View Single Post
Old 07-18-12, 08:43 AM   #103
zork
A Pyroguard Emberseer
 
zork's Avatar
AddOn Author - Click to view addons
Join Date: Jul 2008
Posts: 1,310
Is there any update on the macro-condition front?

I mean...how are we supposed to hide frames once the petbattleui loads. I know there is a "start" and "close" event but it is impossible to hide stuff in combat.

Lua Code:
  1. frame:RegisterEvent("PET_BATTLE_OPENING_START")
  2. frame:RegisterEvent("PET_BATTLE_CLOSE")

When fighting a pet battle: Does that trigger combat mode?

Nevertheless. Macro conditions for all the UI states are a must. Thus I sign what Tuller wrote.
__________________
| Simple is beautiful.
| Roth UI | Roth UI FAQ | GoogleCode | Zork | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)

Last edited by zork : 07-18-12 at 08:49 AM.
zork is offline