Pixel Perfection for Specific Resolution
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10-08-10, 10:06 PM
A Black Drake
Join Date: Apr 2009
Originally Posted by
Did Blizzard change something with how the UI's resolution is computed in the beta? I'm getting blurry pixel lines using the macro from the first post in the beta. It works perfectly on the live client.
I noticed this as well. For some things adding a 0.5 offset fixed it, for other things it didn't seem to. I'm unsure what changed and am not having too much success finding out what since it was always a little voodoo magic that it worked in the first place to my meagre understanding of it. It seemed like maybe on live, certain things would end up "luckily" on pixel boundaries even if you didn't re-adjust everything? But now that doesn't seem to happen? I'm not entirely sure, but something definitely changed.
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