Texture "blurring" what's behind it?
View Single Post
11-27-10, 04:18 AM
A Pyroguard Emberseer
Join Date: Jul 2006
Originally Posted by
why not make a texture that is fuzzy and then attach it to the back of all your frames.
So instead of altering other textures, you simply just add a fuzzy texture behind your frames
I toyed around with that idea before and came up with the conclusion, it wouldn't come out any different than what he already has.
"All I want is a pretty girl, a decent meal, and the right to shoot lightning at fools."
-Anders (Dragon Age: Origins - Awakening)
View Public Profile
Send a private message to SDPhantom
Visit SDPhantom's homepage!
Find More Posts by SDPhantom