Thread: Viewport bug
View Single Post
Old 01-11-12, 05:50 PM   #1
spiel2001
nUI's Author
 
spiel2001's Avatar
AddOn Author - Click to view addons
Join Date: Jun 2008
Posts: 7,724
Viewport bug

Tom --

I'm going to post several here as I confirm them along with the details I can get from the users. When you're sick of me posting them, let me know and I'll stop ~grin~

Simple code snippet to set a fair approximation the viewport being shown...

(pardon me if I do something stupid... not at my computer and doing this off the top of my head)

Code:
local height = UIParent:GetTop() - UIParent:GetBottom();
local width  = UIParent:GetRight() - UIParent:GetLeft();
local frame = CreateFrame( "Frame", "testFrame", UIParent );

frame:SetHeight( 512 * height / 768 );
frame:SetWidth( width );
frame:SetPoint( "BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0, 0 );
frame:SetPoint( "BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", 0, 0 );

WorldFrame:SetPoint( "BOTTOM", frame, "CENTER", 0, 0 );
.
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/

Last edited by spiel2001 : 01-11-12 at 05:59 PM.
spiel2001 is offline