDrop.lua:40>
Code:
Interface\AddOns\VFL\UI\DragDrop.lua:70: VFLUI.DragContext:Drag(): called twice.
Stack trace:
-----------
Interface\AddOns\VFL\UI\DragDrop.lua:70: in function `Drag'
Interface\AddOns\RDX\ObjectMgr\FeatureEditor.lua:26: in function <Interface\AddOns\RDX\ObjectMgr\FeatureEditor.lua:22>
I just tried it on my girlfriends computer / account.
Error persists there, too. So it isn't just me.