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Old 08-23-12, 09:44 PM   #18
myrroddin
A Rage Talon Dragon Guard
 
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Join Date: Oct 2008
Posts: 346
I checked out the repo, since the code paste is gone. I haven't tried forking SmartRes2 to use LibResInfo yet, but I might, time permitting. I am sure you know about this, but just in case. Line 400 reads
Lua Code:
  1. function f:UNIT_SPELLCAST_STOPevent, (unit, spellName, _, _, spellID)
Shouldn't that read this instead?
Lua Code:
  1. function f:UNIT_SPELLCAST_STOP(event, unit, spellName, _, _, spellID)
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