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07-30-12, 03:13 PM
A Pyroguard Emberseer
Join Date: Jul 2008
The two versions don't differ that much. Both use OnUpdate. (Even the animationgroup does).
The only big difference is that in the traditional way you iterate over all WorldFrame:GetChildren() all the time.
In the new version you check just one index that is either available or not.
| Simple is beautiful.
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