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.BLP's and .TGA's
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07-10-12, 04:26 PM
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Haleth
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Join Date: Sep 2008
Posts: 1,067
To my knowledge, if you replace a texture by overriding it in the Interface folder, it has to be in blp format. Tga files won't be recognised. You can use them for addons though, using SetTexture.
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