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I don't deal with BLP files honestly. I create my textures using Macromedia Fireworks, which saves as a custom format PNG. I export as a 32-bit PNG then use GIMP to convert it to TGA. I have a CLI converter program to convert PNG to BLP, but I never got to using it, even though it would take less steps to convert to BLP than TGA.
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"They say there's a fine line between genius and insanity.
I walk it like a drunk on the fogline."
-SDPhantom
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