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Old 02-11-11, 01:53 PM   #21
sacrife
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Join Date: Mar 2009
Posts: 384
Maybe we should try hooking the barPrototype:ApplyStyle from DBT.lua instead?

I tried but couldn't really get it to work as I don't understand hooking properly.

ATM I just edit the DBT.lua every time by adding these lines at the bottom of the "function barPrototype:ApplyStyle()" (Starts around line 630+)

I still want to edit the width, height and positions of the DBM elements manually in LUA as well. (I really hate savedvariables) With this I could also move the bars depending on where I am (PvP or Raid/Dungeon).

Code:
lua Code:
  1. -- Edit
  2.     local blankTex = "Interface\\Buttons\\WHITE8x8"
  3.     local backdrop = {bgFile = blankTex, edgeFile = blankTex, edgeSize = 1, insets = { left = 0, right = 0, top = 0, bottom = 0}}
  4.    
  5.     icon1:SetTexCoord(.07, .93, .07, .93)
  6.     icon1:SetWidth(17) -- barheight
  7.     icon1:SetHeight(17) -- barheight
  8.     icon1:SetPoint("RIGHT",frame,"LEFT",-3,0)
  9.     icon1.IconGlow = CreateFrame("Frame", nil, frame)
  10.     icon1.IconGlow:SetPoint("TOPLEFT", icon1, "TOPLEFT", -1, 1)
  11.     icon1.IconGlow:SetPoint("BOTTOMRIGHT", icon1, "BOTTOMRIGHT", 1, -1)
  12.     icon1.IconGlow:SetBackdrop(backdrop)
  13.     icon1.IconGlow:SetBackdropColor(0,0,0,0)
  14.     icon1.IconGlow:SetBackdropBorderColor(0,0,0,1) 
  15.     icon1.IconGlow:SetFrameLevel(0)
  16.    
  17.     local barbg = _G[frame:GetName().."BarBackground"]
  18.     barbg:SetAlpha(0)
  19.    
  20.     bar.Border = CreateFrame("Frame", nil, frame)
  21.     bar.Border:SetPoint("TOPLEFT", bar, "TOPLEFT", -1, 1)
  22.     bar.Border:SetPoint("BOTTOMRIGHT", bar, "BOTTOMRIGHT", 1, -1)
  23.     bar.Border:SetBackdrop(backdrop)
  24.     bar.Border:SetBackdropColor(0.17,0.17,0.17,1)
  25.     bar.Border:SetBackdropBorderColor(0,0,0,1) 
  26.     bar.Border:SetFrameLevel(0)
  27.    
  28.     name:SetFont("Interface\\Addons\\!shakes\\fonts\\fieryturk.TTF", 8, "OUTLINEMONOCHROME")
  29.     name:SetPoint("LEFT",2.5,0)
  30.     timer:SetFont("Interface\\Addons\\!shakes\\fonts\\fieryturk.TTF", 8, "OUTLINEMONOCHROME")
  31.     timer:SetPoint("RIGHT",0,0)
  32.     texture:SetTexture("Interface\\AddOns\\!shakes\\textures\\tap2.tga")
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Last edited by sacrife : 02-11-11 at 01:59 PM.
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