Patch for COMBAT_LOG_EVENT_UNFILTERED error messages
View Single Post
06-28-11, 09:34 PM
A Deviate Faerie Dragon
Join Date: May 2006
Originally Posted by
I did the same. I think the difference is that I use Win32Pad for my text editor, and it assigns numbers to the wraparounds of those ultralong data lines in the 5000's.
Anyone who can't find the patch area in Carbonite 4.11, regardless of the editor they use, should search for
which only occurs once in the whole lua file. The patch starts there.
Mind if I quote you in the original post?
View Public Profile
Send a private message to CyberZombie
Find More Posts by CyberZombie