View Single Post
05-03-11, 02:25 PM
A Molten Giant
Join Date: Jul 2006
I have the same thing happening to one of my personal addons. The flder contains both PNG and TGA versions of the same texture file. Further defining the textrue path as ".tga" as noted in some Blizzard code doesn't seem to do anything.
Edit: I've noticed in the LCDXML for Logitech's color GamePanel refers to loading PNG battleground maps. I've tried loading 8, 24, and 32-bit PNGs into a UI texture object and none of them were successful.
"All I want is a pretty girl, a decent meal, and the right to shoot lightning at fools."
-Anders (Dragon Age: Origins - Awakening)
Last edited by SDPhantom : 05-03-11 at
View Public Profile
Send a private message to SDPhantom
Visit SDPhantom's homepage!
Find More Posts by SDPhantom