One of the things they talked about was that although a lot had been discussed about the scenario system, there is another ‘use’ of it that hasn’t actually been discussed much. That being that scenarios can be used to help players refine their specializations, their talents, their rotations. Since you will be up against actual monsters, it will give back more accurate results than using target dummies. A couple players can hop in, try a new rotation, adjust it, tweak it but without the worry of getting completely demolished in a raid.
Maps, I was told. Maps for absolutely everything now. Maps for the little tiny caves like the ones in starting zones. And maps for the great big places like Black Rock Mountain and Caverns of Time.
This is very technically difficult, bordering on completely undoable due to things like lag.
This is highly unlikely. It could pose a very dangerous risk to players, opening up an attack vector for malicious third-parties.
Possibly. It is a suggestion that they will discuss.
Another thing that is very technically difficult. They have often discussed the possibility of being able to change things like the default backpack. The problem is because it touches on so many other systems in the game, making changes like this are not as simple and straight forward as they seem.
They will probably be made account wide, but no promises. They do understand that while it’s fine to go through levelling up your reputation with a group the first time, having to grind out rep on the rest of your characters is simply annoying.