Thread: No Players
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Old 04-30-11, 10:08 AM   #13
Wulfemeister
A Deviate Faerie Dragon
Join Date: Sep 2010
Posts: 14
Alrighty! I have disabled all other mods, just the nUI ones, and this is the message I get:

Message: Interface\AddOns\nUI\Units\nUI_Unit.lua:310: attempt to call field 'applyAnchor' (a nil value)
Time: 04/30/11 12:04:01
Count: 1
Stack: Interface\AddOns\nUI\Units\nUI_Unit.lua:310: in function <Interface\AddOns\nUI\Units\nUI_Unit.lua:199>
Interface\AddOns\nUI\Units\nUI_Unit.lua:727: in function `applySkin'
Interface\AddOns\nUI\Units\nUI_Unit.lua:791: in function `createUnit'
Interface\AddOns\nUI\Units\nUI_UnitPanel.lua:616: in function `applySkin'
Interface\AddOns\nUI\Main\nUI.lua:264: in function <Interface\AddOns\nUI\Main\nUI.lua:137>

Locals: unit = nUI_SoloUnit_Pet {
changeScale = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:536
Elements = <table> {
}
active = true
scale = 1
setUnitID = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:764
newUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:454
unit = "pet"
refreshSkin = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:737
applySkin = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:714
configText = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:357
skin = <table> {
}
0 = <userdata>
background = nUI_SoloUnit_Pet_Background {
}
enabled = true
applyAnchor = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:582
applyOptions = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:623
parent = nUI_UnitPanel_Player {
}
options = <table> {
}
click_cast = true
clickable = false
skinName = "nUI_SoloUnit_PetSkin"
setVisibility = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:749
width = 124.44444784861
Faders = <table> {
}
popup = nUI_SoloUnit_Pet_Popup {
}
cachedSetUnitID = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:606
applyScale = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:502
height = 157.06667740802
applyFrameFader = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:553
setEnabled = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:469
Labels = <table> {
}
}
skin = <table> {
height = 310
desc = "nUI Solo Player Mode: Player Pet's unit skin"
elements = <table> {
}
width = 210
}
(for index) = 5
(for limit) = 23
(for step) = 1
i = 5
(*temporary) = nil
(*temporary) = <table> {
relative_to = "$parent_RaidGroup"
yOfs = 0
xOfs = 0
relative_pt = "CENTER"
anchor_pt = "CENTER"
}
(*temporary) = "attempt to call field 'applyAnchor' (a nil value)"
skin_elements = <table> {
Portrait = <table> {
}
Label = <table> {
}
Class = <table> {
}
Happiness = <table> {
}
Resting = <table> {
}
Aura = <table> {
}
Status = <table> {
}
Level = <table> {
}
RaidTarget = <table> {
}
Power = <table> {
}
Frame = <table> {
}
Feedback = <table> {
}
ReadyCheck = <table> {
}
Health = <table> {
}
Role = <table> {
}
PvP = <table> {
}
Casting = <table> {
}
RaidGroup = <table> {
}
Combat = <table> {
}
}
update_elements = <table> {
}
update = <table> {
type = "Combat"
options = <table> {
}
anchor = <table> {
}
frame = nUI_SoloUnit_Pet_Combat {
}
}
CreateElement = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:146
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