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07-18-12, 08:43 AM   #103
A Pyroguard Emberseer
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Join Date: Jul 2008
Posts: 1,680
Is there any update on the macro-condition front?

I mean...how are we supposed to hide frames once the petbattleui loads. I know there is a "start" and "close" event but it is impossible to hide stuff in combat.

Lua Code:
  1. frame:RegisterEvent("PET_BATTLE_OPENING_START")
  2. frame:RegisterEvent("PET_BATTLE_CLOSE")

When fighting a pet battle: Does that trigger combat mode?

Nevertheless. Macro conditions for all the UI states are a must. Thus I sign what Tuller wrote.
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Last edited by zork : 07-18-12 at 08:49 AM.