Quantcast WoWInterface - View Single Post - Microdungeons and mapping problems
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07-05-12, 09:23 AM   #4
A Deviate Faerie Dragon
AddOn Author - Click to view addons
Join Date: Nov 2008
Posts: 12
Here you can see a whole slew of formerly confusing caves, now nicely mapped mini-zones. With no MapID of their own.

However, I see that GetCurrentMapDungeonLevel() returns (hopefully) properly translated coordinates, even though the main map has no GetNumDungeonMapLevels() to speak of. So maybe there's salvation...